Medusa Head

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Desktop versionConsole versionMobile version Desktop/Console/Mobile-Only Content: This information applies only to the Desktop, Console, and Mobile versions of Terraria.
Medusa Head
  • Medusa Head item sprite
Stack digit 1.png
Damage45 Desktop VersionConsole Version / 28 Mobile VersionMagic
Knockback2 (Very Weak)
Mana10 Desktop VersionConsole Version / 4 Mobile Version
Critical chance4%
Use time20 Very Fast
RarityRarity level: 4
Sell10000*1 Gold Coin.png
Projectile created
  • Medusa Ray
    Medusa Ray
  • Medusa Head Ray
    Medusa Head Ray
A fully charged attack damaging four enemies.

The Medusa Head is a Hardmode Desktop VersionConsole Version / pre-Hardmode Mobile Version magic weapon that has a 1% chance to be dropped by Medusas, which are encountered in Marble Caves. This weapon can be charged for up to 3 seconds to deal additional damage, consuming 10 Desktop VersionConsole Version / 4 Mobile Version mana per second to a maximum cost of 30 Desktop VersionConsole Version / 12 Mobile Version. A 1-second charge doubles the damage, while the full charge of 3 seconds triples the damage. When the full charge is reached, the weapon will automatically discharge, hitting all enemies inside a circle with a radius of 50 blocks. It cannot pass through blocks.

Desktop VersionConsole Version Its best modifier is Mythical. Mobile Version Its best modifier is Godly or Demonic. Both modifiers increase its average damage output by the same amount.

Notes[edit | edit source]

  • The Medusa Head does not inflict the Stoned debuff despite its namesake enemy doing so.
  • The center point of the Medusa Head's effect is not the raised head, but rather the front of the player's torso, just below their face. As a result, enemies that appear to be targetable may not be affected. In addition, there appears to be an exactly 2-block minimum space requirement for the attack to "pass through" and hit a target, causing walls in narrow vertical tunnels to block attacks going straight up or down due to the start point being off center from the tunnel.
  • Enemies near walls or slopes can sometimes be completely missed by this weapon's attack, even with no obstructing blocks between the player and the enemy. This seems to happen much more consistently on smaller enemies such as Green Slimes.
  • Medusa's Head does not target other players in PvP.
  • If the player scores a critical hit, the head will deal critical damage to all hit targets.

Tips[edit | edit source]

  • The Medusa Head is very powerful against enemies with multiple segments. As a full charge can deal over 100 damage to each individual segment, most worm enemies can instantly be killed. For instance, it can prove effective against Wyverns and The Destroyer.
  • Due to the area-of-effect damage of the Medusa Head, it is useful against events like the Pirate Invasion and Goblin Invasion.
  • On the Mobile version Mobile version, Medusa spawns in pre-Hardmode, and with her head one can easily defeat the Eater of Worlds.
  • The Medusa Head may indicate a nearby unseen enemy's location through its streaks of light towards it.
  • Given the hazards of fighting Medusa, the safest way to get hold of one of these is use of a statue farm (somewhat ironic, given the mythology...). However, given the reduced drop chance from statues and how long it takes Medusa to die in lava, even this can take quite a long time; even a three-statue farm might well take over an hour of real-time.

Trivia[edit | edit source]

  • The Medusa Head originates from the Greek legend of Perseus, who was commanded by Polydectes to kill the Gorgon Medusa and return with her head. Later on, he used it to save Andromeda by turning the sea monster Cetus into stone.
  • When used, Medusa and the snakes on her head will stick out their tongues, and her eyes will flash.
  • When using a Medusa Head while riding a Minecart on a slope, the head will appear to float.

History[edit | edit source]

  • Desktop 1.3.1:
    • Damage increased from 28 to 45.
    • Mana cost increased from 4 to 10.
    • Is now a Hardmode item.
    • Is now able to get 'Mythical' modifier.
  • Console 1.0.1372.5:
    • Damage increased from 28 to 45.
    • Mana cost increased from 4 to 10.
    • Is now a Hardmode item.
    • Is now able to get 'Mythical' modifier.