Mummies

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A player being approached by two Light Mummies.

Mummies are Hardmode Desert enemies. They spawn in areas where Sand Blocks are present, and follow the Fighter AI (behaving similar to Zombies).

There are several different versions of Mummies: Dark Mummies, Blood Mummies and Light Mummies, who spawn in Corrupted Deserts (and Console VersionOld-gen console version3DS version in Crimson Deserts), Crimson Deserts and Hallowed Deserts, respectively, and Shadow Mummies and Spectral Mummies, who are exclusive to the Old-gen console version Old-gen console version and 3DS version 3DS version of Terraria.

Dark Mummies are 150% faster than other Mummies. All mummies receive a 200% speed increase when they are reduced to 50% health or lower. In addition, mummies inflict the following debuffs:

Variants[edit | edit source]

MummyHardmode exclusive
Mummy.png
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
Type
Environment
AI TypeFighter AI
Damage50/10090/150135
Max Life130/260286/390429
Defense16
KB Resist40%/46%/52%
BannerMummy BannerMummy Banner
Inflicts debuff
DebuffSlowSlow
Debuff tooltipMovement speed is reduced
Chance12.5%
Duration1530 seconds
Drops
Coins6Hardmode: 15Post-Plantera: 12
Dark MummyHardmode exclusive
Dark Mummy.png
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
Type
Environment
AI TypeFighter AI
Damage60/120/180
Max Life180/360/540
Defense18
KB Resist50%/55%/60%
BannerDark Mummy BannerDark Mummy BannerDesktop, Console, and Mobile versions
Inflicts debuffs
DebuffSilencedSilenced
Debuff tooltipCannot use items that require mana
Chance20%
Duration714 seconds
DebuffDarknessDarkness
Debuff tooltipDecreased light vision
Chance25%
Duration1530 seconds
Drops
Coins71750
Blood MummyHardmode exclusive
Blood Mummy.png
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
Type
Environment
AI TypeFighter AI
Damage60/120/180
Max Life180/360/540
Defense18
KB Resist50%/55%/60%
BannerBlood Mummy BannerBlood Mummy BannerDesktop and Mobile versions
Inflicts debuffs
DebuffSilencedSilenced
Debuff tooltipCannot use items that require mana
Chance20%
Duration714 seconds
DebuffDarknessDarkness
Debuff tooltipDecreased light vision
Chance25%
Duration1530 seconds
Drops
Coins71750
Light MummyHardmode exclusive
Light Mummy.png
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
Type
Environment
AI TypeFighter AI
Damage55/110/165
Max Life200/400/600
Defense18
KB Resist45%/51%/56%
BannerLight Mummy BannerLight Mummy BannerDesktop, Console, and Mobile versions
Inflicts debuff
DebuffConfusedConfused
Debuff tooltipMovement is reversed
Chance7.14%
Duration510 seconds
Drops
Coins71750
Old-gen console version Old-gen console and 3DS version3DS
Exclusive Variant
Shadow MummyHardmode exclusive
Shadow Mummy.png
Drops
Coins7
Old-gen console version Old-gen console and 3DS version3DS
Exclusive Variant
Spectral MummyHardmode exclusive
Spectral Mummy.png
Statistics
Type
Environment
AI TypeFighter AI
Damage80
Max Life120
Defense12
Drops
Coins7

Notes[edit | edit source]

  • Dark Mummies and Blood Mummies can drop the Megaphone and Blindfold at the same time. The chance of these two 1/100 events happening is 0.01*1/10000 (0.01%).

Tips[edit | edit source]

  • Dark, Blood and Light Mummies can easily be farmed for their shards by Corrupting or Hallowing a section of Desert, or making an artificial Desert. All that is necessary is a one-wide flat surface of Pearlsand, Ebonsand, or Crimsand. However, do not have both surfaces too close to each other, as one cancels out the other.

Trivia[edit | edit source]

  • The head of the Old-gen console version Old-gen console and 3DS version3DS-exclusive Shadow Mummy looks like a Skeleton's Skull.
  • The mummies in Terraria are bound incorrectly: In Ancient Egypt, the feet of the mummies were bound together and their hands were bound on their sides. However, in Terraria (and almost every other fictional work), the hands and feet of the mummies are unbound so that they can move freely.

BestiaryBestiary entries

  • Mummies: "With the sands transmogrified by outside forces, those put to rest in the desert, whether good or evil, now rise to maim and kill."
  • Blood Mummy: "The blood-dripping organic matter in these mummies display far better preservation than the rest of their ilk."

History[edit | edit source]

  • Desktop 1.3.0.1:
    • Added increased drop rates for the Blindfold, Fast Clock, Megaphone, and Trifold Map in Expert Mode.
    • Dark and Light Mummies can now drop their own respective banner.
    • The Light Mummy now has a 0.5% chance of dropping the Blessed Apple.
  • Desktop 1.2.3: Dark Mummies and Pixies usually no longer drop both Status Protection accessories at the same time, 99.995% of the time.
  • Desktop 1.2:
    • Added multiple new drops for Mummies:
      • Any mummy now has a 1.33% chance of dropping a piece of the Mummy vanity set.
      • The Blindfold and Megaphone accessories, providing immunity from the Darkness and Silenced debuffs respectively, have a 1% chance of dropping from the Dark Mummy.
      • The Fast Clock, providing immunity from the Slow debuff, has a 1% chance of dropping from the Mummy or Dark Mummy.
      • The Trifold Map, providing immunity from Confused, has a 1% chance of dropping from the Light Mummy.
    • Dark Mummies can now also spawn in Crimson deserts if you are in a Crimson world.
  • Console-Release: Introduced normal, Light, Dark, Spectral, and Shadow Mummies.
  • Mobile 1.3.0.7:
    • Removed Shadow Mummy and Spectral Mummy.
    • Normal Mummies can no longer spawn in pre-Hardmode via smashing Pyramid pots.
  • Mobile-Release: Introduced normal, Light, Dark, Spectral, and Shadow Mummies.
  • 3DS-Release: Introduced normal, Light, Dark, Spectral, and Shadow Mummies.