Mummies
Mummies are Hardmode Desert enemies. They spawn in areas where Sand Blocks are present, and follow the Fighter AI (behaving similar to Zombies).
There are several different versions of Mummies: Dark Mummies, Blood Mummies and Light Mummies, who spawn in Corrupted Deserts (and
in Crimson Deserts), Crimson Deserts and Hallowed Deserts, respectively, and Shadow Mummies and Spectral Mummies, who are exclusive to the
Old-gen console version and
version of Terraria.
Dark Mummies are 150% faster than other Mummies. All mummies receive a 200% speed increase when they are reduced to 50% health or lower. In addition, mummies inflict the following debuffs:
- Regular Mummies: Slow
- Dark Mummies/Blood Mummies/Shadow Mummies: Silenced, Darkness
- Light Mummies/Spectral Mummies: Confused
Variants[edit | edit source]
MummyHardmode exclusive




Statistics
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 50/100›90/150›135 |
Max Life | 130/260›286/390›429 |
Defense | 16 |
KB Resist | 40%/46%/52% |
Banner | ![]() |
Sounds
Hurt | |
---|---|
Killed | |
Idle |
Dark MummyHardmode exclusive




Statistics
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 60/120/180 |
Max Life | 180/360/540 |
Defense | 18 |
KB Resist | 50%/55%/60% |
Banner | ![]() ![]() |
Inflicts debuffs
Debuff | ![]() |
---|---|
Debuff tooltip | Cannot use items that require mana |
Chance | 20% |
Duration | 714 seconds |
Debuff | ![]() |
---|---|
Debuff tooltip | Decreased light vision |
Chance | 25% |
Duration | 1530 seconds |
Drops
Coins | 71750 |
---|
Sounds
Hurt | |
---|---|
Killed | |
Idle |
Blood MummyHardmode exclusive




Statistics
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 60/120/180 |
Max Life | 180/360/540 |
Defense | 18 |
KB Resist | 50%/55%/60% |
Banner | ![]() ![]() |
Inflicts debuffs
Debuff | ![]() |
---|---|
Debuff tooltip | Cannot use items that require mana |
Chance | 20% |
Duration | 714 seconds |
Debuff | ![]() |
---|---|
Debuff tooltip | Decreased light vision |
Chance | 25% |
Duration | 1530 seconds |
Drops
Coins | 71750 |
---|
Sounds
Hurt | |
---|---|
Killed | |
Idle |
Light MummyHardmode exclusive




Statistics
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 55/110/165 |
Max Life | 200/400/600 |
Defense | 18 |
KB Resist | 45%/51%/56% |
Banner | ![]() ![]() |
Drops
Coins | 71750 |
---|
Sounds
Hurt | |
---|---|
Killed |
Shadow MummyHardmode exclusive

Statistics
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 60 |
Max Life | 220 |
Defense | 15 |
Banner | ![]() ![]() |
Sounds
Idle |
---|
- Internal NPC ID: 1006
Spectral MummyHardmode exclusive

Statistics
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 80 |
Max Life | 120 |
Defense | 12 |
Sounds
Idle |
---|
- Internal NPC ID: 1009
Notes[edit | edit source]
- Dark Mummies and Blood Mummies can drop the Megaphone and Blindfold at the same time. The chance of these two 1/100 events happening is
0.01*1/10000 (0.01%).
Tips[edit | edit source]
- Dark, Blood and Light Mummies can easily be farmed for their shards by Corrupting or Hallowing a section of Desert, or making an artificial Desert. All that is necessary is a one-wide flat surface of Pearlsand, Ebonsand, or Crimsand. However, do not have both surfaces too close to each other, as one cancels out the other.
Trivia[edit | edit source]
- The head of the
Old-gen console and
-exclusive Shadow Mummy looks like a Skeleton's Skull.
- The mummies in Terraria are bound incorrectly: In Ancient Egypt, the feet of the mummies were bound together and their hands were bound on their sides. However, in Terraria (and almost every other fictional work), the hands and feet of the mummies are unbound so that they can move freely.
Bestiary entries
- Mummies: "With the sands transmogrified by outside forces, those put to rest in the desert, whether good or evil, now rise to maim and kill."
- Blood Mummy: "The blood-dripping organic matter in these mummies display far better preservation than the rest of their ilk."
History[edit | edit source]
- Desktop 1.4.0.1:
- Added the Blood Mummy, which now spawns in Crimson deserts in replace of the Dark Mummy, which is now Corruption exclusive.
- Sprites updated.
- The Light Mummy can no longer drop the Blessed Apple.
- Desktop 1.3.5: Sprites updated.
- Desktop 1.3.0.1:
- Added increased drop rates for the Blindfold, Fast Clock, Megaphone, and Trifold Map in Expert Mode.
- Dark and Light Mummies can now drop their own respective banner.
- The Light Mummy now has a 0.5% chance of dropping the Blessed Apple.
- Desktop 1.2.3: Dark Mummies and Pixies usually no longer drop both Status Protection accessories at the same time, 99.995% of the time.
- Desktop 1.2:
- Added multiple new drops for Mummies:
- Any mummy now has a 1.33% chance of dropping a piece of the Mummy vanity set.
- The Blindfold and Megaphone accessories, providing immunity from the Darkness and Silenced debuffs respectively, have a 1% chance of dropping from the Dark Mummy.
- The Fast Clock, providing immunity from the Slow debuff, has a 1% chance of dropping from the Mummy or Dark Mummy.
- The Trifold Map, providing immunity from Confused, has a 1% chance of dropping from the Light Mummy.
- Dark Mummies can now also spawn in Crimson deserts if you are in a Crimson world.
- Added multiple new drops for Mummies:
- Desktop 1.1: Introduced.
- Console 1.0.933.1: Removed Shadow Mummy and Spectral Mummy. (
)
- Console 1.0.750.0: Removed Shadow Mummy and Spectral Mummy. (
)
- Console-Release: Introduced normal, Light, Dark, Spectral, and Shadow Mummies.
- Switch 1.0.711.6: Introduced normal, Light, and Dark Mummies.
- Mobile 1.3.0.7:
- Removed Shadow Mummy and Spectral Mummy.
- Normal Mummies can no longer spawn in pre-Hardmode via smashing Pyramid pots.
- Mobile-Release: Introduced normal, Light, Dark, Spectral, and Shadow Mummies.
- 3DS-Release: Introduced normal, Light, Dark, Spectral, and Shadow Mummies.