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Necromancer

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Necromancer
Necromancer 1.png
Statistics
TypeUndead Enemy
EnvironmentDungeon
AI TypeCaster AI
Damage50 / 100 (melee)
60 / 96 (ranged)
Max Life300 / 600
Defense18
KB Resist45% / 51%
Inflicts debuffSlowSlow
100% chance

Debuff duration5 - 16 seconds / 10 - 32 seconds
Debuff tooltipMovement speed is reduced
Immune toPoisonedConfusedVenom
BannerNecromancer BannerNecromancer BannerDesktop VersionConsole Version
Drops
Coins 15 Silver Coin
NecromancerArmored Necromancer
Necromancer 2.png
Statistics
TypeUndead Enemy
EnvironmentDungeon
AI TypeCaster AI
Damage35 / 70 (melee)
60 / 96 (ranged)
Max Life450 / 900
Defense24
KB Resist50% / 55%
Inflicts debuffSlowSlow
100% chance

Debuff duration5 - 16 seconds / 10 - 32 seconds
Debuff tooltipMovement speed is reduced
Immune toPoisonedConfusedVenom
BannerNecromancer BannerNecromancer BannerDesktop VersionConsole Version
Drops
Coins 15 Silver Coin

The Necromancer is a Hardmode enemy found in the post-Plantera Dungeon. It is most common in areas backed by Brick Walls. These are identified by the related Faction Flag, the Necromantic Sign.

A Necromancer attacking a player, the beam bouncing off in a way that makes it a straight line.

Necromancers attack by rapidly firing beams of purple light at the player which reflect off walls multiple times. They travel at an extremely high velocity, being fired nearly instantly, and inflict the Slow debuff. Necromancers teleport to a different location on-screen after firing six times or when being hit.

Notes[edit | edit source]

  • Necromancers can only teleport onto solid blocks. If there is no valid place to teleport to, they will remain in the same location.
  • They are only able to teleport while resting on a solid block.
  • A Necromancer's attack is always directly aimed at the player, regardless of obstacles.

Tips[edit | edit source]

  • Weapons that stick to enemies are exceptionally useful, as they remain on the Necromancer after the teleport. The Piranha Gun, DaybreakDesktop VersionConsole Version, and Bone JavelinsDesktop VersionConsole Version are viable options.
  • Weapons that deal high damage in single hits are effective against Necromancers. Weapons that fire multiple projectiles simultaneously may be able to land multiple hits before they teleport as well.
  • Weapons with homing capacities or minions can continue to track Necromancers after they teleport.

Trivia[edit | edit source]

History[edit | edit source]

  • Desktop 1.3.0.1:
    • Is now less likely to teleport when hit.
    • Can now drop its own respective banner.
    • Drop chance of Shadowbeam Staff increased from 2.5% to 5%.