Ocram

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Old-gen console version3DS version Old-gen console/3DS-Only Content: This information applies only to the Old-gen console and 3DS versions of Terraria.
OcramFirst Form
Ocram animated.gif
Statistics
TypeBoss
AI TypeOcram AI
Damage65
Max Life35000
Defense20
OcramSecond Form
Ocram animated 2.gif
Statistics
TypeBoss
AI TypeOcram AI
Damage130 (melee)
180 (Demon Scythe)
140 (Laser)
Max Life17500/35000
Defense20
Drops
Coins10 Gold Coin

Ocram is one of the final Hardmode bosses of Terraria in the Old-gen console version Old-gen console version and 3DS version DS version. It is summoned with the Suspicious Looking Skull at night in a Hardmode world. Ocram is the only boss that will drop Souls of Blight.

While Ocram is alive, music Boss 4 will play.

Attacks[edit | edit source]

Ocram's attack style is very similar to that of the Eye of Cthulhu and the Brain of Cthulhu. It has two stages, spawns minions, and flies around, usually near the player. It still spawns minions in its second form, and additionally fires lasers and scythes similar to that of Demons.

First form[edit | edit source]

Ocram fires red lasers, charges at the player intermittently, and summons Servants of Ocram (similar to Servants of Cthulhu but with 1.7× the damage and 56× to 75× the health).

Second form[edit | edit source]

After Ocram's health is reduced to half, it switches to its second form, during which its damage doubles and Servants of Ocram continue spawning. Additionally:

  • Charging at the player becomes constant.
  • Its laser changes to a much more damaging blue version, which fires with a greater spread.
  • Demon Scythe projectiles accompany its lasers.
  • Distance between the player and Ocram gets smaller.

Notes[edit | edit source]

  • Ocram will drop Greater Healing Potions in the Old-gen console version Old-gen console version, and Lesser Healing Potions in the 3DS version DS version.
  • Attempting to use the Suspicious Looking Skull during the day will do nothing, and the item will not be consumed from the player's inventory.
  • Ocram's hitbox is strange in that it is not the same size as the sprite.
  • Ocram tends to get closer to the player than most bosses. This can sometimes prove helpful to players using melee or short ranged weapons.
  • Maps on the Old-gen console version Old-gen console version and 3DS version DS version do not show boss icons. Being exclusive to the listed versions, this currently makes Ocram one of the only bosses that does not have a map icon, the other 2 being Lepus and Turkor the Ungrateful.
  • Due to the high velocity of Ocram's Scythes, they can go through thin walls of blocks.

Tips[edit | edit source]

For more elaborate strategies on defeating Ocram, including weapon and arena recommendations, see Guide:Ocram strategies.

  • Using the Paladin's Hammer is a very good choice as it does high damage to the Servants of Ocram and Ocram itself.
  • Crystal Bullets or Chlorophyte Bullets with a strong Gun such as the Megashark or Clockwork Assault Rifle can do high damage against Ocram.
  • The Flairon is very effective as the homing bubbles group together and home in towards Ocram and its Servants, dealing high damage.
  • Placing clouds from the Nimbus Rod helps to do damage while the player is busy avoiding attacks.
  • If you can get a Piranha Gun, you can simply evade Ocram, only requiring you keep the mechanical piranha latched onto Ocram.
  • The Nettle Burst can be useful as Ocram tends to float in one area.
  • The Bubble Gun is very effective for its rapid damage.
  • Minions such as the Optic Staff or Raven Staff are effective against Ocram. Sentries such as the Queen Spider Staff or Staff of the Frost Hydra are good additional minions.
  • Making an area underground 3 blocks high and about 7-10 blocks long will render most of Ocram's Demon Sickles and Laser attacks useless. The only problem with this is that the player will need to acquire a weapon that can pierce through walls.
  • While the Servants are weak on their own, they spawn in large numbers.
  • Spectre armor (with the Hood) with Razorpine combined with the effects of the Mana Flower (as long as you have enough Mana potions) can make the fight with Ocram ridiculously easy.
  • 3DS Version Use a Bow like the Tsunami with Heart Arrows to completely stun Ocram.
  • Firing up with the North Pole is very useful against Ocram for he stays in the same area for most of the battle.

Trivia[edit | edit source]

  • As of the 1.2 update for the Console version, Ocram and its Servants are the only Console-only enemies to not have their sprites updated, possibly because their sprites were not recolors of anything prior to the 1.2 update.
  • Queen Bee shares its boss theme with Ocram.
  • "Ocram" spelled backwards is "Marco", the name of Ocram's programmer.
  • Ocram drops Adamantite Ore, making it possible to get it naturally in a world that generated Titanium Ore from smashing Altars.
    • 3DS version Note that Adamantite Ore is required to make Ocram's summoning item, the Suspicious Looking Skull, so fishing for Crates is needed if Adamantite is not available from smashing Altars.
  • 3DS version Despite Ocram being a Hardmode boss in 1.2, it only drops Lesser Healing Potions.
  • Ocram, along with several other console-exclusives, was removed from most platforms in an effort to bring more uniformity across the various platform versions of Terraria.[1]

References[edit | edit source]

History[edit | edit source]