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Pickaxe power

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Pickaxe power is the amount of strength your Pickaxe or drill has. It determines how much you will damage a block before it breaks. Some blocks break instantly, other blocks cannot be mined with low Pickaxe power. Pickaxe power has no effect on Mining speed in terms of Use time, but lower Pickaxe power will generally create the illusion the Pickaxe is slower.

Effects[edit | edit source]

In-game[edit | edit source]

Block Hit points Pickaxe hits required
(minimum Pickaxe power required)
Copper Pickaxe
(35)
Iron Pickaxe
(40)
Silver Pickaxe
(45)
Tungsten Pickaxe
(50)
Gold Pickaxe
(55)
Nightmare Pickaxe
(65)
Deathbringer Pickaxe
(70)
Molten Pickaxe
(100)
Cobalt Pickaxe
(110)
Mythril Pickaxe
(150)
Chlorophyte Pickaxe
(200)
Picksaw
(210)
Luminite Pickaxes
(225)
Dirt BlockDirt Block
Sand BlockSand Block
Clay BlockClay Block
Mud BlockMud Block
Silt BlockSilt Block
Ash BlockAsh Block
Snow BlockSnow Block
Slush BlockSlush Block
Hardened Sand BlockHardened Sand BlockDesktop VersionConsole Version
50% 2 2 2 1 1 1 1 1 1 1 1 1 1
Stone BlockStone Block
Ebonsand BlockEbonsand Block
Gold OreGold Ore
Gray BrickGray Brick
all blocks not listed here
100% 3 3 3 2 2 2 2 1 1 1 1 1 1
MeteoriteMeteorite 100% 2 2 2 2 1 1 1 1 1 1
Demonite OreDemonite Ore
Crimtane OreCrimtane Ore
100% 3[1] 3[1] 3[1] 2[1] 2 2 2 1 1 1 1 1 1
ObsidianObsidian 100% 2 2 1 1 1 1 1 1
Ebonstone BlockEbonstone Block
Pearlstone BlockPearlstone Block
HellstoneHellstone
Crimstone BlockCrimstone Block
200% 4 3 2 2 2 1 1 1
Blue BrickGreen BrickPink Brick Dungeon Brick 200% 6[2] 5[2] 5[2] 4[2] 4[2] 4 3 2 2 2 1 1 1
Cobalt OreCobalt Ore
Palladium OrePalladium Ore
200% 2 2 2 1 1 1
Mythril OreMythril Ore
Orichalcum OreOrichalcum Ore
300% 3 2 2 2 2
Adamantite OreAdamantite Ore
Titanium OreTitanium Ore
400% 3 2 2 2
SpikeSpike
Wooden SpikeWooden Spike
400% 12 10 9 8 8 7 6 4 4 3 2 2 2
Lihzahrd BrickLihzahrd Brick 400% 2 2
Chlorophyte OreChlorophyte Ore 500% 3 3 3
  1. 1.0 1.1 1.2 1.3 Demonite and Crimtane Ore can only be mined with < 55% Pickaxe Power if it is above 0ft in elevation
  2. 2.0 2.1 2.2 2.3 2.4 Dungeon Bricks can only be mined with < 65% Pickaxe Power if it is within the 30% of world width centered at world spawn point.

Mechanics[edit | edit source]

Every tile has 0 damage amount to start. A tile's damage amount is increased every time it is hit with a pickaxe, the specific increase is calculated as follows:

  1. damageIncrease = 0
  2. damageIncrease = 100, If one of the following constraints is met:
  3. Add Pickaxe Power to damageIncrease, certain tiles have power scaling, as follows:
  4. damageIncrease = 0, If one of the following constraints is met:
  5. if the tile is any kind of Grass block or Moss block and damageAmount + damageIncrease >= 100, then damageIncrease = 0.

Once a tile's damage amount are accumulated to 100, the tile is destroyed. Please note that the tile is not destroyed after it is hit doesn't mean it remains unchanged, there may be other changes, e.g. Grass block will become normal Dirt Block.

Notes[edit | edit source]

History[edit | edit source]