|AI Type||Plantera AI|
|Damage||50 / 100 (melee)|
44 / 76 (Seed)
54 / 96 (green Poison Seed)
62 / 108 (Thorn Ball)
120 (Thorn Ball)
|Max Life||30000 / 42000|
|Debuff tooltip||Slowly losing life|
|Chance||50% / 100% (green Poison Seed)|
|Duration||3–7 seconds / 2–9 seconds|
|AI Type||Plantera AI|
|Damage||70 / 140 |
|Max Life||15000/30000 |
- Item (Quantity)Rate
- + 50-149
20-49 ) (
- + 50-149
- Internal NPC ID: 262
"The jungle grows restless..."
Plantera is a Hardmode boss that can be fought in the Underground Jungle after all three mechanical bosses (The Destroyer, Skeletron Prime, and The Twins) have been defeated. Plantera drops a Temple Key upon defeat, allowing access to the Jungle Temple.
While Plantera is alive, her exclusive music will play.
Summoning[edit | edit source]
After all three mechanical bosses have been defeated, Plantera's Bulbs will randomly spawn in the Underground Jungle (indicated by the status message "The jungle grows restless..."). Destroying one of these bulbs will immediately cause Plantera to spawn. She can spawn a fair distance off-screen.
Attacks[edit | edit source]
First form[edit | edit source]
Plantera creeps after the player, firing pink Seeds with increasing speed as she takes more damage. When below 80% health (24000 / 33600), she begins dispensing bouncing Thorn Balls and firing green Poison Seeds.
Although Plantera attacks at range, contact can still occur if she gets too close, causing 50 / 114 damage.
Second form[edit | edit source]
Once Plantera is brought down to half of her maximum health, she changes to her second form: her pink petals fall away to reveal a thorn-filled mouth. In this form, Plantera moves more aggressively and attempts to make contact. She also sprouts additional mouths that are attached via vines (called "Plantera's Tentacles") to her body. Once all of the tentacles have been killed, they will never regrow, making Plantera much easier to fight.
Plantera will also release floating pink spore projectiles that drift towards the player, similar to the spores released by the Giant Fungi Bulb.
Enraged behavior[edit | edit source]
Plantera only becomes "enraged" if she follows the player out of the Underground Jungle, whether it be to the surface, to the Underworld, to a Corrupted/Crimson or Hallowed part of the Underground Jungle, or to a completely different biome. This causes her to obtain double damage, double defense (quadruple defense in the second form) and increased movement speed, as well as changing her attack patterns and directly rushing the player. Her projectiles also deal double damage. Plantera's behavior returns to normal upon re-entry of the Underground Jungle biome.
Attack types[edit | edit source]
- Plantera's Hooks: The ends of Plantera's tentacles, which cling to surfaces and deal 60 / 120 damage on contact.
- Seeds (first stage): Similar to the stingers of the Hornets and petals of Flower Pow. In expert mode, these can travel through blocks. The green Poison Seeds are more deadly than the more frequently fired pink Seeds, but are not fired until Plantera's health depletes past 80% life (24000 / 33600), similar to the Thorn Balls. Pink and green Seeds deal 44 / 76 and 54 / 96 damage respectively.
- Thorn Balls (first stage): Thorn Balls are similar to the Spiky Ball weapon. They bounce around erratically and can overwhelm the player if they stay in the same area for too long, as well as dealing 62 / 108 damage on contact. Plantera will not begin releasing Thorn Balls until she drops below 80% of her life (24000 / 33600). She will stop releasing the Thorn Balls once she enters the second stage, although the Thorn Balls previously released may linger for a bit.
- Plantera's Tentacles (second stage): Gnawing minions on "leashes", akin to smaller versions of The Hungry. They deal 60 / 120 damage and get in the way of the player's attacks, making piercing weapons more valuable. With 1000 / 2000 life they are relatively weak and easily killed with proper equipment.
- Spores (second stage): Similar to the Fungi Spores fired by the Giant Fungi Bulb, traveling through blocks. Easily destroyed, similar to Burning Spheres and Water Spheres, but deal 70 / 140 (126) damage if touched.
Expert mode[edit | edit source]
In Expert mode , there are a few significant differences in Plantera's attacks, aside from the default increased health and damage.
Phase 1[edit | edit source]
Plantera's Seeds, that originally did not travel through blocks, now can and deal increased damage. They also have limited homing capabilities.
The Thorn Balls are also more common and home in on the player.
Phase 2[edit | edit source]
Plantera's Tentacles, originally only attached to the body, now are attached to the Hooks and have increased in number (considering there are 3 more for each hook, there appear to be 9 extra tentacles). They also have more health than usual (including the default increased health). Plantera's body also does more damage and is faster than normal.
Aftermath[edit | edit source]
Plantera always drops a Temple Key, which grants access to the Jungle Temple and the Golem boss. In the Old-gen console version and , Temple Keys can also be combined with versionBiome Key Molds to craft Biome Keys; but in the Desktop version, Console version, and Mobile version, Biome Keys drop in their respective biomes and no longer require molds.
A status message saying "Screams are echoing from the dungeon..." will appear, signaling that new, more difficult enemy types will begin spawning in the Dungeon (see details). These drop powerful new weapons, accessories, and other items. Dungeon Spirits will begin to appear when Dungeon enemies with more than 100 health are slain, which drop Ectoplasm, a new crafting material that offers access to the Pumpkin Moon and Frost Moon events, as well as Spectre Bars .
For players on the Old-gen console version and , it is a good idea to keep the Temple Key for crafting Biome Keys and enter the temple with actuators. version
- Hardmode Crimson, Corruption, and Hallow spread is slowed to 1/2 (50%) of their previous speed.
- Biome Keys can now be used to open Biome Chests in the Dungeon (they can unlock Chests pre-Plantera on Old-gen console and ).
- The Cyborg NPC becomes available.
- The Truffle begins selling the Autohammer, used to craft Shroomite Bars.
- The Traveling Merchant begins selling the Pulse Bow.
- The Witch Doctor begins selling several items related to Minion summoning (requires Pygmy Staff), as well as the Vial of Venom.
- Butcher, Nailhead, Deadly Sphere, Psycho and Dr. Man Fly will start spawning during the Solar Eclipse event.
Notes[edit | edit source]
- If Plantera is currently summoned and another bulb is broken, a second one will not be summoned, though the bulb will be destroyed.
- If Plantera has no surfaces to latch onto, she will slowly float off, going up into the space portion of the map, or until she hits a space where she can latch onto again. Plantera's Hooks pass through blocks, so trying to trap her will be unsuccessful – she will simply latch out.
- If the three mechanical bosses are defeated prior to the Wall of Flesh, then killing the latter is still required to trigger the status message "The jungle grows restless..."
- In the , Plantera's Thorn Balls do significantly more damage, hitting even harder than other platforms on Expert mode. version
- If the Underground Jungle becomes contaminated by the Glowing Mushroom biome, Corruption, Crimson or Hallow, Plantera will become enraged if the player gets too close to the infecting biome.
- It is possible to receive 16 items at once from her Treasure Bag if a 5-piece developer set drops.
Achievement[edit | edit source]
Tips[edit | edit source]
- Excavate a sizable area to allow easier dodging before summoning Plantera.
- Using a Gravitation Potion can help the player avoid any further damage from Thorn Balls laying on the ground, as the Thorn Balls obey gravity and fall to the floor. Alternatively, the player can use an arena which has a large empty area at the bottom for Thorn Balls to bounce in, well below the player and out of harm's way.
- Plantera's Bulbs can spawn in player-made Jungle biomes, which can provide a slightly easier way to fight Plantera.
- Narrow passages slow Plantera as it takes more time for her to grip the surrounding terrain.
- Using Teleporters wired to a One second timer and using the Death Sickle will make Plantera's seeds and thorn ball useless
- The use of a Hellevator combined with wings can make the Plantera fight drastically easier by spawning Plantera at a higher point in the jungle, and gliding downward while using a ranged weapon.
- Plantera spawns off-screen and is fairly easy to outrun, which means if the player intends for Plantera to chase them, they will need to stop periodically or move much more slowly than normal. Note that she moves faster and more aggressively in her second phase.
- The Flamethrower could be considered for fighting Plantera due to the continuous stream of projectiles emitted, and is a pre-Plantera weapon which can easily be crafted after defeating Skeletron Prime.
- Using Golden Shower, Ichor Arrows or Ichor Bullets to lower Plantera's defense is sure to make the fight less difficult. In addition, the Ichor debuff makes Plantera more visible, as it gives her a bright yellow shading.
- The Golden Shower will also help with Plantera's Tentacles due to its piercing ability.
- Summoning Queen Bee during the fight is a very easy way to gain a 200 HP heal that can be "left alone" until needed.
- Using timed Teleporters and a Death Sickle can be an easy way to beat Plantera. Make sure to always be aware of Plantera's Hooks.
- On the Old-gen console version, if all players die while Plantera is alive, she will stay where the player died, so try to stay around a Bed or the spawn point. This will work on the Console version in multiplayer as well.
- Avoid using the Clentaminator near you to prevent Plantera from getting enraged during battle.
- For players using a Neptune's Shell, clearing a large area and flooding it can make a great arena. Combining this with an item that increases swimming speed (preferably a Flipper Potion to free up an accessory slot) should render dodging the majority of Plantera's projectiles a relatively easy task.
- In Plantera's second form, her only ranged attack consists of the Spores which are very easy to kill. This means as long as the player maintains their distance, they could kill her while taking little to no damage as long as they have a decently sized arena.
- If a player uses Fetid Baghnakhs, it will deal massive amounts of damage, usually enough to get Plantera to her second form in seconds. However, this can also kill the player if their defense and/or health isn't high enough, so it is recommended to do this in Multiplayer, where other players can pick up where the player left off.
Trivia[edit | edit source]
- The name "Plantera" is a play on the title of the former American groove metal band from the 1990's named Pantera, which is Cenx's favorite band. Plantera drops a hamaxe named "The Axe", that looks like a rock guitar. This boss and her drop is a tribute to Pantera guitarist Dimebag Darrell. Also, the achievement for defeating Plantera is called "The Great Southern Plantkill" in reference to Pantera's eighth studio album The Great Southern Trendkill, and their song named "The Great Southern Trendkill", both released mid 1996.
- "Plantera" is Swedish for the infinitive of the verb "to plant", and French for "will plant".
- On the Old-gen console version the saving icon is one of the Thorn Balls that Plantera fires.
- Plantera has the largest amount of drops in the game, surpassing even the Queen Bee at 18.
- Plantera is one of three bosses with exclusive music for herself, the others being Moon Lord, and Queen Bee ( )
- Plantera appears to be an overgrown snapdragon flower with its petals shut in her first phase, while the Spores are simply snapdragons with their petals shut. The Thorn Balls, though, look like black spores with purple dots in the middle.
- According to Cenx, Plantera is female.
History[edit | edit source]
- Desktop 18.104.22.168: Fixed Plantera flag not triggering for non-English users.
- Desktop 22.214.171.124:
- Increased chance for The Axe to be dropped by Plantera from 0.5% to 2%.
- Biome Chests can no longer be opened until Plantera is defeated.
- Temple Keys are no longer required to make Biome Keys.
- Added Expert mode drop, Spore Sac.
- Now has a chance to drop the Seedler.
- In Expert mode seeds fired from Plantera now travel through blocks.
- Now drops 50-149 rockets, up from 20-49.
- Desktop 1.2.4: Fixed bug where "The jungle grows restless" message would appear when you defeat Wall of Flesh, which occurs most often in online servers.
- Desktop 1.2.3:
- Desktop 126.96.36.199:
- Plantera is no longer needed for solar eclipses.
- Its speed has been reduced.
- Plantera now enrages when taken out of the Jungle or to the surface.
- Desktop 188.8.131.52: When killed for the first time the message "Screams are echoing from the dungeon..." will now appear.
- Desktop 184.108.40.206.1:
- Fixed a problem that defeating plantera would force serverside characters.
- Solar Eclipses now only happen after Plantera has been defeated.
- Desktop 220.127.116.11:
- Plantera now must be defeated to allow Hardmode dungeon enemies to spawn.
- Hardmode Crimson, Corruption, and Hallow spread is now slowed after killing Plantera instead of any Mechanical Boss.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.