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Not to be confused with Player Difficulty (Softcore, Mediumcore or Hardcore) or Expert mode, the world difficulty. For the phase immediately following pre-Hardmode, see Hardmode.

Pre-Hardmode is the initial state of the player's world. It is essentially an 'easy' version of the world, featuring enemies and items appropriate for new characters. Pre-Hardmode begins at world creation and ends with the defeat of the Wall of Flesh. Defeating the Wall of Flesh will irreversibly turn the world to Hardmode which adds more content and makes the game more difficult. This is part of regular game advancement.

The term "Pre-Hardmode" refers both to the Pre-Hardmode world itself and to content accessible in Pre-Hardmode worlds.

There is little reason to keep a world Pre-Hardmode as Hardmode does not remove Pre-Hardmode content (with a few exceptions). Reasons for postponing Hardmode include having an easier game experience, or to make extra preparations (such as building Houses secure against enemies, or digging tunnels to protect biomes) before Hardmode begins.

Pre-Hardmode features vs. Hardmode features[edit | edit source]

Some items and enemies are not available in Hardmode, or lose a source of attainability.

Pre-Hardmode Hardmode
Giant WormGiant Wormnaturally spawns Underground DiggerDiggerreplaces Giant Worm Underground
Blue JellyfishBlue Jellyfishnaturally spawns Underground and in Cavern Green JellyfishGreen Jellyfishreplaces Blue Jellyfish Underground and in Cavern
Blue Jellyfish BannerBlue Jellyfish Banner Green Jellyfish BannerGreen Jellyfish BannerDesktop VersionConsole VersionMobile Version
Cave BatCave Batnaturally spawns Underground Giant BatGiant Batreplaces Cave Bat Underground
Cave Bat BannerCave Bat Banner Giant Bat BannerGiant Bat BannerDesktop VersionConsole VersionMobile Version3DS Version
Wall CreeperWall Creepernaturally spawns in Spider Caves Black RecluseBlack Reclusereplaces Wall Creeper in Spider Caves
Wall Creeper BannerWall Creeper Banner Black Recluse BannerBlack Recluse Banner
Meteor HeadsMeteor Headsdrop loot Meteor HeadsMeteor Headswon't drop loot Desktop versionConsole versionOld-gen console versionMobile version
Meteor Head BannerMeteor Head Banner Meteor Head BannerMeteor Head Bannerare considered loot and won't drop Old-gen console version
ShurikenShurikenfrom Pots GrenadeGrenadefrom Pots.
note: Shuriken can be obtained from other sources.
Silver BulletSilver Bullet(from Arms Dealer)
only during Blood Moon
Silver BulletSilver Bullet(from Arms Dealer)
CascadeCascadeDesktop VersionConsole VersionMobile Versiondropped by any enemy in or near The Underworld Hel-FireHel-FireDesktop VersionConsole VersionMobile Versionwill drop instead of Cascade

Pre-Hardmode content[edit | edit source]

As mentioned, these features (aside from the exceptions shown above) are still available in Hardmode.