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ProbeHardmode exclusive
Probe.pngOld-gen console version and 3DS version
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
AI TypeFlying AI
Damage50/80/120 (melee)
5088132 (pink laser) [1]
Max Life200/300/450
KB Resist20%/28%/36%
Immune toAll debuffs
  • Item (Quantity)Rate
  • 50% Desktop, Console, Old-gen console, and Mobile Versions / 100% 3DS Version
Not to be confused with the Martian Probe, the post-Golem enemy that triggers the Martian Madness event.

The Probe is a Hardmode enemy which spawns from one of The Destroyer's red lit segments after it has taken a fair amount of damage. It fires lasers both from inside the Destroyer and detached from it. It can pass through blocks, but its lasers cannot.

Probes make fighting The Destroyer a much easier and harder task at the same time – the Hearts they drop will keep the player alive, but they are a major source of damage during the boss fight.

Tips[edit | edit source]

  • Probes are fairly small, fast, flying enemies who can deal consistent damage in a moderate amount of time. As such, most ranged weapons are superior to melee weapons in general. Any fast firing weapon such as the Crystal Storm will prove effective as well.
  • It helps to use a Gravitation Potion or Rocket Boots or one of its upgrades. These allow easy movement to dodge the Probes as they come towards the player and to dodge the lasers.

Trivia[edit | edit source]

  • The BestiaryBestiary entry for the Probe: "A singular probe detached from the Destroyer's body serves as a remote laser battery, often in a swarm of other probes."

History[edit | edit source]

  • Desktop 1.2.3:
    • Reverted changes from 1.2.
    • Heart drop rate decreased from 100% to 33%.
  • Desktop 1.2:
    • Health reduced from 200 to 180.
    • Damage decreased from 50 to 40.
    • Defense decreased from 20 to 18.

References[edit | edit source]

  1. Information taken from the Desktop version Desktop source code, method AI_005_EaterOfSouls() in Terraria.NPC.cs