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Proximity Mine Launcher

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Proximity Mine Launcher
  • Proximity Mine Launcher item sprite
Stack digit 1.png
Uses ammoRockets
Damage80 Desktop, Console, and Mobile versions / 45 Old-gen console version3DS version (Ranged)
Knockback4 (Weak)
Critical chance4%
Use time50 (Extremely slow) Desktop version /
40 (Very slow) Console VersionMobile version /
30 (Average) Old-gen console version3DS version
TooltipMines deal triple damage when armed
Rarity08*Rarity level: 8
Research1 required
Animation of the Proximity Mine Launcher (pre-

The Proximity Mine Launcher is a Hardmode, post-Plantera launcher that fires mines which stick to blocks, remaining dormant and semi-transparent until a player or enemy approaches, or until a minute passes, at which point they explode. The Proximity Mine Launcher is purchased from the Cyborg for 350000*35.

The Proximity Mine Launcher uses rockets as ammunition. The mines are heavily affected by gravity and will only travel a short distance before dropping to the ground. The firing player will not actually trigger their detonation by getting close, although the firing player will take damage if they are within range of an exploding mine. Desktop version Stationary mines will deal triple damage. This does not apply to mines that are still moving.

Desktop, Console, and Mobile versions The Cyborg uses the Proximity Mine Launcher to protect himself against nearby enemies.

Its best modifier is Unreal.

Notes[edit | edit source]

  • Despite the name, it cannot fire Land Mines, which are an unrelated item. The Proximity Mine Launcher can only use rockets as ammo.

History[edit | edit source]

  • Desktop
    • Now does 3× damage when mines are stationary, normal damage when they are still moving.
    • Use time increased from 40 to 50.
    • Reduced the number of active mines that can be active at once.