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Pumpkin Moon

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See also: Guide:Defending against events

The Pumpkin Moon is a Hardmode, post-Plantera Halloween-themed event (not to be confused with the Halloween seasonal event) summoned with the Pumpkin Moon Medallion any time at night and ends at dawn (4:30AM). During the event, unique and highly difficult enemies spawn at high rates and attack the player. It is similar to the Frost Moon event, but less difficult. Visually, the moon turns into a jack-o-lantern, though remaining in its current phase. Unique music also plays.

The Pumpkin Moon event is different from invasion-style events like the Goblin Army. Enemies in this event spawn in waves. To progress to the next wave, you must kill a certain point total of enemies in the current wave. Think of this like the Old One's Army event — different enemies are worth a different number of points. When the current wave's score is reached, the next wave begins and the score is reset back to 0. A chat message will appear and a new set of enemies will begin spawning, based on that wave. In the later waves, multiple boss-level enemies can spawn at once.

The Pumpkin Moon event always ends at 4:30 AM. The goal of the event is to progress through all 15 waves before the event ends.

Pumpkin Moon enemies drop powerful weapons and accessories. There are also pets and vanity items available. Most drop with extreme rarity, and even players who manage to complete the event will find they need to do so several times before obtaining them. Drop chances for Boss-dropped items increase the later the wave in which they spawn. In the final wave, the Mourning Wood and Pumpking are both guaranteed to drop their respective Trophies.

The Pumpkin Moon Medallion that summons the Pumpkin Moon requires materials only available in Hardmode worlds where the player has already defeated Plantera. As such, it is intended to present a challenge even to players with mid-to-late Hardmode equipment. However, it can be triggered on a pre-Hardmode world.

Contents[edit | edit source]

Waves[edit | edit source]

Points per kill[edit | edit source]

Wave scores & enemies[edit | edit source]

Wave Points Required Drop Rate Enemies
1 0 8.3% / 12.5% Scarecrow
2 25 8.3% / 12.5% Scarecrow, and Splinterling
3 40 9.1% / 14.3% Scarecrow, Splinterling, and Hellhound
4 50 10% / 16.7% Scarecrow, Splinterling, Hellhound, and Mourning Wood
5 80 11.1% / 20% Scarecrow, Splinterling, Hellhound, Poltergeist, and Mourning Wood
6 100 12.5% / 25% Splinterling, Hellhound, Poltergeist, and Mourning Wood
7 160 12.5% / 25% Scarecrow, Hellhound, Poltergeist, and Pumpking
8 180 14.3% / 33.3% Splinterling, Hellhound, Poltergeist, and Pumpking
9 200 16.7% / 50% Scarecrow, Headless Horseman, Mourning Wood, and Pumpking
10 250 20% / 100% Splinterling, Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
11 300 20% / 100% Scarecrow, Splinterling, Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
12 375 25% / 100% Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
13 450 33.3% / 100% Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
14 525 50% / 100% Headless Horseman, Mourning Wood, and Pumpking
15 675 100% Mourning Wood, and Pumpking

The maximum number of bosses at once depends on the wave. While this number is reached (or possibly exceeded, for example if the player reaches Wave 9 without killing two Mourning Woods from Wave 6), no more of this type of boss will spawn.

Wave Mourning WoodMourning Wood PumpkingPumpking Headless HorsemanHeadless Horseman
4 1 - -
5 1 - -
6 2 - -
7 - 1 -
8 - 1 -
9 1 1 1
10 1 1 1
11 2 1 1
12 2 2 2
13 3 2 3
14 3 3 Unlimited
15 Unlimited Unlimited -

Achievement[edit | edit source]

Achievement Baleful Harvest.png
Baleful Harvest • "Reach the 15th wave of a pumpkin moon, where evil lurks among the autumn harvest."
Reach the 15th wave of a Pumpkin Moon. Desktop VersionConsole Version

Notes[edit | edit source]

  • Water Candles, Peace Candle, Battle Potions and Calming Potions have no effect during the invasion.
  • If the player is killed during the event, the event is not cancelled. The player will keep re-spawning and can continue fighting its enemies as the event continues until dawn. In single-player games, exiting the world and reloading it will cancel the event.
  • Pumpking is the only boss in the event that flies consistently through blocks and cannot be confined. It behaves similarly to Skeletron, and has a similar size.
  • The Pumpkin Moon does not stack with the Blood Moon. Summoning the Pumpkin Moon will cancel the Blood Moon if it is active.
  • Spawn rates for areas where Pumpkin Moon enemies cannot spawn are also increased. For example, it will spawn lots of Sharks and Crabs in the Ocean, allowing the player to farm for Pirate Maps.
  • Pirates will cancel the Pumpkin Moon if summoned with the Pirate Map during the event.
  • Lingering enemies beaten after the event is over will never drop any rare items.
  • On the mobile version Mourning Wood is excluded on wave 8.
  • In Expert mode, the drop rates are calculated as if they were five waves higher, meaning trophies and guaranteed rare drops will start from wave 10 onwards.
  • Like the Frost Moon, enemies can still drop hearts regardless of the player's health.
  • Any boss enemies that are still on a player's screen by the time dawn breaks will begin to move rapidly in a single direction, rushing off-screen to despawn. This also applies to the Frost Moon event.
    • It is still possible to pursue or even kill some bosses while this is occurring, but it would require a high speed mount and the probability of the bosses dropping any loot is very low.

Tips[edit | edit source]

For more elaborate strategies on defeating Pumpkin Moon, including Weapon and Arena recommendations, see Guide:Pumpkin Moon strategies.

  • A very good way to go through waves, until any Pumpkings arrive at wave 7, and even kill some if you aim correctly - is to use a Cannon at a 37 blocks high from the ground (where the enemies are) platform as each Cannonball deals 300 damage, which is devastating for the early waves even for Mourning Woods and even more that they can't hit you with most of their attacks.
  • The early-wave Pumpkin Moon enemies are susceptible to the Ichor Debuff, which makes a Flask of Ichor or the Golden Shower spell very effective.
  • Players should kill the enemies as soon as they spawn, to ensure that more enemies can spawn continuously in order to increase the chances of reaching later waves.
  • With Beetle armor (Scale Mail), Pumpking’s head does little to no damage. This could be great in combination with the Terra Blade on his first phase, hitting him with the projectile and the sword dealing a possible 500 dps while he attacks you.
  • Using Dynamite with an explosion-proof arena causes splash damage that can demolish early waves. Later waves with Mourning Woods and/or Pumpking is less effective as there are less grouped enemies around.
  • Use flame traps or different traps from the jungle temple.
  • Using post-Moon Lord gear makes the event much easier, even in expert mode. This can be useful for end-game farming.
  • The Pumpkin Moon can be a great way to obtain a large amount of gold coins quickly.
  • Keeping the hearts dropped by bosses and enemies on the ground can be useful later on when more bosses appear at the same time.

History[edit | edit source]

  • Desktop Fixed Invasion Bar progress going negative if you exceed ~32k points in multiplayer.
  • Desktop A brand new music track has been added to the game for the Pumpkin Moon Event. (Originally used the Eclipse theme prior to this update.)