Ray Gunner
Ray Gunner




Statistics
Type | |
---|---|
Environment | |
AI Type | Fighter AI |
Damage | 50/100/150 (melee) 60120180 (Laser Ray) |
Max Life | 350/700/1050 |
Defense | 25 |
KB Resist | 65%/69%/72% |
Banner | ![]() ![]() |
Sounds
Hurt | |
---|---|
Killed |
- Internal NPC ID: 382
The Ray Gunner is a Hardmode, post-Golem enemy that appears during the Martian Madness event. It fires red laser projectiles, at a maximum fire rate of once every 0.67 seconds (40 ticks[1]).[2]
Contents
Notes[edit | edit source]
- The Scutlix Gunner will become a Ray Gunner when the Scutlix that it is riding is killed.
Trivia[edit | edit source]
- The
Bestiary entry for the Ray Gunner: "The elite specialists in the Martian Invasion Force are equipped with more precise and deadly laser rifles; effectively snipers."
History[edit | edit source]
- Desktop 1.4.0.1: Can now drop the Laser Drill, Anti-Gravity Hook, and Charged Blaster Cannon.
- Desktop 1.3.0.1: Introduced.
- Console 1.0.933.1: Introduced. (
)
- Console 1.0.750.0: Introduced. (
)
- Switch 1.0.711.6: Introduced.
- Mobile 1.3.0.7: Introduced.
References[edit | edit source]
- ↑ A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.
- ↑ Information taken from the
Desktop 1.4.1.2 source code, method
inAI_003_Fighters()
.Terraria.NPC.cs