Red Devil

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Red Devil
Red Devil.png
Statistics
TypeFlying Enemy
EnvironmentThe Underworld
AI TypeBat AI
Damage50 / 100 Desktop VersionConsole Version (melee)
160 / 320 Desktop VersionConsole Version (trident)
Max Life600 / 1200 Desktop VersionConsole Version
Defense40
KB Resist50% / 55 Desktop VersionConsole Version
Immune toCursed Inferno.pngShadowflame.pngOn Fire!.png
BannerRed Devil Banner.pngRed Devil BannerDesktop VersionConsole Version
Drops
Coins12 Silver Coin

The Red Devil is a Hardmode enemy that spawns in The Underworld after any one Mechanical Boss has been defeated. It is considered a more difficult version of the Demon, having more health and dealing much more damage. Like Demons, they sometimes drop a magic weapon with their same mode of attack, namely the Unholy Trident.

While the Red Devil itself does not cause much damage on contact, its trident attack is capable of dealing large amounts of damage even to players in end game armor. These tridents are fired in the same burst-like pattern that Demons fire scythes in, although they are slower and move at a constant velocity.

The Red Devils are immune to the On Fire!, Cursed Inferno, and Shadowflame debuffs.

Notes[edit | edit source]

  • Old-gen console versionMobile Version Red Devils will spawn prior to Hardmode on the Old-gen console version and mobile version, if the Mechanical Bosses are defeated prior to the Wall of Flesh.
  • Red Devils can even pose a threat to end game players, because of the massive amounts of damage their tridents can deal.
  • Due to their relatively low knockback resist, they can be easily stunlocked with rapid-fire weapons, such as Megashark or Chain Gun. That still allows them to fire tridents, however.

History[edit | edit source]

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