Red Devil

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Red Devil
Red Devil.png
Statistics
TypeFlying Enemy
EnvironmentThe Underworld
AI TypeBat AI
Damage50 / 100 (melee)
160 / 320 (trident)
Max Life600 / 1200
Defense40
KB Resist50% / 55%
Immune toOn Fire!ConfusedCursed InfernoShadowflame
BannerRed Devil BannerRed Devil BannerDesktop VersionConsole Version
Drops
Coins 12 Silver Coin

The Red Devil is a Hardmode enemy that spawns in The Underworld after any Mechanical Boss has been defeated. It is considered a more difficult version of the Demon, having more health and dealing much more damage. Similar to a Demon, it drops a magic weapon resembling its mean of attack, the Unholy Trident.

While the contact damage of a Red Devil is comparably low, its trident attack is capable of dealing large amounts of damage even to players in endgame armor. The tridents are fired in the same burst-like pattern that Demons fire scythes in, although they are slower and move at a constant velocity.

The Red Devils are immune to the On Fire!, Cursed Inferno, Shadowflame, and Confused debuffs.

Notes[edit | edit source]

  • Old-gen console versionMobile Version Red Devils will spawn prior to Hardmode if the Mechanical Bosses are defeated prior to the Wall of Flesh.
  • Due to their relatively low knockback resistance, they can be easily stun-locked with rapid-fire weapons, such as Megashark or Chain Gun. That still allows them to fire tridents, however.

History[edit | edit source]