Red Potion

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Desktop versionMobile version Desktop/Mobile-Only Content: This information applies only to the Desktop and Mobile versions of Terraria.
Red Potion
  • Red Potion item sprite
Stack digit 3.pngStack digit 0.png
Use time17 (Very fast)
Tooltip'Only for those who are worthy'
Rarity04*Rarity level: 4
Research10 required

The Red Potion is a debuff potion which inflicts the following debuffs for 1 hour / 2 hours / 3 hours on the player who consumed it:

In the Desktop version Desktop version and Mobile version Mobile version, drinking a Red Potion in a For The Worthy world seed will instead grant up to three of the following beneficial potion effects (a random one is chosen for each checking, so one effect may be chosen multiple times, which results in less effects), lasting 30 minutes each.

Notes[edit | edit source]

Tips[edit | edit source]

  • Drinking Red Potions next to the Nurse can be an easy way to get the Frequent Flyer achievement, as the large number of debuffs is rather costly to remove.
    • As of and Mobile versions, the rapidly increasing costs of the Nurse's services make this unnecessary.

Trivia[edit | edit source]

  • The Red Potion is a testing item which was changed before the release of the 1.2.2 update to test giving ordinary players debuffs instead of buffs.
  • It replaced the Soul Scythe in the game's code when it was introduced.
  • Apart from the Flask of Gold, the Red Potion is the only potion with a golden lid.
  • It is the only potion that inflicts more than two debuffs.
  • The Red Potion directly references Redigit, Terraria's lead developer.
    • Red's set inflicted a similar set of debuffs prior to
    • Red's set doesn't give immunity to debuffs from this potion or other effects.
    • The 'R' on the potion's lid is a reference to its name.

History[edit | edit source]

  • Desktop
    • Can now be found in Chests in the unique world seeds 05162020 (at a 1/30 or 3.33% chance) and For the Worthy (at a 1/10 or 10% chance).
      • Drinking the potion on the latter seed will not inflict the normal debuffs and will instead grant up to 3 random beneficial buffs to the player, each lasting 30 minutes.
    • The debuffs inflicted will now last for 3 hours on Master mode.