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This article is about the ammunition. For the novelty furniture items, see Firework Rocket.

Rockets are a Hardmode, post-Plantera form of ammunition which are sold by the Cyborg. The Rocket I variant is also dropped by Plantera when it drops the Grenade Launcher. Most Launchers use Rockets as ammunition.

There are four varieties, each with two significant defining traits: area of effect, and the ability (or lack thereof) to destroy tiles. Rockets I and II have a small area of effect, closest to that of a Bomb or Grenade, while Rockets III and IV have an area similar to the blast radius of Dynamite. Rockets I and III will leave tiles unaffected, while II and IV will break blocks and furniture in their blast radius (except for explosion-proof objects).

A rocket's splash damage will harm its user if they are caught in the blast radius. These explosions will not affect other players unless they have PvP enabled, however.

Variants[edit | edit source]

Type Damage Availability Rarity Cost Blast Radius Destroys Tiles
Rocket IRocket I
Internal Item ID: 771
40 Desktop VersionConsole Version / 35 Old-gen console versionMobile Version3DS version Always Rarity Level: 0 50 Copper Coin Small No
Rocket IIRocket II
Internal Item ID: 772
40 Blood Moon Rarity Level: 1 2 Silver Coin 50 Copper Coin Small Yes
Rocket IIIRocket III
Internal Item ID: 773
65 Desktop VersionConsole Version / 55 Old-gen console versionMobile Version3DS version Night Rarity Level: 1 1 Silver Coin Large No
Rocket IVRocket IV
Internal Item ID: 774
65 Desktop VersionConsole Version / 69 Old-gen console versionMobile Version3DS version Solar Eclipse Rarity Level: 2 5 Silver Coin Large Yes

Notes[edit | edit source]

History[edit | edit source]

  • Desktop Rocket I damage increased from 35 to 40, Rocket III from 55 to 65, Rocket IV from 60 to 65.