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Sand Elemental

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Desktop versionConsole version Desktop/Console-Only Content: This information applies only to the Desktop and Console versions of Terraria.
Sand ElementalHardmode exclusive
Sand Elemental.png
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
Statistics
Type
Environment
AI TypeSand Elemental AI
Damage40/80/120
Max Life5000/10000/15000
Defense30
KB Resist95%/96%
BannerSand Elemental BannerSand Elemental BannerDesktop VersionConsole Version
Immune toVenomConfusedPoisonedFrostburn
Drops
Coins15000*15037500*375
The Sand Elemental's Ancient Storm Attack

The Sand Elemental is a rare Hardmode enemy which spawns in the Desert during a Sandstorm. They are immune to the Poisoned, Venom, Confused, and Frostburn debuffs.

They drop Forbidden Fragments, the main ingredient for the Forbidden armor as well as the Spirit Flame.

Sand Elementals attack by summoning three Ancient Storms randomly around the general location of the player. The distance between them varies, and they remains stationary for their lifespan. Sand Elementals can't travel through blocks, and fly in a non-linear pattern. They attempt to move towards the player and get faster as their health depletes.

It is one of the few entities that can be detected by the Lifeform AnalyzerDesktop, Console, and Mobile Versions.

Tips[edit | edit source]

  • The Ancient Storms cannot pass through blocks. Standing underneath a platform of solid blocks will make the Elemental unable to hit the player with her Ancient Storms.
  • Using the Rod of Discord to teleport to the other side of the Ancient Storms may be useful; however, it inflicts the debuff Chaos State after repeated use so the player should be careful how often they use it.
  • The Sand Elemental deals much more damage with her Ancient Storms than by contact, which can be exploited to avoid most of her damage through invincibility frames.

Trivia[edit | edit source]

  • Elementals are magical entities who embody/personify a force of nature. Historically, elementals personify one of the four Classical elements: earth, water, air or fire (sometimes plant, but never Aether). Dungeons & Dragons introduced elementals that were fusions, and other unconventional elementals.
  • The Sand Elemental is the only Hardmode surface Desert enemy that has no Corruption, Crimson and Hallow variations.
  • Similar to the Dreadnautilus and the Ice Golem, the Sand Elemental is not a boss or mini-boss even though it has stats comparable to a boss. This is evidenced by its lack of a health bar Desktop Version and the fact that it drops a banner, not a trophy.
  • The BestiaryBestiary entry for the Sand Elemental: "The most intense sandstorms draw forth powerful earth elementals. With this feminine form, her tornadoes tear all asunder."

See also[edit | edit source]

History[edit | edit source]