Sensors
Sensors
Sensors are Hardmode mechanisms that emit a signal under specific circumstances. There are 7 different types of sensors, split into 2 sub-categories: Logic Sensors and Liquid Sensors.
Contents
Types[edit | edit source]
Sensor | Tooltip | |
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Logic Sensor (Day)![]() Internal Item ID: 3613
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Activates once day starts |
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Logic Sensor (Night)![]() Internal Item ID: 3614
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Activates once night starts |
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Logic Sensor (Player Above)![]() Internal Item ID: 3615
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Activates whenever players are over it, deactivates otherwise |
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Liquid Sensor (Water)![]() Internal Item ID: 3726
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Activates whenever occupied by water, deactivates otherwise |
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Liquid Sensor (Lava)![]() Internal Item ID: 3727
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Activates whenever occupied by lava, deactivates otherwise |
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Liquid Sensor (Honey)![]() Internal Item ID: 3728
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Activates whenever occupied by honey, deactivates otherwise |
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Liquid Sensor (Any)![]() Internal Item ID: 3729
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Activates whenever occupied by liquid, deactivates otherwise |
Crafting[edit | edit source]
Recipes[edit | edit source]
Result | Ingredients | Crafting station |
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Notes[edit | edit source]
- The Player Above sensor detects players in a 5×10-tile area above the sensor. In multiplayer, it will not send another signal if a player enters the detection zone while another player is already in it.
- It will also trigger on the position of dead players until they respawn. This fact may be relevant in situations where the player is likely to be killed near the sensor.
History[edit | edit source]
- Desktop 1.3.1: Introduced.
- Console 1.0.1372.5: Introduced.
- Switch 1.0.895.9: Introduced.
- Mobile 1.4.0.5.0: Introduced.