We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: TBD -- Update: Fri 10/20 11pm UTC - We have encountered some unexpected issues. Our staff is working around the clock to complete this process as quickly as possible. Thank you for your patience.

Shadowbeam Staff

From Terraria Wiki
Jump to: navigation, search
Shadowbeam Staff
Autofire
Stack digit 1.png
Shadowbeam Staff inventory icon
Statistics
Type Weapon
Damage 53 Desktop only.png / 55 Console only.png Mobile only.png (Magic)
Knockback 3 (Very Weak)
Mana 7 Desktop only.pngMobile only.png/ 6 Console only.png
Critical chance 4%
Use time 15 (Very Fast)
Rarity Rarity Level: 8
Sell 6 Gold Coin
Internal Item ID: 1444
The Shadowbeam Staff in action.

The Shadowbeam Staff is a Hardmode, post-Plantera magic weapon that is similar to the Necromancer's standard attack, creating a purple beam that travels instantaneously to its maximum distance (approximately 108 tiles), bounces off blocks, is unaffected by gravity, and emits a moderate amount of light for its entire length. It has a 5% / 7.5% Desktop only.png (1/20 / 1/13 Desktop only.png) chance to drop from Necromancers in the post-Plantera Dungeon.

The Shadowbeam Staff can travel far and pierce unlimited enemies, but can only strike each enemy once per firing.

Additionally, with repeated firings, the Staff suffers a unique temporary drop in damage each time a firing results in enemy hits.

Its best Modifier is Mythical.

Tips[edit | edit source]

  • The Shadowbeam Staff is very effective in the Dungeon or other enclosed underground areas, where the beam can ricochet multiple times and pin down targets. Its ability to quickly light up an entire room can also help in navigating these areas.
  • The Shadowbeam Staff is capable of draining your mana very quickly. Nebula Armor, Mana Flower, Magic Cuffs, or Celestial Cuffs, may help slow mana consumption.
  • Using the Shadowbeam Staff with Spectre armor (with the Spectre Hood) can easily keep you alive when used correctly, even in PvP situations.

Trivia[edit | edit source]

History[edit | edit source]

  • 1.3.0.1:
    • Damage decreased from 55 to 53.
    • Mana cost increased from 6 to 7.
    • Drop chance increased from 2.5% to 5%.
  • 1.2.0.3: Beams now have diminishing returns.
  • 1.2: Introduced.
Weapons (List):

Terra Blade.png Melee Weapons ( Gungnir.png Other) • Pulse Bow.png Ranged Weapons ( Stynger.png Other) • Spectre Staff.png Magic Weapons  • Pygmy Staff.png Summoning weapons • Holy Water.png Thrown weapons