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Shadowflame Knife

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Shadowflame Knife
  • Shadowflame Knife item sprite
Autoswing
Stack digit 1.png
Statistics
Type
Damage38 (Melee)
Knockback5.75 (Average)
Critical chance7%
Use time12 (Very fast)
Velocity13
TooltipInflicts Shadowflame on hit
Rarity5*Rarity level: 5
Sell20000*2
Research1 required
Inflicts Debuff
DebuffShadowflameShadowflameDesktop, Console, and Mobile Versions
Debuff tooltipLosing life
Duration1-3 seconds
Projectile created
  • Shadowflame Knife
    Shadowflame Knife

The Shadowflame Knife is a Hardmode melee weapon that auto-fires small flaming knife projectiles that consume no mana or ammunition. The projectiles ricochet twice off of enemies only (not blocks), dissipating upon their third impact. They also inflict the Shadowflame debuff, which deals an additional 15 damage per second for up to 3 seconds. It has a 16.7% / 33.3% / 33.3% (1/6 / 1/3 / 1/3) chance to drop from a Goblin Summoner during a Hardmode Goblin Invasion.

Its best modifier is Godly or Demonic. Both modifiers increase its average damage output by the same amount.

Shadowflame Knife in action. (Note: The projectiles ricochet, they do not have homing properties)

Tips[edit | edit source]

  • The effects of the Shadowflame debuff will stack with those of On Fire!, Cursed Inferno, and Frostburn. Using the Shadowflame Knife with a Magma Stone or better, Frost armor, and a Flask of Cursed Flames, facilitates inflicting all of those at once.
  • As with all melee projectiles, the fly distance increases with faster attack-speed.
  • It is an effective weapon to use against The Destroyer due to its ricochet property hitting multiple parts.
  • The knife travels approximately 28 blocks before dropping.
  • It can be considered a Melee alternative to the Magic Dagger. It has similar stats, costs no mana, has autoswing and flies faster than it. Although it doesn't pierce, its ability to ricochet can make up for it.
  • This weapon is a great option for melee players in early-to-mid Hardmode. It can be acquired immediately from a Goblin Army and its versatility as an unlimited projectile along with its debuff makes it extremely useful against Hardmode enemies and even the Mechanical Bosses.

History[edit | edit source]