|Damage||24 / 23 (Ranged)|
|Use time||45 (Very slow)|
|Tooltip||Fires a spread of bullets|
- Internal Item ID: 534
The Shotgun is a Hardmode ranged weapon that fires a spread of three to five bullets, though each firing consumes only one item (bullet) of Ammunition. The Shotgun is an upgrade of the pre-hardmode Boomstick and becomes available for purchase from the Arms Dealer for 25 after the Wall of Flesh has been defeated. The Onyx Blaster and the Tactical Shotgun are an upgrade of the Shotgun.
Its best modifier is Unreal.
Crafting[edit | edit source]
Used in[edit | edit source]
Notes[edit | edit source]
- Due to the mechanics of piercing damage, piercing bullets (such as Meteor Shot) will only hit enemies one time, even if all bullets connect. The remaining rounds can still rebound on objects behind the target (having not caused damage) and hit the target a second time.
Tips[edit | edit source]
- Using the Shotgun with Crystal Bullets is effective against large groups.
- Cursed Bullets will help more in PvP, because Crystal Bullets only hit players with their primary projectiles, since players become momentarily invulnerable when damaged, so the shards won't have any effect. The greater primary damage of Cursed Bullets and the Cursed Inferno debuff will deal more damage in this case.
- When using Chlorophyte Bullets, the spread can be negated.
- The Shotgun is a good substitute to the Megashark for killing the Mechanical Bosses.
- The Shotgun is effective at short ranges, but rapidly loses effectiveness at longer ranges since the shots spread out the farther they travel.
- The Shotgun is useful for killing segmented enemies, such as Wyverns, as well as flying enemies with large hitboxes, such as Corruptors.
- Using the Shotgun with Exploding Bullets is effective against Hardmode Creatures.
- The Shotgun is statistically identical to the Quad-Barrel Shotgun, the only difference being the lower bullet spread and the deviation in the number of projectiles fired.
Trivia[edit | edit source]
- The Shotgun is modeled after the Ithaca Model 37 Stakeout.
History[edit | edit source]
- Desktop 184.108.40.206: Damage increased from 23 to 24.
- Desktop 1.2.3: Damage increased from 21 to 23.
- Desktop 1.2: Buy/sell price reduced from
700000*70 / 140000*14 to 250000*25 / 50000*5.
- Desktop 1.1: Introduced.
- Console-Release: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile-Release: Introduced.
- 3DS-Release: Introduced.