Skeleton Archer

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Skeleton Archer
Skeleton Archer.png
AI TypeFighter AI
Damage45 / 90 (melee)
70 / 140 (ranged attack)
Max Life210 / 420
KB Resist45% / 51%
BannerSkeleton Archer BannerSkeleton Archer BannerDesktop VersionConsole VersionMobile Version3DS Version
Immune toPoisonedVenom
Inflicts debuff
DebuffOn Fire!On Fire!
Debuff tooltipSlowly losing life
Duration7 seconds / 14 seconds
Coins400*4 Silver Coin.png

The Skeleton Archer is a Hardmode enemy that sometimes spawns in the Cavern layer. They move fairly slow compared to other cave enemies. When the player is in their line of sight, they will stop moving and shoot Flaming Arrows at the player, which have a chance of inflicting the On Fire! debuff.

The Skeleton Archer is immune to the Poisoned and Venom debuffs.

Tips[edit | edit source]

  • Several simple pit traps (7 blocks deep) can be very effective against such enemies as Skeleton Archers and Armored Skeletons.
  • Skeleton Archers rarely shoot the first arrow accurately, slowly adjusting aim, so moving around makes it almost impossible for them to hit you, as does standing above.
  • There is a small delay before the first arrow is shot, during which the Skeleton Archer is vulnerable to attack. If a player lands a hit it will interrupt its aiming, so a quick player can prevent it from firing a single shot.

Notes[edit | edit source]

  • It appears to wield a Wooden Bow, yet it drops a Marrow instead. It also appears to have no visible quiver, yet it can drop a Magic Quiver.
  • Flaming Arrows shot by the Skeleton Archer are extinguished by water.
  • Unlike Armored Skeletons, Skeleton Archers cannot open doors.
  • Arrows fired by the Skeleton Archer are not retrievable by the player.

Trivia[edit | edit source]

History[edit | edit source]