Slow

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Slow
Slow.png
Statistics
Type Debuff
Effects Move at half speed horizontally.
Tooltip Movement speed is reduced
Internal Buff ID: 32


This article is about the debuff. For the modifier/prefix, see Modifier#Common.

Slow is a debuff that halves the player's horizontal movement speed. It has a chance to be inflicted by direct contact from a Pixie, Wraith, Mummies or Rusty Armored Bones. The beams fired by Necromancers also have a chance to cause this debuff. Equipping the Fast Clock, The Plan, the Ankh Charm, or the Ankh Shield makes the player immune to the debuff.

Causes[edit | edit source]

From enemy[edit | edit source]

From Duration Chance
Pixie.png Pixie 15 / 30 Desktop VersionConsole Version seconds 1/8 (12.5%)
Wraith.png Wraith 15 / 30 Desktop VersionConsole Version seconds 1/8 (12.5%)
Mummy.png Mummy 15 / 30 Desktop VersionConsole Version seconds 1/8 (12.5%)
Rusty Armored Bones.png Rusty Armored Bones 5 / 10 Desktop VersionConsole Version seconds 2/9 (22.2%)
Necromancer.png Necromancer 5-16 / 10-32 Desktop VersionConsole Version seconds 1/1 (100%)
size=60px Skeletron Hand 0.5-1 Desktop VersionConsole Version seconds 1/2 (50%) Desktop VersionConsole Version
Brain of Cthulhu.png Brain of Cthulhu 8.75-17.5 Desktop VersionConsole Version seconds 1/8 (12.5%) Desktop VersionConsole Version
Creeper.png Creeper 8.75-17.5 Desktop VersionConsole Version seconds 1/24 (4.17%) Desktop VersionConsole Version

Notes[edit | edit source]

  • If the player has any boots that increase movement speed, such as the Frostspark Boots, it will take much longer to accelerate, but the player can still move at the maximum speed allowed by the boots.
  • If the player has nothing equipped that affects movement speed, they will move at the same speed even when the debuff is active.
  • If the player is afflicted by the debuff and uses the sandstorm jump via Sandstorm in a Bottle, Sandstorm in a Balloon, or the Bundle of Balloons, they will spin much faster than normal during the ascent.

History[edit | edit source]

  • Desktop 1.2: Now inflicted by the Necromancer's beams, and Rusty Armored Bones as well.
Status Effects: Buffs • Debuffs
 
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