Sniper Scope

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Sniper Scope
  • Sniper Scope item sprite
Stack digit 1.png
Statistics
Type
TooltipIncreases view range for guns (Right click to zoom out)
10% increased ranged damage and critical strike chance
Rarity07*Rarity level: 7
Sell6
Research1 required

The Sniper Scope is a Hardmode, post-Golem accessory that provides 10% increased ranged damage and 10% increased critical strike chance. Furthermore, it grants the ability to increase view range while holding a bullet-firing gun by pressing and holding Open / Activate and moving the cursor.

Crafting[edit | edit source]

Zooming with Sniper Scope.

Recipes[edit | edit source]

ResultIngredientsCrafting station
Sniper ScopeSniper ScopeTinkerer's WorkshopTinkerer's Workshop
total: 1 row(s)

Crafting tree[edit | edit source]

Desktop version Desktop version, Console version Console version, and Mobile version Mobile version:

Old-gen console version Old-gen console version and 3DS version 3DS version:

Used in[edit | edit source]

ResultIngredientsCrafting station
Recon ScopeRecon ScopeDesktop and Mobile versionsTinkerer's WorkshopTinkerer's Workshop
total: 1 row(s)

Notes[edit | edit source]

  • The Sniper Scope only works with guns that use Bullets, Candy Corn, Gel, or Stakes as ammo.[1] It neither works with other guns, e.g. the Dart Rifle (which uses Darts), nor with other weapons with "gun" in their name, e.g. Piranha Gun or Rainbow Gun (neither of which use ammo).
  • The zoom effect is identical to the that of the Binoculars or the Sniper Rifle, but the Sniper Scope can be used simultaneously with any applicable gun.
    • The Sniper Scope's zoom stacks with that of the Sniper Rifle.
  • The Sniper Scope actually has a higher ranged critical hit bonus than the Destroyer Emblem. However, this benefit should be weighed against the limited nature of its damage buff; even a Ranged-specialized character could get more benefit from the base Destroyer Emblem, because the extra damage also applies to minions.

Trivia[edit | edit source]

  • If zoomed in on a biome with different music than the one the player is in, the music will change upon zooming. Example: The player is standing in a Forest biome, zooms in on a Glowing Mushroom biome, the music changes to the Glowing Mushroom biome music.
    • Console VersionOld-gen console version3DS version If zoomed into an area affected by an area-buff item, the player will receive the buff even if they are not inside the radius. If they are inside the radius, zooming outside of the radius will cause the player to lose the buff. This applies to a Campfire, Heart Lantern, Star in a Bottle, and even banners.
  • Having a Sniper Scope equipped, even if not being zoomed out, drastically increases the enemy spawning rectangle. This can effectively break player-made farms that rely on knowledge of the normal spawning rectangle. The exact distance is unknown.

History[edit | edit source]

References[edit | edit source]

  1. Information taken from the Desktop version Desktop 1.4.0.5 source code, function ApplyEquipFunctional() in Terraria.Player.cs There may be inaccuracies, as the current Desktop version Desktop version is 1.4.1.2.