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Souls
  • Soul of Light Soul of Night Soul of Flight Soul of Might Soul of Fright Soul of Sight Soul of Blight
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Statistics
Type
    For info on how to farm souls, see Guide:Harvesting Souls. For the uncommon NPC found in the Underworld, see Tortured Soul.

    Souls are Hardmode crafting materials dropped by enemies. There are a total of 6 / 7 types of souls. The most common ones are the Souls of Light and Night, which are dropped in the Underground Hallow and Underground Corruption/Crimson, respectively. Most of the remaining souls drop from the mechanical bosses.

    Types[]

    Soul Drop type Source Tooltip Sell
    Soul of Flight Soul of Flight
    Internal Item ID: 575
    Enemy Wyvern, Arch Wyvern 'The essence of powerful flying creatures' 2
    Soul of Light Soul of Light
    Internal Item ID: 520
    Biome Underground Hallow enemies
    20*1/5 (20%) / 33.33*1/3 (33.33%) chance
    'The essence of light creatures' 2
    Soul of Night Soul of Night
    Internal Item ID: 521
    Biome Underground Corruption or Underground Crimson enemies
    20*1/5 (20%) / 33.33*1/3 (33.33%) chance
    'The essence of dark creatures' 2
    Soul of Might Soul of Might
    Internal Item ID: 548
    Boss The Destroyer, Lepus 'The essence of the destroyer' 80
    Soul of Sight Soul of Sight
    Internal Item ID: 549
    Boss The Twins 'The essence of omniscient watchers' 80
    Soul of Fright Soul of Fright
    Internal Item ID: 547
    Boss Skeletron Prime 'The essence of pure terror' 80
    Soul of Blight Soul of Blight
    Internal Item ID: 5017
    Boss Ocram The essence of infected creatures 2

    Notes[]

    • For the Souls of Light and Night, note that only the biome (cavern layer Underground Corruption/Crimson or Hallow) determines what soul will be dropped, not the enemy. For instance, an Illuminant Bat in the Underground Hallow will drop Souls of Light, and a Corruptor in the Underground Corruption will drop Souls of Night. All enemies, including enemies that already spawned during pre-Hardmode, can drop Souls of Night or Souls of Light if in the appropriate biome. The only exceptions are enemies spawned by a statue and the King Slime's and Queen Slime's minions.
    • Unlike most other enemy drops, souls are not affected by gravity (except the Souls of Blight), and thus remain floating in midair at the location where the enemy was killed. For large enemies and bosses, this is usually the enemy's head, regardless of where the final strike occurred.

    Tips[]

    • An easy way to obtain Souls of Night and Light is to go to the Dungeon and spray Red/Purple/Blue Solution with the Clentaminator at different areas, converting the area into the respective biome. Because of the Dungeon's high spawn rate, it is possible to get a large amount of souls fairly quickly.
    • Another very effective way to farm Souls of Night and Light is to craft a Slime Crown and summon King Slime in the appropriate underground biome. Each fight often yields over 20 souls from all of the slimes that are spawned.

    Trivia[]

    Souls (old)

    Pre-1.3 sprites.

    • All of the souls' names rhyme with each other (-ight).
    • Souls of Blight are the only souls without an animation. This is because they are unavailable on 1.3, the update which introduced animated soul sprites.
    • There is only one soul whose tooltip directly states the name of the enemy it is dropped from, the Soul of Might.
      • It is also the only soul that is obtainable pre-Hardmode.

    History[]

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