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Soul of Night

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Soul of Night
  • Soul of Night.gif SoulNightOriginal.png
Stack digit 9.pngStack digit 9.pngStack digit 9.png
Statistics
TypeCrafting material
Tooltip'The essence of dark creatures'
RarityRarity Level: 3
Sell2 Silver Coin
For strategies on gathering souls, see Guide:Harvesting Souls.

Soul of Night is a Hardmode crafting material dropped by most enemies killed in the Underground Corruption or Underground Crimson at Caverns layer, with a 1/5 (20%) chance. In an Expert mode map, this rate is increased to 9/25 (36%). This includes stray enemies not native to the biome, such as Goblins and other enemies.

Crafting all items on the Desktop version Desktop version, excluding the Boss-summoning items and Key of Night, requires 70 Souls of Night (79 on console/mobile). One of each Boss-summoning item and a Key of Night requires an additional 24 Souls of Night (14 for console/mobile), for a total of 94 (93 for console/mobile).

Crafting[edit | edit source]

Used in[edit | edit source]

Notes[edit | edit source]

  • On larger worlds, souls of night sometimes may not be dropped in the underground layer, and can only be harvested in the cavern layer.
  • Although the tooltip says: 'The essence of dark creatures', Souls of Night can be dropped by enemies that are not native to the Underground Corruption or Crimson.
  • Enemies spawned by a statue will not drop souls even if the statue is in the Underground Crimson/Corruption. Spawned Bunnies and Goldfish that are turned into their corrupt counterpart (due to Vile Powder or a Blood Moon) will not drop souls either.
  • Bosses cannot drop Soul of Night, similar to Soul of Light.
  • In the Desktop version Desktop version and Console version Console version, Meteor Heads will no longer drop souls, even when killed in the Underground Corruption/Crimson.
  • On the iOS version, there is a currently unknown chance of souls dropping in the above-ground Corruption/Crimson.

See also[edit | edit source]

History[edit | edit source]

  • Desktop 1.2:
    • Drop rate increased from 1 in 7 (~14%) to 1 in 5 (20%).
    • Stack limit increased from 250 to 999.