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Space is a layer appearing at the top of the world: 980 feet and above for large worlds, ~700 for medium worlds, and ~425 for small worlds. Gravity is decreased in Space, which means the player can jump higher, and will fall slower, similar to the Featherfall effect. The sky is dark and stars are visible, even when the sun is still up. It has its own unique theme music.

Despite being at such high altitudes, players that enter Space do not experience any consequences. They will neither incur the Suffocation debuff, nor will the Breath meter appear.

There are no particular naturally-occurring blocks or objects in Space, other than the possibility of having Floating Island or Living Tree parts extending into it.

As with all high-altitude locations, Harpies will spawn, and in Hardmode, Wyverns. Fallen Stars spawn in this environment and can appear inside structures made at that altitude. Martian Probes have a more likely chance of spawning in Space. Monsters such as Slimes and Zombies can also appear in Space, given a viable area to spawn on.

Contents[edit | edit source]

Reaching Space[edit | edit source]

Notes[edit | edit source]

Achievements[edit | edit source]

Achievement Into Orbit.png
Into Orbit • "You can only go down from here!"
Reach Space. Desktop VersionConsole VersionMobile Version
Achievement Icarus.png
Icarus • "Reach the top of the World!"
Reach Space. Old-gen console version

History[edit | edit source]

  • Desktop Introduced an alternate music track originating from the Console version of Terraria which plays during the daytime. The original 1.2 track now only plays at night.
  • Desktop 1.1:
    • When nearing the top of the world, the player will now leave the atmosphere and be less affected by gravity. The sky will also turn dark.
    • New enemy: Wyvern