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Spider Cave

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BiomeBannerSpiderCave.png

Spider Caves, also known as Spider Caverns, are mini-biomes located in the Cavern layer. They feature distinct black Background walls and there are numerous Cobwebs filling the area. The Cobwebs rapidly grow back, which is a unique feature of the biome. Spider Caves can rarely contain Web Covered Chests, which they may generate with during world creation. The bound Stylist NPC can spawn here.

Contents[edit | edit source]

Characters
Unique Treasures
Unique Drops
From Black Recluses:
Through plundering:

Notes[edit | edit source]

Cobwebs in a Spider Cave as seen while using a Dangersense Potion.
  • The spider- and Cobweb-spawning properties of the biome are a result of the special wall tile present. Removing all the wall tiles with a hammer will effectively remove the biome.
    • Another unique property of the background wall type is the reduced chance of dropping Cobwebs. Instead of every Cobweb destroyed dropping one Cobweb item, only 1/4th (25%) of Cobwebs in front of this background wall will drop a Cobweb item.

Achievement[edit | edit source]

Achievement Jeepers Creepers.png
Jeepers Creepers • "Stumble into a spider cavern in the underground."
Enter your first underground Spider Cave. Desktop VersionConsole VersionMobile Version

Tips[edit | edit source]

  • Cobwebs in a Spider Cave as seen using a Dangersense Potion in 1.4.
    The Dangersense Potion can be useful in locating Spider Caves, because the Cobwebs inside sparkle in a unique pattern.
  • Creating three-block-high diagonal tunnels into a Spider Cave using a hammer to slope the floor and ceiling will prohibit spiders from exiting (or entering, if they spawn outside), but not the player. This can be a good tactic to trap and easily kill spiders. Similarly, spiders can not fit into two-block-wide vertical tunnels and can be used the same way.

Trivia[edit | edit source]

History[edit | edit source]

  • Desktop 1.2.3: The Stylist NPC can now be found within Spider Caves.