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Spiked Ice Slime

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Spiked Ice Slime
Spiked Ice Slime.png
Classic mode icon.png Classic
Expert mode icon.png Expert
Master mode icon.png Master
AI TypeSlime AI
Damage12/2442/3663 (melee)
1836 (ranged)
Max Life60/120264/180396
KB Resist0%/10%/20%
BannerSpiked Ice Slime BannerSpiked Ice Slime BannerDesktop, Console, and Mobile Versions
Immune toVenomPoisoned
Inflicts debuffs
Debuff tooltipYour movement speed has been reduced
Duration2040 seconds
Debuff tooltipYou can't move!
Chance6.67%10.4% chance (melee)
5%9.75% chance (ranged)
Duration12 second(s) (melee)
1.52 or 3 seconds (ranged)
Coins200*2Pre-Hardmode: 500*5Hardmode: 800*8
This Ice Slime has large ice shards in its mass from excessive exposure to the cold. Somehow, it is able to launch these at its prey.

— The Bestiary

Spiked Ice Slimes are a type of slime encountered in the Ice biome that fire Ice SpikeIce Spikes at the player. Both the projectiles and the slime itself always inflict the Chilled debuff and have a chance to inflict the Frozen debuff.

In normal mode, the Spiked Ice Slime only fires one Ice Spike at a time, approximately every 1.5 seconds. In Expert ModeDesktop, Console, and Mobile Versions, however, it shoots 6-8 Ice Spikes around itself in a short range.

Just like many other slimes, Spiked Ice Slimes become passive around the player when they have the Royal GelDesktop, Console, and Mobile Versions accessory equipped.

Notes[edit | edit source]

  • Old-gen console version3DS Version Upon entering Hardmode, Spiked Ice Slimes will stop spawning, making their banner unobtainable.
  • In Expert ModeDesktop, Console, and Mobile Versions, the Ice Spikes have an additional 4.75% chance of inflicting the Frozen debuff for 2 seconds. Adding this to the regular 5% chance for 3 seconds, the Ice Spikes have a total chance of 9.75% of inflicting the debuff.

History[edit | edit source]