Spiked Ice Slime

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Spiked Ice Slime
Spiked Ice Slime.png
Statistics
Type
Environment
AI TypeSlime AI
Damage12 / 24 (42) (melee)
18 / 36 (ranged)
Max Life60 / 120 (264)
Defense8 / 8 (16)
KB Resist0% / 10%
BannerSpiked Ice Slime BannerSpiked Ice Slime BannerDesktop VersionConsole VersionMobile Version
Immune toPoisonedVenom
Inflicts debuffs
DebuffChilledChilled
Debuff tooltipYour movement speed has been reduced
Chance(both melee and ranged)
100%
Duration20 seconds / 40 seconds
DebuffFrozenFrozen
Debuff tooltipYou can't move!
Chance6.67% / 10.4% chance (melee)
5% / 9.75% chance (ranged)
Duration1 second / 2 seconds (melee)
1.5 seconds / 2 or 3 seconds (ranged)
Drops
Coins200*2 Silver Coin.png

Spiked Ice Slimes are a type of slime encountered in the Ice biome that fire Ice SpikesIce Spikes at the player. Both the projectiles and the slime itself always inflict the Chilled debuff and have a chance to inflict the Frozen debuff.

In normal mode, the Spiked Ice Slime only fires one Ice Spike at a time, approximately every 1.5 seconds. In Expert modeDesktop VersionConsole VersionMobile Version, however, it shoots 6-8 Ice Spikes around itself in a short range.

Just like many other slimes, Spiked Ice Slimes become passive around the player when they have the Royal GelDesktop VersionConsole VersionMobile Version accessory equipped.

Notes[edit | edit source]

  • Upon entering Hardmode, the spawn rate for the Spiked Ice Slime appears to drop to 0.
  • In Expert modeDesktop VersionConsole VersionMobile Version, the Ice Spikes have an additional 4.75% chance of inflicting the Frozen debuff for 2 seconds. Adding this to the regular 5% chance for 3 seconds, the Ice Spikes have a total chance of 9.75% of inflicting the debuff.

History[edit | edit source]