Spiky Ball Trap

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Spiky Ball Trap
Stack digit 9.pngStack digit 9.pngStack digit 9.png
Spiky Ball Trap inventory icon
Type BlockMechanism
Damage 40
Placeable Yes
Dimensions 1 wide ˣ 1 high
Use time 14 (Very Fast)
Rarity Rarity Level: 0
Sell 20 Silver Coin
Internal Item ID: 1148
Internal Tile ID: 137 (4)

Spiky Ball Traps are Traps that can be found in Jungle Temple in Hardmode Underground Jungle Biomes.

When activated, the Traps dispense orange spiky balls that bounce several times, dealing around 90 damage to players and enemies. They have a cooldown of Desktop Version5/Console only.pngMobile only.png4 seconds.

Spawn Limits[edit | edit source]

Before it spawns a spiky ball, the game goes through every spiky ball in the world, and adds up their 'effect' on the trap based on the pixel distance between the trap's center and the spiky ball's center.(To compare, a tile on the map is 16*16) A spiky ball's effect is:

50, if the distance falls in [0,50)

15, [50,100)

10, [100,200)

8, [200,300)

6, [300,400)

5, [400,500)

4, [500,700)

3, [700,900)

2, [900,1200)

1, [1200,+infinity)

Sum the 'effect' up and if the sum is less than 200 (not equal), the spiky ball can spawn.

The Spiky Ball Trap with Super Dart Traps and Spear Traps

Notes[edit | edit source]

  • Damage to players is doubled, stack with the double effect of Expert Mode, yielding 4 times of damage.
  • If there are at least two blocks directly under the trap, the ball will be ejected up rather than dropping down.
  • Only bounces off solid blocks, not platforms.
  • If there is just one block beneath a Trap, the ball will go straight through the block. Therefore, you can set up two rows of Spiky Ball Traps on top of each other and double the number of balls falling down on every activation.
  • In 1.3 there is a cap for Spiky Balls being allowed at once. It is not a definite value, but rather like the mechanics for the Statue spawns (at most 3 spawns in a small region, 6 in a medium region and 10 in the whole world), although it is more complicated.

Tips[edit | edit source]

  • Effective for home defense, especially using the enemy-triggered Pressure Plate.
  • Effective for farming enemies. But due to the change in 1.3 (spawning trap + extended cooldown time) it is not very suitable. Try using Spear Traps instead.

History[edit | edit source]

  • 1.3.1:
    • Sprite updated.
    • Can now be hammered to rotate 90 degrees at a time.
  • Cooldown increased from 4 to 5 seconds.
  • 1.2: Introduced.
Underground and Dungeon Boulder • Dart • Explosives • Spike • Geyser
Lihzahrd Flame • Spear • Spiky Ball • Super Dart • Wooden Spike
Tools Wire • Wrenches • Wire Cutter • Desktop Version Multicolor Wrench • Desktop Version The Grand Design • Desktop Version Actuation Rod
Accessories Desktop Version Mechanical Lens • Desktop Version Presserator
Triggers Lever • Switch • Pressure Plates • Timers • Desktop Version Detonators • Desktop Version Trapped Chests • Desktop Version Gem Locks
Devices Active/Inactive Stone Block • Actuator • Desktop Version Announcement Box • Pumps • Teleporter • Functional Statues • Light sources • Desktop VersionConsole VersionMobile only.pngGemspark Blocks
Traps Dart • Super Dart • Spear • Spiky Ball • Flame • Explosives • Desktop Version Geyser
Tiles: Stone Block.png Blocks ( Red Brick.png Bricks) • Wood Wall.png Walls ( Cobalt Brick Wall.png Brick Walls)