Star Cannon

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Star Cannon
  • Star Cannon item sprite
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage57 Desktop VersionConsole Version / 55 Old-gen console versionMobile Version3DS version Ranged
Knockback0 (No Knockback)
Critical chance4%
Use time11 Very Fast
TooltipShoots fallen stars
RarityRarity Level: 2
Sell10 Gold Coin
The Star Cannon in action.

The Star Cannon is a gun that fires Fallen Stars. Stars are launched from the cannon at 52.5 blocks (105 feet) per second and persist for exactly 1 minute after being launched, ultimately traveling 3150 blocks, or 6300 feet, and piercing through enemies along the way. After the star reaches this point, or when it impacts a solid block, it dissipates into light-emitting particles.

Its best Modifier is Demonic, as it does not have any knockback, and thus cannot get modifiers that affect it.

Crafting[edit | edit source]

Recipe[edit | edit source]

Notes[edit | edit source]

  • The Star Cannon does Desktop VersionConsole Version 56 / Old-gen console versionMobile Version3DS version 54 damage, as fired Fallen Stars have a damage value of -1.
  • The Star Cannon, given enough ammo, can do tremendous amounts of damage, and is by far the best Pre-Hardmode ranged weapon, in terms of DPS. It is still useful well into Hardmode, with its base damage outclassing even that of the Megashark, but the ammunition problem causes the Megashark to be more useful instead.
  • While the Star Cannon can fire up through platforms, it counts the top of platforms as solid and thus cannot be shot down through them, making it suboptimal for fighting in a standard arena that consists of rows of platforms.
  • Despite being made from the Minishark, it does not have any chance to not consume ammo.

Tips[edit | edit source]

  • A skybridge can be used to farm Fallen Stars efficiently.
  • The Star Cannon is a good weapon for boss fights and PvP. It is arguably the strongest pre-Hardmode ranged weapon, however its ammo being Fallen Stars hinders its overall practicality.

History[edit | edit source]

  • Desktop 1.2:
    • Damage increased from 55 to 62.
    • Fixed bug where boosting Star Cannon's damage to over 100 would cause fired stars to drop during night.
  • Desktop 1.1.1:
    • Speed slightly decreased but still Very Fast.
    • Damage reduced further from 60 to 55.
  • Desktop 1.0.5:
    • Damage reduced from 75 to 60.
    • Rate of fire drastically reduced to Very Slow.