Starfury

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Starfury
  • Starfury item spriteold Starfury item sprite
Stack digit 1.png
Statistics
Type
Damage22 (sword) / 44 (star) (Melee)
Knockback5 (Average)
Critical chance4%
Use time20 (Very fast)
Velocity20
TooltipCauses stars to rain from the sky
'Forged with the fury of heaven'
Rarity02*Rarity level: 2
Sell1
Research1 required
Projectile created
  • Starfury
    Starfury
Not to be confused with Sunfury or Star Wrath.
Starfury attack animation

The Starfury is a sword that summons a star projectile from the sky when swung. The star falls to the location of the mouse cursor upon use, emitting light particles and piercing up to 2 enemies but dealing no knockback. The Starfury can only be obtained from Skyware Chests, Azure CratesDesktop and Mobile versions, or Sky CratesDesktop, Console, and Mobile versions on Floating Islands.

Its best modifier is Legendary. Its best modifier on the Console version Console version is Godly, as it cannot be given melee modifiers.


Crafting[edit | edit source]

Used in[edit | edit source]

Notes[edit | edit source]

  • The star projectile spawns approximately 38 tiles above the player and (horizontally) up to 12 tiles away from the cursor's location, in the opposite direction the player is facing.
    • Therefore, clicking at the very bottom of the screen will cause the star to fall in a nearly straight line, while clicking at the top of the screen will cause the angle of its trajectory to vary wildly.
  • Equipment that increases melee speed, such as Shadow armor, will increase the speed of the falling star.
  • Stars that spawn within solid ground will fly through blocks until reaching open space and only then become solid, affording the weapon continued usefulness while underground.
  • The player cannot switch to another item in the hotbar or place the Starfury in the inventory while the projectile ability is recharging.
  • The star projectile will sometimes glitch through 1-block-thick floors. This seems to happen more often as the player changes direction or jumps.
  • The fallen star projectile will not go through platforms, but it will pass through stairs.

Tips[edit | edit source]

  • The Starfury can be used to reveal caves, as its light particles continue traveling 10 to 35 blocks downward after colliding with blocks.
  • The Magma Stone, Fire Gauntlet, and the set bonus of Frost armor affect the star projectiles, meaning they emit light even while passing through blocks, which can help map solid areas.
  • As early as the Starfury can be obtained, it is extremely useful throughout all of Pre-Hardmode, and can stay useful later into the game as an exploration tool.
  • Since the stars fall where the cursor is clicked, they can be used to attack through walls.
  • The stars spawn at the top of the screen. Thus, they cannot be used to hit anything above the screen, such as floating islands or large bosses.
  • With correct aim, the Starfury can be used to hit an enemy with the blade and another enemy with the star, or the same enemy twice in one swing.
  • Beware when using the Starfury in the Underground Jungle, as it can easily break the Larva in an undiscovered Bee Hive, summoning the Queen Bee boss.
  • It is not recommended to throw away or sell the Starfury, as it is needed to craft the Zenith, a powerful endgame sword.
  • Since the star projectile has a bit of delay before landing, it's best to aim your cursor 1-3 blocks away when going for a moving target.

Trivia[edit | edit source]

  • The stars of the Starfury does the highest pre-hardmode melee damage (it has two more damage even when compared to the Night's Edge).
  • The Star Wrath can be considered an upgrade to this weapon.
  • Earlier versions of the Starfury classified it as a magic weapon, which summoned a torrent of stars similar to the Star Wrath. This made it an effective weapon up to and into early Hardmode. This ability was removed and the weapon class changed in 1.2.
  • The Starfury appears in the video game Dungeon Defenders 2 as a weapon.

History[edit | edit source]

  • Desktop 1.2.3:
    • Fixed Starfury getting magic prefixes despite being a melee weapon.
    • Fixed Starfury projectiles being magic instead of melee (no longer triggers the Spectre armor's effects with magic crits).
  • Desktop 1.2:
    • Damage increased for both the falling stars (from 15 to 22) and the sword (from 16 to 22) itself.
    • Now has a recharge time.
    • Now classed as melee damage instead of magic damage.
    • No longer requires mana to use.
    • Inventory sprite updated.
  • Desktop 1.0.6:
    • Damage increased from 15 to 16.
    • Mana usage increased from 11 to 16.
    • Stars produced by the Starfury that materialize inside of blocks will now continue to fly until they reach open space, at which point they will become solid.