Statues
Angel Statue you say? I'm sorry, I'm not a junk dealer.— Merchant
Statues are furniture items. There are a total of 108 different statues: 31 decoration statues, 36 text and numerical statues and 41 functional mechanisms that have an effect when connected to wires and activated. Depending on the statue, upon activation it may spawn enemies, drop items, or teleport an NPC to the statue's location. Most statues can be found already placed in any area underground (most frequently in the Dungeon, Underground Cabins, and Cavern level), though Angel Statues also appear in Chests. Like all furniture, a pickaxe is used to free and collect them.
Contents
Functional statues[edit | edit source]
- See also: Guide:Wiring.
These statues can be wired and activated to spawn enemies, drop items, or teleport a random NPC to their location. Statue-spawned enemies don't drop coins. They generally drop their other usual items, with the exception of the Mimic, which will only drop its banner after the designated amount of kills. Statues found in Underground Cabins may be connected to Pressure Plates, and can easily spawn enemies that kill early game players.
See spawn limits (below) for limitations that apply to functional statues.
Statue | Enemy | Notes |
---|---|---|
![]() ![]() ![]() Internal Item ID: 3719
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![]() ![]() Internal Item ID: 443
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![]() ![]() ![]() Internal Item ID: 3720
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![]() ![]() ![]() Internal Item ID: 3712
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![]() ![]() Internal Item ID: 463
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![]() ![]() Internal Item ID: 454
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![]() ![]() ![]() Internal Item ID: 3710
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![]() ![]() ![]() Internal Item ID: 3718
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![]() ![]() ![]() Internal Item ID: 3715
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![]() ![]() ![]() Internal Item ID: 3717
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![]() ![]() Internal Item ID: 459
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![]() ![]() ![]() Internal Item ID: 3714
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![]() ![]() ![]() Internal Item ID: 3716
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![]() ![]() Internal Item ID: 478
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![]() ![]() Internal Item ID: 2672
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![]() ![]() Internal Item ID: 446
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![]() ![]() Internal Item ID: 440
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![]() ![]() ![]() Internal Item ID: 3713
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![]() ![]() ![]() Internal Item ID: 3709
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![]() ![]() ![]() Internal Item ID: 3708
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![]() ![]() ![]() Internal Item ID: 3711
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Critters spawned from statues cannot be caught with the Bug Net. Attempting to do so will cause the critter to disappear in a puff of smoke.
Statue | Critter | Notes | Recipe | Crafting Station |
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![]() ![]() Internal Item ID: 464
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![]() ![]() ![]() Internal Item ID: 3662
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![]() ![]() Internal Item ID: 445
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![]() ![]() ![]() Internal Item ID: 3652
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![]() ![]() ![]() Internal Item ID: 3659
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![]() ![]() ![]() Internal Item ID: 3654
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![]() ![]() Internal Item ID: 444
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![]() ![]() ![]() Internal Item ID: 3661
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![]() ![]() ![]() Internal Item ID: 3657
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![]() ![]() ![]() Internal Item ID: 3658
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![]() ![]() ![]() Internal Item ID: 3660
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![]() ![]() ![]() Internal Item ID: 3655
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![]() ![]() ![]() Internal Item ID: 3656
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![]() ![]() ![]() Internal Item ID: 3651
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![]() ![]() ![]() Internal Item ID: 3653
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Statue | Effect |
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![]() ![]() Internal Item ID: 476
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Teleports a random male NPC to the statue's location |
![]() ![]() Internal Item ID: 477
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Teleports a random female NPC to the statue's location |
These can only summon NPCs that are currently alive and have been rescued. |
Statue | Drops |
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![]() ![]() Internal Item ID: 453
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![]() ![]() Internal Item ID: 473
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![]() ![]() Internal Item ID: 438
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Statue | Effect |
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![]() ![]() ![]() Internal Item ID: 470
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Emits blue glow similar to Mushroom Grass on the ![]() ![]() (not a valid light source for NPC houses) |
Decorative statues[edit | edit source]
Decorative Statues have no function and only serve as decoration. They are generally found placed underground. The three Lihzahrd statues are only found in the Jungle Temple, and are the only statues that do not appear to be made of stone. The Angel Statue is sometimes found in Chests. The Armor Statue can also be crafted with 50 at a
Work Bench.
Angel Statue
Internal Item ID: 52Anvil Statue
Internal Item ID: 468Armor Statue
Internal Item ID: 360Axe Statue
Internal Item ID: 465Boomerang Statue
Internal Item ID: 461Boot Statue
Internal Item ID: 462Bow Statue
Internal Item ID: 460Corrupt Statue
Internal Item ID: 466Cross Statue
Internal Item ID: 458Eyeball Statue
Internal Item ID: 471Gargoyle Statue
Internal Item ID: 450Gloom Statue
Internal Item ID: 451Goblin Statue
Internal Item ID: 441Hammer Statue
Internal Item ID: 455Hornet Statue
Internal Item ID: 452Imp Statue
Internal Item ID: 449Mushroom Statue
Internal Item ID: 470Pickaxe Statue
Internal Item ID: 469Pillar Statue
Internal Item ID: 472Pot Statue
Internal Item ID: 474Potion Statue
Internal Item ID: 456Reaper Statue
Internal Item ID: 447Shield Statue
Internal Item ID: 442Spear Statue
Internal Item ID: 457Sunflower Statue
Internal Item ID: 475Sword Statue
Internal Item ID: 439Tree Statue
Internal Item ID: 467Woman Statue
Internal Item ID: 448Lihzahrd Statue
Internal Item ID: 1152Lihzahrd Guardian
StatueInternal Item ID: 1154Lihzahrd Watcher
StatueInternal Item ID: 1153
Text Statues[edit | edit source]
These are crafted at the Heavy Work Bench
with 50
each.
'A' Statue
Internal Item ID: 2712'B' Statue
Internal Item ID: 2713'C' Statue
Internal Item ID: 2714'D' Statue
Internal Item ID: 2715'E' Statue
Internal Item ID: 2716'F' Statue
Internal Item ID: 2717'G' Statue
Internal Item ID: 2718'H' Statue
Internal Item ID: 2719'I' Statue
Internal Item ID: 2720'J' Statue
Internal Item ID: 2721'K' Statue
Internal Item ID: 2722'L' Statue
Internal Item ID: 2723'M' Statue
Internal Item ID: 2724'N' Statue
Internal Item ID: 2725'O' Statue
Internal Item ID: 2726'P' Statue
Internal Item ID: 2727'Q' Statue
Internal Item ID: 2728'R' Statue
Internal Item ID: 2729'S' Statue
Internal Item ID: 2730'T' Statue
Internal Item ID: 2731'U' Statue
Internal Item ID: 2732'V' Statue
Internal Item ID: 2733'W' Statue
Internal Item ID: 2734'X' Statue
Internal Item ID: 2735'Y' Statue
Internal Item ID: 2736'Z' Statue
Internal Item ID: 2737'0' Statue
Internal Item ID: 2702'1' Statue
Internal Item ID: 2703'2' Statue
Internal Item ID: 2704'3' Statue
Internal Item ID: 2705'4' Statue
Internal Item ID: 2706'5' Statue
Internal Item ID: 2707'6' Statue
Internal Item ID: 2708'7' Statue
Internal Item ID: 2709'8' Statue
Internal Item ID: 2710'9' Statue
Internal Item ID: 2711
Spawn limits[edit | edit source]
Activation of a spawning statue will not produce an item/character if a certain quantity of that entity already exists within a certain range. The range boundary is square, centered on the statue's spawning point.
Spawn Limit | Distance (D) to Range Boundary | |
---|---|---|
Enemy and Critter Statues | Item Statues | |
3 | 12.5 tiles (200 pixels) | 18.75 tiles (300 pixels) |
6 | 37.5 tiles (600 pixels) | 50 tiles (800 pixels) |
10 | Anywhere in the world |
- Example: A new Bunny will not be spawned by an activated Bunny Statue if 3 or more Bunnies already exist within a 200 pixel radius.
All statues (even those that appear shorter) have a footprint of 6 tiles (2 × 3). Each of these 6 tiles could be used as a wire input. Since the 1.3 update, each input shares the cooldown period with each other after activation. During an input's cooldown, activations from any trigger devices (Switches, Timers, Pressure Plates) will be ignored. For enemy and critter statues, this cooldown lasts exactly 0.5 seconds. Item statue inputs have a 10 second cooldown.
Creatures spawned by Fish and Bunny Statues during a Blood Moon will immediately become corrupted. Corrupt Goldfish and Corrupt Bunny enemies do not count against the spawn limits, allowing quicker farming. The same is true of Goldfish which start walking during rain. Another exception is the Bomb Statue, since Bombs may group together into stacks of up to 100 and each stack counts as a single item.
Notes[edit | edit source]


- Despite its name, the Armor Statue cannot be used to display armor. Instead, armor is displayed using Mannequins and Womannequins.
- Spawned enemies will not drop items that are specific to a particular biome or event.
- Bunnies and Goldfish spawned during the Blood Moon have some special characteristics:
- Corrupt/Crimtane Bunnies and Corrupt/Crimtane Goldfish do not have any limits on spawning; thus, it is possible to spawn hundreds of Corrupt/Crimtane Bunnies from statues, making this a good way to farm for Bunny Hoods.
Corrupt Bunnies and Corrupt Goldfish can drop the KO Cannon, making the KO Cannon obtainable in Pre-Hardmode.
Heart Statues may appear inside a frozen chest in Heart Shrines.
With a single wire color, up to three independent 1 Second Timers can be wired per statue, for three spawns per second each. With all three wire colors, all six tiles of a statue can be connected to separate timers, for a possible six spawns per second. Enemy spawn limits apply, though if the enemies are instantly killed upon spawning (eg. if lava or a continually activated trap is used, as in the image to the right), each activation will successfully spawn an enemy. Verify
Verify
Connecting two or three 1 Second Timers to the same tile using multiple wire colors results in more spawns, though timing for the activation of the timer is required. The timers can override each other if their intervals are too close together. However, it is possible to activate all six blocks of a statue for six spawns per second with only two one-second timers if you use all three colors of wire.
Tips[edit | edit source]
- The most valuable statue in terms of rare drops is the Jellyfish Statue (1
per Jellyfish Necklace), or the Granite Golem Statue
(2
per Night Vision Helmet).
- The Metal Detector can help find statues. It can find Underground Cabins (by detecting the chest within), where statues often spawn. Note that Life Crystals have priority over chests.
- Slimes spawned by the Slime Statue during the Slime Rain
event can help add to the number required to summon the King Slime.
Bunnies can be caught from the Bunny Statue and be crafted into Explosive Bunnies (which would otherwise cost 35
if purchased from the Pirate NPC).
Another way to make money or grind for Ectoplasm is to place a Chest Statue or Shark Statue in the Dungeon after Plantera has been defeated. Since only enemies with above 100 health have a chance (6.67%) of spawning a Dungeon Spirit (drop 1-2 Ectoplasm, 50
each).
- Statues with reduced drop rates, (e.g. Medusa
, Unicorn) have the drop rate divided by 4, giving a drop rate of 1/4th of the normal drop rate.
- Spawned enemies from statues (such as slimes) will drop Mana Stars when killed if the player is currently not at maximum mana, and hearts if the player is not at full health. This can be used to create a spawner on a timer near or above a player arena, and give them a semi-steady supply of mana and hearts, at a faster rate than statues alone.
Trivia[edit | edit source]
- Before the 1.1 update, the Angel Statue could be neither placed nor sold, and had no apparent use in the game. It was (and still is, even after the update) the subject of a running in-game joke, whereby NPCs will make reference to its useless nature. It was speculated to be a replacement for developer testing items, to prevent the overpowered test items from being hacked in. It could also simply be an in-joke among the game's developers. If the player acquires a Zapinator, Soul Scythe, Scythe, or Icemourne with an Inventory Editor, it will become an Angel Statue. In the
Mobile version, Red Potions hacked into the game become retextured Angel Statues.
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The two unimplemented statues introduced in the 1.3.2 update. |
- The Angel Statue is similar to the Perfectly Generic Item in Starbound in that if an item is invalid it will be replaced with another item.
- The Angel Statue is listed to have five separate item IDs, but all five different statues will stack upon one another in your inventory.Verify
- The Pillar Statue is the only statue that does not have a base.
The Mushroom Statue, though not being a functional statue, will react when stimulated with wire by lighting up.
- The Shield Statue, when placed, has a design similar to the old Cobalt Shield.
New statue graphics were added, but the items that place them were never implemented, nor were they given names. The first statue appears to be a sort of bird, while the other seems to be an owl.
- In the Console 1.0.750.0 patch, new splash screens were added to the game in similar vein to those teased for the upcoming 1.3.6 update. One of these is an ocean themed splash, which features a bird that bears a resemblance in shape to the one in the first statue.
- The Unicorn Statue strongly resembles the knight chess piece.
- The Reaper Statue resembles the Grim Reaper.
History[edit | edit source]
- Desktop 1.3.2: Walking Goldfish spawned from statues can no longer be captured in bug nets. Added two new unused statue textures.
- Desktop 1.3.1.1: Fixed Grasshopper Statue having no recipe.
- Desktop 1.3.1:
- Critter statues added: Buggy, Butterfly, Duck, Firefly, Frog, Grasshopper, Mouse, Penguin, Scorpion, Snail, Squirrel, and Worm.
- Enemy statues added: Armed Zombie, Blood Zombie, Bone Skeleton, Drippler, Granite Golem, Harpy, Hoplite, Medusa, Pigron, Undead Viking, Unicorn, Wall Creeper, and Wraith.
- Critters generated by statues can no longer be captured in bug nets (except walking Goldfish).
- Drop rates for enemies spawned by new statues are divided by 4.
- Some Enemies spawned by new statues drop nothing when killed by traps/environment.
- Some enemies spawned by new statues are non-aggressive during the daytime.
- Old statue sprites updated.
- Desktop 1.3.0.1:
- Skeleton Statues can generate as part of Statue traps.
- Chest Statues can now be found in generated houses in Underground Deserts.
- Each of the 6 tiles of a functional Statue now share the same cooldown, preventing the use of multiple Timers to spawn six times as many enemies or items.
- Mimics and Sharks spawned by Statues placed in the post-Plantera Dungeon no longer have a chance to spawn Dungeon Spirits.
- Fixed bug where KO Cannon could drop from Statue-spawned enemies.
- Fixed a bug where you could spawn a heart/enemy from a statue using wires faster than intended.
- Fixed a bug where Piranha Statues weren't spawning properly when a world was created.
- Mushroom Statue will now light up when wired.
- Desktop 1.2.4:
- Armor Statue recipe changed, now requires 50
instead of 100 (still crafted @ Work Bench).
- Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50
@ Heavy Work Bench).
- Armor Statue recipe changed, now requires 50
- Desktop 1.2.3.1:
- The King Statue now correctly summons the Traveling Merchant.
- The Queen Statue now correctly summons the Stylist.
- Desktop 1.2.0.3:
- The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
- The King Statue and Queen Statue now correctly summon new NPCs.
- Desktop 1.2.0.2:
- Hardmode summon items no longer drop from Statue-spawned enemies.
- Statues will no longer spawn on Thin Ice.
- Desktop 1.2:
- All Statues are now freed with a Pickaxe instead of a Hammer.
- Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
- Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
- Desktop 1.1.1: Statues no longer turn into Armor Statues when they are smashed from the top.
- Desktop 1.1:
- Angel Statue is now placeable and stackable (max 99), sell value increased from 1
to 60
, and removed tooltip ('It doesn't do anything.').
- Sprite updated.
- Renamed Statue to Armor Statue.
- Added Bomb, Heart, Star, Bird, Bunny, Fish, Bat, Chest, Crab, Jellyfish, Piranha, Skeleton, Slime, King, Queen, Anvil, Axe, Boomerang, Boot, Bow, Corrupt, Cross, Eyeball, Gargoyle, Gloom, Goblin, Hammer, Hornet, Imp, Mushroom, Pickaxe, Pillar, Pot, Potion, Reaper, Shield, Spear, Sunflower, Sword, Tree, and Woman Statues.
- Angel Statue is now placeable and stackable (max 99), sell value increased from 1
- Desktop 1.0.6: Added Statue (later renamed Armor Statue), found or crafted @ Work Bench from 100
.
- Desktop 1.0.5: Angel Statue tooltip placed within quotes.
- Desktop 1.0.4: Angel Statue now more difficult to find.
- Desktop-Release: Introduced Angel Statue, however cannot be held, placed, nor equipped.
- Console 1.0.933.1: Made changes from PS4’s 1.0.750.0 update. (
)
- Console 1.0.750.0: (
)
- Skeleton Statues can generate as part of Statue traps.
- Chest Statues can now be found in generated houses in Underground Deserts.
- Each of the 6 tiles of a functional Statue now share the same cooldown, preventing the use of multiple Timers to spawn six times as many enemies or items.
- Mimics and Sharks spawned by Statues placed in the post-Plantera Dungeon no longer have a chance to spawn Dungeon Spirits.
- The Mushroom Statue will now light up when wired.
- Updated sprites to match Desktop 1.3.1.
- Console 1.07:
- Armor Statue recipe changed, now requires 50
instead of 100 (still crafted @ Work Bench).
- Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50
@ Heavy Work Bench).
- Armor Statue recipe changed, now requires 50
- Console 1.02:
- All Statues are now freed with a Pickaxe instead of a Hammer.
- Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
- Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
- Statues no longer generate on Thin Ice.
- The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
- Hardmode summon items no longer drop from Statue-spawned enemies.
- Console-Release: Introduced with mechanics, recipes, and variants of Desktop 1.1.1.
- Mobile 1.2.11212:
- Armor Statue recipe changed, now requires 50
instead of 100 (still crafted @ Work Bench).
- Added the Shark Statue (found generated Underground) and craftable Letter and Number Statues (crafted from 50
@ Heavy Work Bench).
- Armor Statue recipe changed, now requires 50
- Mobile 1.2.6508:
- All Statues are now freed with a Pickaxe instead of a Hammer.
- Corrupt Goldfish and Bunnies spawned from Statues no longer drop Coins.
- Added Lihzahrd, Lihzahrd Guardian, and Lihzahrd Watcher Statues, found in the Jungle Temple.
- Statues no longer generate on Thin Ice.
- The Lucky Coin no longer causes Statue-spawned enemies to drop Coins.
- Hardmode summon items no longer drop from Statue-spawned enemies.
- Mobile 1.1.5536:
- Angel Statue is now placeable and stackable (max 99), sell value increased from 1
to 60
, and removed tooltip ('It doesn't do anything.').
- Updated sprite to match Desktop 1.1.
- Renamed Statue to Armor Statue.
- Added Bomb, Heart, Star, Bird, Bunny, Fish, Bat, Chest, Crab, Jellyfish, Piranha, Skeleton, Slime, King, Queen, Anvil, Axe, Boomerang, Boot, Bow, Corrupt, Cross, Eyeball, Gargoyle, Gloom, Goblin, Hammer, Hornet, Imp, Mushroom, Pickaxe, Pillar, Pot, Potion, Reaper, Shield, Spear, Sunflower, Sword, Tree, and Woman Statues.
- Angel Statue is now placeable and stackable (max 99), sell value increased from 1
- Mobile-Release: Introduced with mechanics, recipes, and variants of Desktop 1.0.6.
- 3DS-Release: Introduced with mechanics, recipes, and variants of Desktop 1.2.4.