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Status messages

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Status messages display as chat lines in the lower-left of the game screen when certain conditions apply.

NPCs[edit | edit source]

  • When an NPC spawns, the message "[NPC name] the [NPC class] has arrived!" displays.
  • In the Mobile only.pngMobile version, when the requirements for an NPC have been fulfilled, but there is no housing for the NPC, the message "[NPC name] would like to settle down" may display.

Bosses[edit | edit source]

When most bosses are summoned, the message "[boss name] has awoken!" displays. When a boss spawns randomly on its own, without having been summoned by a player, the corresponding message below is displayed a few in-game hours before it appears:

Message Boss
"You feel an evil presence watching you..." Eye of Cthulhu
"You feel a quaking from deep underground..."
"You feel vibrations from deep below...."
The Destroyer
"This is going to be a terrible night..." The Twins
"You feel the air getting colder around you..."
"The air is getting colder around you..."
Skeletron Prime
  • When a boss has been defeated, the message "[boss name] has been defeated!" displays.

Events[edit | edit source]

Message Event
"The Blood Moon is rising..." Blood Moon
"Slime is falling from the sky!"
"Slime has stopped falling from the sky."
Slime Rain
"Looks like [NPC name] is throwing a party!"
"Looks like [NPC name], [NPC name] and [NPC name] are throwing a party!"
Party
"The old one's army is approaching!" Old One's Army
"A Solar Eclipse is happening!" Solar Eclipse
"A Goblin Army is approaching from the [east/west]!"
"A Goblin Army has arrived!"
Goblin Army
"The Frost Legion is approaching from the [east/west]!"
"The Frost Legion has arrived!"
Frost Legion
"Pirates are approaching from the [east/west]!"
"The Pirates have arrived!"
Pirate Invasion
"Martians are invading!" Martian Madness
"Celestial creatures are invading!" Lunar Events
  • When some events are completed, the message "[event name] has been defeated!" displays.

Other[edit | edit source]

Message Trigger Effect
"Spawn point set!" Player right-clicks a properly placed Bed. The player's spawn point is set to the Bed's location.
"Spawn point removed!" Player right-clicks a properly placed Bed. The player's spawn point is set to the Spawn's location.
"Beach Ball was hit [number] times before touching the ground!" Player "hits" a Beach Ball more than 10 times without it touching the ground. This message is only for show, and has no effect.
"A horrible chill goes down your spine..." Player breaks one Shadow Orb or Crimson Heart. This message is only for show, and has no effect.
"Screams echo around you..." Player breaks a second Shadow Orb or Crimson Heart. This message is only for show, and has no effect.
"A meteorite has landed!" Has a chance after breaking one Shadow Orb or Crimson Heart. A meteor has crashed into your world.
"The ancient spirits of light and dark have been released." The Wall of Flesh is defeated for the first time. The current world converts to Hardmode, and The Hallow and Underground Corruption/Crimson generate.
"Your world has been blessed with [ore name]!" An Altar is destroyed. A Hardmode ore generates in the world.
"The jungle grows restless..." All three Mechanical Bosses have been defeated for the first time. Plantera's Bulbs begin spawning in the Underground Jungle.
"Screams are echoing from the dungeon" Plantera is defeated for the first time. New enemy types begin spawning in the Dungeon.
"Your mind goes numb…" First of four Celestial Towers are destroyed. This message is only for show, and has no effect.
"You are overwhelmed with pain…" Second of four Celestial Towers are destroyed. This message is only for show, and has no effect.
"Otherworldly voices linger around you…" Third of four Celestial Towers are destroyed. This message is only for show, and has no effect.
"Impending doom approaches…" Either the last of four Celestial Towers are destroyed, or the Player uses a Celestial Sigil. Starts the 60 second Moon Lord summon countdown.
Game mechanics
 
Combat Attack speed • Autoswing • Desktop only.pngMobile only.png3DS logo.svg Combat Targeting • Critical hit • Damage • Knockback • Minions • Velocity
Environment Ambient objects • Day and night cycle • Environment • Event • Map size • Moon • Music • NPC despawning • NPC spawning • Status messages • Wind • Desktop only.png World Seed
Interface Minimap • Logo • Desktop only.png Title messages • Console only.pngMobile only.png3DS logo.svg Tips
Items Consumable • Crafting stations (By Hand) • Crossover content • Explosion-proof objects • Mining speed • Modifiers • NPC drops • Placement • Pickaxe Power • Rarity • Storage • Tooltips • Use time • Value
Game Achievements • Desktop only.png Settings (desktop version) Desktop only.png Config.json • Desktop only.png Camera mode • Data IDs • Difficulty • Desktop only.png Expert mode • Game controls • Lighting mode • NPC names
Multiplayer Desktop only.png Chat • Multiplayer
Player Aggro • Breath meter • Buffs and Debuffs • Character styles • Death • Defense • Drowning • Fall damage • Ghost • Hairstyles • Health • Health regeneration • Inventory • Mana • Player stats • Spawn