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Type Debuff
Effects Player takes a lot of damage
Tooltip Losing life
Internal Buff ID: 68

Suffocation is a debuff that is inflicted when the player is caught in falling Sand, Silt, or Slush, causing 5 damage per second. Drowning will not give you this debuff. Damage numbers bounce like other continuous damage debuffs.

Causes[edit | edit source]

From environment[edit | edit source]

From Duration
Sand Block.png Sand Block  Until you escape
Ebonsand Block.png Ebonsand Block  Until you escape
Pearlsand Block.png Pearlsand Block  Until you escape
Crimsand Block.png Crimsand Block  Until you escape
Silt Block.png Silt Block  Until you escape
Slush Block.png Slush Block  Until you escape

Other[edit | edit source]

From Duration Chance
Red Potion.png Red Potion Desktop VersionMobile Version 60 / 120 Desktop VersionConsole Version minutes 1/1 (100%)

Notes[edit | edit source]

  • Suffocation will only be caused by the blocks listed above; other blocks, such as Obsidian that forms over a player, will be completely harmless.

History[edit | edit source]

  • Desktop 1.2.3: Running underwater no longer causes flashes of the Suffocation debuff.
Status Effects: Buffs • Debuffs
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Movement Chilled.pngChilled • Confused.pngConfused • Distorted.pngDistortedDesktop VersionConsole Version • Frozen.pngFrozen • Mighty Wind.pngMighty WindDesktop Version • Oozed.pngOozedDesktop Version • Slow.pngSlow • Stoned.pngStonedDesktop VersionConsole Version • Webbed.pngWebbedDesktop VersionConsole Version
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Cannot be Inflicted Dazed.pngDazedDesktop VersionConsole Version
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