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Tactical Shotgun

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Tactical Shotgun
  • Tactical Shotgun item sprite
Autofire
Stack digit 1.png
Statistics
TypeWeapon
Damage29 Ranged
Knockback7 (Strong)
Critical chance4%
Use time33 Slow
Velocity6
RarityRarity Level: 8
Sell14 Gold Coin

The Tactical Shotgun is a Hardmode, post-Plantera ranged weapon. It is an upgraded version of the Shotgun, auto-firing six spread shots per bullet consumed (against the Shotgun's average of four), for a possible combined base damage of 174 per bullet spent (not including bullet damage stats which are then added). It has a 7.64% / 11.46% (1/13 / 1/9) chance to drop from Tactical Skeletons in the post-Plantera Dungeon.

Its best Modifier is Unreal.

The Tactical Shotgun being used.
A player firing the Tactical Shotgun

Tips[edit | edit source]

  • The Tactical Shotgun's wide spread, high knockback, and numerous projectiles make it effective at crowd control, especially with Explosive Bullets.
  • Against single targets such as bosses, Chlorophyte Bullets negate the Tactical Shotgun's inaccuracy at long range.
  • When using Chlorophyte Bullets, most or all of the shots will hit causing a lot more damage but with only using one bullet . This method is more effective than the Megashark or Clockwork Assault Rifle as the Megashark shoots about 2 shots per bullet vs 6 shots for 1 bullet with the added bonus of having more damage per shot. The Clockwork Assault Rifle shoots 3 bullets vs 6 bullets (they also do more damage per shot). Paired they can destroy most hardmode enemies and quickly farm bosses with ease.
  • It is unadvisable to use this weapon with Meteor Shots or any kind of piercing ammo against single targets. The bullets' piercing damage will cause the target to become invulnerable for a few frames, which means only one bullet will hit.
  • Crystal bullet is highly recommended for crowd control since it creates 3 shards, each with 60% damage of its origin, creating 18 shards per shot.

Trivia[edit | edit source]

  • Despite appearing to have a scope, the Tactical Shotgun has no inherent Scope-like zoom capability without the use of an added Scope accessory.
  • While the Tactical Shotgun is fully automatic, the Tactical Skeleton enemy that drops it seems to wield a significantly slower, semi-automatic version.
  • The drum magazine on the sprite perhaps alludes the fact that it is automatic.
  • Despite being fully automatic, it still fires rather slowly.
  • The Tactical Shotgun appears to be a different gun than what the Tactical Skeleton uses.
  • The Tactical Shotgun bears similarity to the Shotgun, but slightly longer and with a scope, drum magazine and foregrip.

History[edit | edit source]