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Drop chance[edit source]

Some(all?) pages on the wiki say drop chance is "1 in 80 (1.25%)", but looking at NPC.cs NPCLoot() I see

if (Main.hardMode && this.HasPlayerTarget && (Main.player[].ZoneSnow && Main.rand.Next(300) == 0) && (this.HasPlayerTarget && this.lifeMax > 5 && (!this.friendly && (double) this.value > 0.0)))
 Item.NewItem((int) this.position.X, (int) this.position.Y, this.width, this.height, 3289, 1, false, -1, false, false);

Which by itself would mean chance is 1/300 ~0.33%.
I can't be sure that there aren't any other places, that also drop Amarok thus increasing the chance. Can someone more experienced look into this? — Preceding unsigned comment added by (talk) at 06:06, 22 May 2017

Looking at the code, it seems like it's 1/300, and nothing else seems to modify that value. Speaking from personal experience, the Hel-Fire and Yelets seem to drop extremely often; I'd think I'd notice if the Amarok had a drop rate of almost half that. – KM100 (talk) 16:02, 22 May 2017 (UTC)