As of 1.0.6, the cursed skulls seem to stop when hit (I've only tested with the Night's Edge). It isn't quite knockback, but it does make it somewhat easier to keep them away.--Thelizardreborn 18:50, 10 August 2011 (UTC)
They're not knocked back at all, but they're stopped dead in their tracks. Makes the Vilethorn an excellent weapon to deal with them, since it can hit through walls, do decent damage, and hold them still while you switch to something more deadly, or just finish them with the Thorn. Taneer 15:49, 13 August 2011 (UTC)
One of these dropped a Bone Wand for me, on normal. Either that's a biome drop (and should be noted as such) or the loot table needs to be examined. --Theothersteve7 (talk) 20:14, 5 October 2013 (UTC)
- Same here. For me, it definitely wasn't a biome drop 'cause the only other biome that was there was the Underground Hallow and I am fairly certain that doesn't make Bone Wands drop. Nixitur (talk) 16:11, 18 October 2013 (UTC)
Should be "slab wall" not "brick wall" I believe, based on http://www.reddit.com/r/Terraria/comments/1rdyvh/best_way_to_get_nazar/ and personal testing --Toast
- Tested today (2014-11-24): independent of the wall. Spawned rarely, but pretty much everywhere in the dungeon. Couldn't recognize any pattern.--220.127.116.11 09:25, 24 November 2014 (UTC)
I'm pretty sure it's slab and not brick, I experience that they spawn noticeable more often when in a big room of slab walls then if the room contains of brick walls. My hypothesis is that they need slabs to spawn and if the slabs are far off they may still spawn, tho more rarly, but since they can move through walls you will still face them everytime they do spawn unlike Snipers , Rusty Armored Bones and Ragged casters. 18.104.22.168 09:31, 29 December 2014 (UTC)Thricewise
From my experience, brick walls help: After going through two dungeons without a significant brick wall presence, my third two large brick wall areas. If I stand between them (both are just off-screen) with a placed water candle and a held one, I'm averaging a skull every 30 seconds, compared to a 8-10 in half an hour trying it on slabs. Huge difference. I think it's definitely worth noting that they spawn off-screen, so you need bricks off-screen.