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Talk:Nebula Blaze

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Special Animation[edit source]

It seems the special animation is not tied to critical hit at all. This can easily be proven with a high crit build. With my build I reach 56% critical chance and I only see one special animation every 5-6 shots (long run test). Also, my regular projectiles deal critical damage.

The article doesn't state that the bigger, blue projectile resembles a crit. It's just a random effect that occurs and gives some projectiles a little more damage than others. And don't forget to sign your post! -TheFrostSpark (talk) 13:33, 25 July 2015 (UTC)
Sorry I forgot to sign, I know the article doesn't state it anymore, it's because I modified it when I noticed it ;) Fegazeus (talk) 14:04, 25 July 2015 (UTC)

Autofire[edit source]

I noticed while browsing the edit history for this item that one user claimed the Nebula Blaze was a auto-fire weapon, and another edited it to rapid-fire because he thought he could word the page better. So does it have autofire capability? much obliged —Preceding unsigned comment added by Foxd1e (talkcontribs) at 18:40, 13 July 2015 (UTC)

The weapon does indeed autofire. Autofire and autoswing are game terms unrelated to the item's speed, so the "correction" here was in error. Gearzein (talk) 23:43, 13 July 2015 (UTC)

Modifier[edit source]

The article says that the best modifier is Demonic or Mystic. However, being a magic weapon, shouldn't it be Mythical? 05:20, 27 December 2016 (UTC)

Since it deals no knockback, I doubt it can even receive the Mythical modifier. – Ferretwings (talk) 07:16, 27 December 2016 (UTC)

Spectre Armor Healing[edit source]

I've just started playing around with the nebula blaze and I have been getting very inconsistent healing with the spectre hood set bonus. Not sure if it's a bug or mechanic I don't know about, anyone else? -Motredos (talk) 01:17, 9 June 2020 (UTC)