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Terraria: Otherworld

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Terraria: Otherworld was intended to be a new spinoff game of the Terraria franchise. It was originally announced by Re-Logic and Engine Software. It was described as an open-world sandbox RPG/strategy game that would take a novel approach to the Terraria experience to explore "what might have been."

Set in an alternate dimension within the Terraria universe, Terraria: Otherworld places the player (and a "rag-tag band of survivors") in a struggle to restore a corrupted world.

In April of 2017, Re-Logic announced that development of the game would no longer continue with the help of Engine Software. Instead, Pipework Studios had taken over in place and Re-Logic announced that, "We will be working with Pipeworks to examine the entire game, from top to bottom, to see how it fits with our high expectations and core vision for this project."

In April of 2018, Re-Logic announced that development of the game has been terminated, stating, "Our team has a clear vision for this game - one that we shared with all of you with much shared excitement - and, in spite of all of our efforts, the current state of the game remains equal parts far from that vision and beyond behind schedule from our initial planning when we shared Otherworld with all of you three years ago."[1]

With the release of version 1.4.0.1 for Terraria, the previously-unreleased soundtrack for Otherworld was implemented into the game as an alternate soundtrack accessible through the Party Girl.

Returning Features[edit | edit source]

Environments[edit | edit source]

Items[edit | edit source]

NPCS[edit | edit source]

New Features[edit | edit source]

  • Many unknown new blocks, items, furniture, and enemies
  • A defensive style of gameplay, featuring turrets that are able to be upgraded and customized
  • Dedicated Wings equip slot
  • More ways to fight the corruption
  • New corrupted forms of blocks, such as Dirt and Snow
  • More weather, such as lightning
  • New enemies, such as Crystal Archer, Triffid, and Scavenger
  • New Crafting Station, Zinc Anvil
  • New swinging Grappling Hooks
  • A more robust quest system
  • A leveling system for weapons, including upgrade slots

Environments[edit | edit source]

  • Crystal Cave
  • The Core

Items[edit | edit source]

  • Ebondirt Block
  • Gold Plated Tomahawk
  • Striking Trident
  • Nickel Sword
  • Promethium Sword
  • Crimson Axe (item)
  • Hellbender
  • Holy Staff
  • Ore Buster
  • Silicon Sword

NPCS[edit | edit source]

  • An Unknown Snail NPC

Enemies[edit | edit source]

  • Triffid and Scavenger Corruption enemies.
  • Crimother boss.
  • Super Shark enemy.

Videos[edit | edit source]

Official Teaser Trailer First Official Trailer Swing Grappling Trailer

Screenshots[edit | edit source]

Click for full-resolution.
Otherworld prealpha furniture.png Otherworld prealpha furniture2.png Otherworld prealpha inventory.png Otherworld prealpha core biome.png

some enemies, from left to right: Triffid, Devourer, Scavenger, Little Eater.

Notes[edit | edit source]

  • From the "The Core" screenshot, it seems that hearts and stars on the HUD represent only 10 health and mana, respectively.

References[edit | edit source]

External links[edit | edit source]