The Torch God
"The Torch God is haunting Terraria!"
The Torch God is a mini-event initiated when a player places around 100 torches in close proximity, at a depth of at least 200 tiles below the Surface layer, in any biome. Surviving it awards the Torch God's Favor item, which converts regular torches to the current biome's torch variant, both in the user's hand and when placed, which positively influences the player's Torch Luck in most areas.
The event can begin once at least 51 torches have been placed in close proximity to each other. The placed torches begin launching small fireballs at the player, extinguishing themselves in the process. The fireballs travel in straight lines, deal 40 / 80 / 120 damage, and are capable of traveling through blocks to reach the player (but collide with blocks reached after passing the player). Fireballs may fire from torches located off-screen.
When all torches are extinguished, or a maximum of 200 torch attacks has been reached, the event ends. The torches reignite one second later, and if 95 or more torches were activated, the Torch God's Favor item appears in the player's inventory. The player cannot initiate the event again once a Torch God's Favor has been used; re-initiating the event then requires creating a new character. If the Torch God's Favor is not used, the event may be initiated again, as long as a Torch God's Favor is not in the player's inventory.
While the event is active, the music Boss 3 will play.
Notes[edit | edit source]
- This is an endurance event. The player only needs to dodge and survive. There are no enemies or bosses to attack.
- In Multiplayer, each individual player has to survive the event to receive their own Torch God's Favor.
- Players who have consumed a Torch God's Favor will still hear the change of music during the event if it is started by another nearby player, but will not be affected by the blackout debuff, and cannot be hit by the torch's projectiles.
- The projectiles are colored differently depending on the type of torch they are fired from. This is a cosmetic effect; all fireball colors have the same behavior and stats.
- If the player dies or leaves the area where the event was initiated, the event ends and all torches reignite.
- Leaving the world halfway through the event will cause any torches that have extinguished to stay extinguished when re-entering the world. They will need to be replaced to function as regular torches.
- Successfully completing the event, dying, or leaving the world temporarily invalidates the existing torches. They can re-initiate the event after a short delay, if the area is re-entered.
- Any torch type can be used in any biome to summon the Torch God as long as they are placed at least 200 tiles below the surface.
- The Torch God's Favor can be moved to the inventory trash slot. Having one there will not count as being within the inventory, and will allow the event to re-initiate.
- Torches placed during the event will also attack.
- The projectiles will only harm the player, and will not harm NPCs, critters or enemies.
Tips[edit | edit source]
- Starting the event in an open area offers the player more room to dodge.
- Dodging is made easier via the Rod of Discord or the Hook of Dissonance.
- Anything that gives the player dodge chance, such as the Black Belt or the Brain of Confusion, gives the player a higher chance of surviving.
- Since this is an endurance event, having armor, buffs, and accessories that offer high defense and damage resistance is preferred to reduce the damage from the torch fireballs.
- Lowering enemy spawns using a Calming Potion and Peace Candle will let the player focus on dodging the fireballs without being distracted by other enemies.
- Using Crimson Torches is not recommended, as the fireballs they produce are black and therefore extremely hard to see due to the Blackout debuff applied to the player during the event. Conversely, Ultrabright Torches can prove to make the event easier by making the fireballs (and the arena) easier to see.
- If not readily available, the benefit of using Ultrabright Torches may not be worth waiting for the Traveling Merchant to sell them, as the projectiles are still perfectly visible with normal torches.
- Create a large open area and line torches around one edge of the area to provide maximum dodging time.
- Build a square of torches framed by a square of rope to maneuver on. As the torches always target the player's current position, they can easily be avoided by constantly moving in one direction.
- Placing Lanterns or other non-torch light sources can provide harmless light sources during the event.
- Make a hellevator with a rope line and place a torch every 10 tiles, then place 100 torches at the top and head down the rope line. By the time the player reaches the bottom they should obtain Torch God's Favor.
- Making a diamond shape out of minecart rails around a 10x10 of torches allows for a cheap, effortless, and 0 damage victory. Just make sure to hammer the rails so the player can circle the torches making use of bumpers and rail intersections as necessary.
Trivia[edit | edit source]
- The Torch God, as well as its reward, was most likely introduced as a response to the controversial "bad torch luck" feature introduced in 22.214.171.124 and removed in 126.96.36.199, which would punish players for using the wrong torch type in a given biome (e.g. using Ice Torches in the Underground Jungle as opposed to Jungle Torches). See Redigit's statement on people using "wrong torches".
- The Torch God was initially discussed on live stream by Pedguin on May 24th 2020 as a way for Redigit to punish players for placing the wrong torch, with Redigit commenting in the chat that he liked the idea.
- The Torch God event is called
HappyFunTorchTimein the game's source code.
History[edit | edit source]
- Desktop 188.8.131.52: Introduced.