Thrown weapons

From Terraria Wiki
Jump to: navigation, search
Desktop versionConsole version Desktop/Console-Only Content: This information applies only to the Desktop and Console versions of Terraria.

Thrown weapons are generally single-use damage-dealing items. Thrown weapons stack in a player's inventory, with one unit being removed from the stack every time it is used to attack, leaving the slot empty when the last has been used. Many thrown weapons are retrievable after being used.

On the Old-gen console version Old-gen console version, Mobile version Mobile version, and 3DS version 3DS version, thrown weapons deal ranged damage, and receive bonuses from items and effects that improve ranged damage, though they do not count as any particular type of ammunition for the purposes of Shroomite armor or similar effects.

On the Desktop version Desktop version and Console version Console version, thrown weapons are a unique damage type, featuring two weapons that deal thrown damage and two sets of armor that improve the stats of thrown weapons. As a result, in this version, thrown weapons do not receive most ranged bonuses. They are still affected by ammo reservation effects and the Frost armor's set bonus.

All thrown weapons are available prior to Hardmode. After this point, they are largely obsolete, though some are replaced by magic and melee weapons that operate in the same ways without being exhaustible.

It should be noted that both Thrown Water and explosives are thrown consumable weapons, however they do not deal thrown damage, nor are they affected by buffs, accessories, or any other factors.

Types[edit | edit source]

Weapons[edit | edit source]

Image Weapon Source Damage Velocity Use Time Ammo Notes
Bone Glove Bone GloveDesktop VersionConsole version Obtained from Skeletron's Treasure Bag in Expert mode. 11 1 16 (Very Fast) BoneBone Projectiles bounce off the ground once
Ale Tosser Ale TosserDesktop Version Dropped by Tavernkeep with a 12.5% (1/8) chance. 20 6.5 38 (Very Slow) AleAle Projectiles have a wide area of effect

Consumables[edit | edit source]

Image Weapon Source Damage Velocity Use Time Notes
Snowball Snowball 1 Snow Block = 15 Snowball 8 Desktop VersionConsole version / 4 Old-gen console versionMobile Version3DS version 7 18 (Very Fast)
Shuriken Shuriken Purchased from the Merchant.
Found in pots and chests.
10 9 14 (Very Fast)
Rotten Egg Rotten Egg Obtained from Goodie Bags during Halloween. 13 9 18 (Very Fast) Desktop VersionConsole versionThis is the only player-wielded weapon in the game that can hurt NPCs.
Throwing Knife Throwing Knife Purchased from the Merchant during Blood Moons.
Found in chests.
12 10 14 (Very Fast)
Poisoned Knife Poisoned Knife 50 Throwing Knife + 1 Vile Powder = 50 Poisoned Knife
50 Throwing Knife + 1 Vicious Powder = 50 Poisoned Knife
14 12 14 (Very Fast) Has a 50% chance to inflict the Poisoned debuff on enemies.
Beenade Beenade Dropped by Queen Bee
1 Grenade + 1 Bee Wax = Beenade
14 6 14 (Very Fast) Once it explodes, it releases bees that attack nearby enemies.
Bone Throwing Knife Bone Throwing KnifeDesktop VersionConsole version 1 Sturdy Fossil = 50 Bone Throwing Knife 14 10 13 (Very Fast)
Star Anise Star AniseDesktop VersionConsole versionOld-gen console versionMobile Version Obtained from Presents during Christmas. 14 12 14 (Very Fast) An upgraded, seasonal version of the shuriken.
Spiky Ball Spiky Ball Dropped by Goblins, purchased from Goblin Tinkerer. 15 5 14 (Very Fast) Stays on the ground for a few seconds, dealing damage to enemies that touch it.
Javelin JavelinDesktop VersionConsole version Dropped by Hoplites. 17 11.5 23 (Fast)
Frost Daggerfish Frost DaggerfishDesktop VersionConsole version Fished in the Snow biome. 17 12.5 12 (Very Fast)
Bone Bone Dropped by Angry Bones, Dark Casters and Cursed Skulls. 20 8 11 (Very Fast)
Molotov Cocktail Molotov CocktailDesktop VersionConsole versionOld-gen console versionMobile Version 5 Ale + 1 Silk + 1 Torch + 1 Pink Gel = 5 Molotov Cocktail Desktop VersionConsole version
10 Ale + 1 Silk + 1 Torch = 10 Molotov Cocktail Old-gen console versionMobile Version3DS version
23 Desktop VersionConsole version / 40 Old-gen console versionMobile Version3DS version 6.5 39 (Very Slow) Strong knockback (7), inflicts the On Fire! debuff.
Bone Javelin Bone JavelinDesktop VersionConsole version 1 Sturdy Fossil = 15 Bone Javelin 29 10 24 (Fast) Can stick to enemies, dealing additional damage for 15 seconds.
Happy Grenade Happy GrenadeDesktop VersionConsole version Dropped (and then sold) by the Party Girl. 30 6 19 (Very Fast)
Grenade Grenade Sold by the Demolitionist.

Found in pots (hardmode) and chests.

60 5.5 44 (Very Slow)
Sticky Grenade Sticky GrenadeDesktop VersionConsole versionOld-gen console versionMobile Version 5 Grenade + 1 Gel = 5 Sticky Grenade 60 5.5 44 (Very Slow)
Bouncy Grenade Bouncy GrenadeDesktop VersionConsole version 2 Grenade + 1 Pink Gel = 2 Bouncy Grenade 65 6.5 39 (Slow)

Armor[edit | edit source]

Desktop versionConsole version Desktop/Console-Only Content: This section's information applies only to the Desktop and Console versions of Terraria.

The following armor sets provide the player specific bonuses to the use of thrown weapons. No such items exist on the Old-gen console version Old-gen console version, Mobile version Mobile version, and 3DS version 3DS version, though items that increase the stats of ranged weapons fill this same purpose there. The Ninja Outfit, while being available on Old-gen console version Old-gen console, Mobile version Mobile, and 3DS version3DS, functions only as vanity.

Armor[edit | edit source]

Appearance Set Source Head Chest Legs Sum Bonuses
Ninja armor.png Ninja armor female.png Ninja armor Dropped by
King Slime
2 4 3 9
  • 15% Increased Throwing Velocity
  • 15% Increased Throwing Damage
  • 10% Increased Throwing critical strike chance
  • Set Bonus : 33% chance to not consume thrown item
Fossil armor.png Fossil armor female.png Fossil armor 75 × Sturdy Fossil 3 6 4 13
  • 20% Increased Throwing Velocity
  • 20% Increased Throwing Damage
  • 15% increased Throwing critical strike chance
  • Set Bonus : 50% chance to not consume thrown item
:bg:Category:Weapon items

:bg:Category:Consumables * :bg:Category:Weapon types

Promotional Content