Timers

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Timers
  • 1 Second Timer.png 3 Second Timer.png 5 Second Timer.png 1 2 Second Timer.png 1 4 Second Timer.png
  • 1 Second Timer (placed).gif 3 Second Timer (placed).gif 5 Second Timer (placed).gif 1 2 Second Timer (placed).gif 1 4 Second Timer (placed).gif
Stack digit 1.png
Statistics
Type
PlaceableYes (1 wide × 1 high)
Rarity00*Rarity level: 0
Buy50 3DS version
Sell10
Timers.png
Deactivated (top) and activated (bottom) timers.

A Timer is a triggering mechanism that periodically sends an activation signal at other mechanisms. There are five different types of timers, which differ in the interval at which the signal is sent: 5 Second Timer, 3 Second Timer, 1 Second Timer, 1/2 Second TimerDesktop and Mobile versions, and 1/4 Second TimerDesktop and Mobile versions.

Timers need to be placed in order to function; they require either a block or a platform beneath them. They are toggled on and off by pressing the Open / Activate button on them. Timers can also be activated and deactivated using other mechanism activation items. For example, a Switch on the same path of wires will toggle a timer on and off. Multiple timers on the same circuit will also repeatedly toggle each other on and off.

On the Desktop version Desktop version and 3DS version 3DS version, timers can be purchased from the Mechanic. On the Console version Console version, Old-gen console version Old-gen console version, and Mobile version Mobile version and additionally on Desktop version Desktop, they can be crafted at an Iron or Lead Anvil.

Variants[edit | edit source]

1 Second Timer
  • 1 Second Timer item sprite
  • 1 Second Timer placed
Auto-use
Stack digit 9.pngStack digit 9.png
Statistics
Type
PlaceableYes (1 wide × 1 high)
Use time15 (Very fast)
TooltipActivates every second
Rarity00*Rarity level: 0
Buy50 Desktop version3DS version
Sell20
Research1 required
3 Second Timer
  • 3 Second Timer item sprite
  • 3 Second Timer placed
Auto-use
Stack digit 9.pngStack digit 9.png
Statistics
Type
PlaceableYes (1 wide × 1 high)
Use time15 (Very fast)
TooltipActivates every 3 seconds
Rarity00*Rarity level: 0
Buy50 Desktop version3DS version
Sell20
Research1 required
5 Second Timer
  • 5 Second Timer item sprite
  • 5 Second Timer placed
Auto-use
Stack digit 9.pngStack digit 9.png
Statistics
Type
PlaceableYes (1 wide × 1 high)
Use time15 (Very fast)
TooltipActivates every 5 seconds
Rarity00*Rarity level: 0
Buy50 Desktop version3DS version
Sell10
Research1 required
1/2 Second Timer
  • 1/2 Second Timer item sprite
  • 1/2 Second Timer placed
Auto-use
Stack digit 9.pngStack digit 9.png
Statistics
Type
PlaceableYes (1 wide × 1 high)
Use time15 (Very fast)
TooltipActivates every half of a second
Rarity00*Rarity level: 0
Buy2
Sell40
Research1 required
1/4 Second Timer
  • 1/4 Second Timer item sprite
  • 1/4 Second Timer placed
Auto-use
Stack digit 9.pngStack digit 9.png
Statistics
Type
PlaceableYes (1 wide × 1 high)
Use time15 (Very fast)
TooltipActivates every fourth of a second
Rarity00*Rarity level: 0
Buy2
Sell40
Research1 required

Crafting[edit | edit source]

Recipes[edit | edit source]

Notes[edit | edit source]

  • If a timer A activates another timer B with the same duration, B will trigger before A (thereby deactivating A before it can trigger again).
    • This allows timers to be chained in sequence into a "timer cascade", to provide a long delay before activating a circuit. Normally, only the last timer in the chain will continue repeating; a timer cascade can be made to repeat their combined delay (and prevent the last timer from continuing) by having the last timer in the chain reactivate the first one.
  • Exiting a world and re-entering it resets all timers to their inactive state.
  • The Crab Engine and Bird Engine methods can be used to produce a similar effect at faster intervals.
  • Timers are considered background objects when placed, so they do not block any creatures from passing through them.
  • On the 3DS version 3DS version, timers are bought from the Mechanic due to the fact that watches are unobtainable in this version.

History[edit | edit source]

  • Desktop 1.4.1: All timers can now also be bought from the Mechanic.
  • Mobile 1.3.0.7:
    • No longer sold by the Mechanic.
    • Re-added crafting recipes.