We are currently performing an upgrade to our software. This upgrade will bring MediaWiki from version 1.31 to 1.33. While the upgrade is being performed on your wiki it will be in read-only mode. For more information check here.
|Type||Armor • Set|
|Set Bonus||Become immune after striking an enemy|
|Buff tooltip||You will dodge the next attack|
|Duration||30 / 20 seconds|
- Internal Buff ID: 59
The Titanium armor set is an armor set crafted from Titanium Bars, and is the alternative to Adamantite armor. Like many Hardmode armors, it has three different headgear/helmet options, allowing the player to focus on magical, melee, or ranged combat. Crafting a one-helmet set requires 59 Titanium Bars, made from 295 Titanium Ore. Crafting all five pieces requires 85 Titanium Bars or 425 Titanium Ore.
When the full set is equipped, striking an enemy with a melee, ranged, or magic weapon, or having an enemy be hit by one of your summons, will grant a buff called Shadow Dodge. This buff remains active for 30 / 20 seconds and grants you 2 seconds of invulnerability the next time you otherwise would take damage. The buff also has an internal cooldown of 30 seconds, meaning it cannot be activated less than thirty seconds after the buff was last granted.
While Shadow Dodge is active it will also create two semi-transparent clones of the player on either side of the player's current position. They will mimic any character sprite actions you make and are merely a visual indicator of when you have the buff.
Shadow Dodge may be deactivated at any time by right-clicking the buff icon.
Set[edit | edit source]
Helmet variants[edit | edit source]
Crafting[edit | edit source]
Recipes[edit | edit source]
Used in[edit | edit source]
Notes[edit | edit source]
- The clones will copy all aspects of the player but the face, including armor, colors, weapons, accessories, and hooks.
- The length of invincibility is affected by the Cross Necklace and any item made from it.
- This effect will also block fall damage, but will not prevent debuffs such as poison from dart traps.
- Most dyes don't affect the color of this armor much, with a few exceptions like Intense Rainbow Dye.
- The high stats of this armor along with its Shadow Dodge ability makes this armor last well for the rest of the game up until late to the endgame Hardmode.
- If wearing a vanity item or another armor piece in the Helmet social slot, the shadow dodge clones will be missing a head.
- The armor bonus is also activated if Fallen Stars or minions hit nearby Critters or Enemies.
- On the Old-gen console version, Dragon armor, Spectral armor, and Titan armor can be crafted with Titanium armor pieces. However the , effectively being equivalent to Console 1.02, offers no such substitution.
Tips[edit | edit source]
- The Titanium armor can be taken in consideration when choosing equipment for the Dungeon Guardian fight: While Shadow Dodge is active, it is possible to survive one (otherwise lethal) hit.
History[edit | edit source]
- Desktop 22.214.171.124: Internal cooldown of Shadow Dodge passed from 20 to 30 seconds.
- Desktop 1.2.3:
- Bar requirement slightly increased.
- Fixed exploit where shadow dodge buff wouldn't be removed if its the last buff in a full buff list.
- Desktop 1.2.2: Fixed a bug involving having a large number of buffs causing the player to become invincible. (Buff slots were increased fixing the bug)
- Desktop 1.2.1: Updated female sprite.
- Desktop 1.2: Introduced.
- Console 1.09: Dragon armor, Spectral armor, and Titan armor can now be crafted with Titanium armor pieces.
- Mobile 1.2.11964 Easter Update: Dragon armor, Spectral armor, and Titan armor can now be crafted with Orichalcum, Palladium, or Titanium armor pieces.