Traveling Merchant

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Desktop versionConsole versionOld-gen console versionMobile version Desktop/Console/Old-gen console/Mobile-Only Content: This information applies only to the Desktop, Console, Old-gen console, and Mobile versions of Terraria.
Traveling Merchant
Traveling Merchant.png
Statistics
TypeNPC
AI TypePassive AI
Damage10
Max Life250
Defense15
KB Resist50%
Map Icon Traveling Merchant.png
Map Icon

The Traveling Merchant is a unique NPC vendor who randomly visits the player's town for one day. His inventory is randomized and different every visit, selling 4-10 / 4-11 (average 5.5 / 6) different items listed below.

In order for the Traveling Merchant to spawn, at least 2 other NPCs must already be present. The Guide counts as one of these, but the Old Man and Skeleton Merchant don't. He won't spawn during Events (except Rain, Old One's Army and Slime Rain). He does not require his own House in order to spawn, and will instead spawn near existing NPCs, spending the day walking around near them.

Once the criteria are met, the Traveling Merchant has a 22% chance of spawning each day, appearing at a random time between 4:30 AM and 12 PM. He stays for only one day at a time, after which he leaves at 6:00 PM. He despawns if the world is vacated before that time.

Desktop VersionConsole VersionIf threatened by enemies, the Traveling Merchant will defend himself with a Revolver. Once Hardmode begins, he upgrades to a Pulse Bow.

Items sold[edit | edit source]

Inventory
Item Cost Availability

SakeSakeDesktop VersionConsole VersionOld-gen console versionMobile Version 5 Silver Coin 3% chance
PhoPhoDesktop VersionConsole VersionOld-gen console versionMobile Version 30 Silver Coin 3% chance
Pad ThaiPad ThaiDesktop VersionConsole VersionOld-gen console versionMobile Version 20 Silver Coin 3% chance
Ultrabright TorchUltrabright TorchDesktop VersionConsole VersionOld-gen console versionMobile Version 3 Silver Coin 1.5% chance
Ammo BoxAmmo BoxDesktop VersionConsole VersionOld-gen console versionMobile Version 15 Gold Coin 1% chance
Magic HatMagic HatDesktop VersionConsole VersionOld-gen console versionMobile Version 3 Gold Coin 1% chance
Gypsy RobeGypsy RobeDesktop VersionConsole VersionOld-gen console versionMobile Version 2 Gold Coin 1% chance
GiGiDesktop VersionConsole VersionOld-gen console versionMobile Version 2 Gold Coin 1% chance
Celestial MagnetCelestial MagnetDesktop VersionConsole VersionOld-gen console versionMobile Version 15 Gold Coin 0.66% chance
DPS MeterDPS MeterDesktop VersionConsole Version 5 Gold Coin 3% chance
Lifeform AnalyzerLifeform AnalyzerDesktop VersionConsole Version 5 Gold Coin 3% chance
StopwatchStopwatchDesktop VersionConsole Version 5 Gold Coin 3% chance
Paint SprayerPaint SprayerDesktop VersionConsole VersionOld-gen console versionMobile Version 10 Gold Coin 1.5% chance
Brick LayerBrick LayerDesktop VersionConsole VersionOld-gen console versionMobile Version 10 Gold Coin 1.5% chance
Portable Cement MixerPortable Cement MixerDesktop VersionConsole VersionOld-gen console versionMobile Version 10 Gold Coin 1.5% chance
Extendo GripExtendo GripDesktop VersionConsole VersionOld-gen console versionMobile Version 10 Gold Coin 1.5% chance
PresseratorPresseratorDesktop Version 10 Gold Coin 1.5% chance
Black CounterweightBlack CounterweightDesktop VersionConsole Version 5 Gold Coin 0.5% chance
Yellow CounterweightYellow CounterweightDesktop VersionConsole Version 5 Gold Coin 0.66% chance
Sitting Duck's Fishing PoleSitting Duck's Fishing PoleDesktop VersionConsole VersionOld-gen console versionMobile Version 35 Gold Coin 0.66% chance
KatanaKatanaDesktop VersionConsole VersionOld-gen console versionMobile Version 4 Gold Coin 1.5% chance
Code 1Code 1Desktop VersionConsole Version 5 Gold Coin 1.5% chance after defeating
the Eye of Cthulhu
RevolverRevolverDesktop VersionConsole VersionOld-gen console versionMobile Version 10 Gold Coin 1% chance after smashing
a Shadow Orb or Crimson Heart
GatligatorGatligatorDesktop VersionConsole VersionOld-gen console versionMobile Version 35 Gold Coin 0.5% chance during hardmode
Code 2Code 2Desktop VersionConsole Version 25 Gold Coin 1.5% chance after defeating
any Mechanical Boss
Pulse BowPulse BowDesktop VersionConsole VersionOld-gen console versionMobile Version 45 Gold Coin 0.66% chance
after defeating Plantera
Red Team BlockRed Team BlockDesktop Version 1 Silver Coin 3% chance
Red Team PlatformRed Team PlatformDesktop Version 1 Silver Coin When Selling Red Team Blocks
Yellow Team BlockYellow Team BlockDesktop Version 1 Silver Coin 3% chance
Yellow Team PlatformYellow Team PlatformDesktop Version 1 Silver Coin When Selling Yellow Team Blocks
Green Team BlockGreen Team BlockDesktop Version 1 Silver Coin 3% chance
Green Team PlatformGreen Team PlatformDesktop Version 1 Silver Coin When Selling Green Team Blocks
Blue Team BlockBlue Team BlockDesktop Version 1 Silver Coin 3% chance
Blue Team PlatformBlue Team PlatformDesktop Version 1 Silver Coin When Selling Blue Team Blocks
Pink Team BlockPink Team BlockDesktop Version 1 Silver Coin 3% chance
Pink Team PlatformPink Team PlatformDesktop Version 1 Silver Coin When Selling Pink Team Blocks
White Team BlockWhite Team BlockDesktop Version 1 Silver Coin 3% chance
White Team PlatformWhite Team PlatformDesktop Version 1 Silver Coin When Selling White Team Blocks
Diamond RingDiamond RingDesktop VersionConsole VersionOld-gen console versionMobile Version 2 Platinum Coin 0.66% chance
Inventory
Item Cost Availability

Angel HaloAngel Halo 40 Gold Coin 0.33% chance
FezFez 3 Gold Coin 50 Silver Coin 1% chance
Winter CapeWinter Cape 5 Gold Coin 0.66% chance
Red CapeRed Cape 5 Gold Coin 0.66% chance
Crimson CloakCrimson Cloak 5 Gold Coin 0.66% chance
Mysterious CapeMysterious Cape 5 Gold Coin 0.66% chance
KimonoKimono 1 Gold Coin 0.5% chance
Water GunWater Gun 1 Gold Coin 50 Silver Coin 0.66% chance
Companion CubeCompanion Cube 5 Platinum Coin 0.66% chance
ChaliceChalice 50 Silver Coin 3% chance
Arcane Rune WallArcane Rune Wall 2 Silver Coin 50 Copper Coin 0.5% chance
Fancy DishesFancy Dishes 20 Silver Coin 3% chance
Dynasty WoodDynasty Wood 50 Copper Coin 3% chance
Red Dynasty ShinglesRed Dynasty Shingles 50 Copper Coin When selling Dynasty Wood
Blue Dynasty ShinglesBlue Dynasty Shingles 50 Copper Coin When selling Dynasty Wood
Zebra SkinZebra Skin 1 Gold Coin 1% chance
Leopard SkinLeopard Skin 1 Gold Coin 1% chance
Tiger SkinTiger Skin 1 Gold Coin 1% chance
Castle MarsbergCastle Marsberg 3 Gold Coin 1.5% chance after defeating
Martian Madness
Martia LisaMartia Lisa 2 Gold Coin 1.5% chance after defeating
Martian Madness
The Truth Is Up ThereThe Truth Is Up There 2 Gold Coin 1.5% chance after defeating
Martian Madness
Not a Kid, nor a SquidNot a Kid, nor a Squid 3 Gold Coin 1.5% chance after defeating
Moon Lord
AcornsAcorns 50 Silver Coin 1.5% chance
during Christmas
Cold SnapCold Snap 50 Silver Coin 1.5% chance
during Christmas
Cursed SaintCursed Saint 50 Silver Coin 1.5% chance
during Christmas
SnowfellasSnowfellas 50 Silver Coin 1.5% chance
during Christmas
The SeasonThe Season 50 Silver Coin 1.5% chance
during Christmas
Dragon MaskDragon Mask 50 Gold Coin Console version only, ??% chance
Dragon BreastplateDragon Breastplate 1 Platinum Coin Console version only, ??% chance
Dragon GreavesDragon Greaves 75 Gold Coin Console version only, ??% chance
Titan HelmetTitan Helmet 50 Gold Coin Console version only, ??% chance
Titan MailTitan Mail 1 Platinum Coin Console version only, ??% chance
Titan LeggingsTitan Leggings 75 Gold Coin Console version only, ??% chance
Spectral HeadgearSpectral Headgear 50 Gold Coin Console version only, ??% chance
Spectral ArmorSpectral Armor 1 Platinum Coin Console version only, ??% chance
Spectral SubligarSpectral Subligar 75 Gold Coin Console version only, ??% chance

Names[edit | edit source]

The Traveling Merchant may have any of the following names:

  • Abraham
  • Aedan
  • Aphraim
  • Bohemas
  • Eladon
  • Gallius
  • Llewellyn
  • Mercer
  • Rawleigh
  • Riley
  • Romeo
  • Shipton
  • Willy

Notes[edit | edit source]

  • The actual "roll" to spawn the Traveling Merchant is not performed once-per-day as a Goblin Invasion or any other Event is determined. Rather, the roll is performed once per in-game second for the first half of each day. There are 60 in-game seconds per 1 real-world second.
    • For each in-game second of the first half of each day (4:30am – 12:00pm = 7.5 hours = 27,000 seconds), there is a 1 in 108,000 chance to spawn the Traveling Merchant. Thus, the Traveling Merchant has a: 1-(1-1/108000)^27000 = 0.2212001339 or 22.12% chance of arriving each day.
    • This means that if you want a specific item from the Traveling Merchant but he arrived without that particular item you can simply kill him and there's a chance that another merchant may spawn if you killed him before 12:00pm. An easy way to kill him (and any other friendly NPC) is with a Boulder if you already got the Goblin Tinkerer (you need the Tinkerer's Workshop to craft it), otherwise your best option is killing him with Lava. (Rotten Eggs may work although they’re not that effective.)
  • The Traveling Merchant departs by simply disappearing while off-screen. If the player keeps him on-screen during the time when he would normally depart, he will remain until he is off-screen again. If he is kept on-screen until dawn, he will not depart until he is off-screen the following evening. This does NOT, however, change his inventory.
  • The Traveling Merchant does not leave during Events.

Quotes[edit | edit source]

  • "Combination hookah and coffee maker! Also makes julienne fries!"
  • "A thrift shop? No, I am only selling the highest quality items on the market."
  • "I don't refund for "buyer's remorse..." Or for any other reason, really."
  • "If you're looking for junk, you've come to the wrong place."
  • "I sell wares from places that might not even exist!"
  • "Hmm, you look like you could use an Angel Statue! They slice, and dice, and make everything nice!"
  • "Come and have a look! One pound fish! Very very good! One pound fish!"
  • "Buy now, and get free shipping!"
  • "You want two penny farthings!? Make it one and we have a deal."

When Guide is present:

  • "Meet me behind [Name of Guide]'s house in about three hours, I think I have something you will find very appealing."

When Clothier is present:

  • "I only sell what I can get. [Name of Clothier] keeps hounding me for exotic clothing."

When Merchant is present:

  • "That [Name of Merchant], he really has no appreciation for a really good deal."

During a Party

  • "Many say that parties give you the richest of memories. So buy something and make this memory rich!"

Trivia[edit | edit source]

  • Many of the things he sells are of Asian origin, often from the Qing dynasty.
    • Many of his wares may be a reference to the East India Company, and to the goods that were brought to Europe during the age of discovery in general.
  • The name Willy is most likely a reference to the play, "Death of a Salesman", by Arthur Miller, where the main character is Willy Loman, a traveling salesman.
  • His quote, "Come and have a look! One pound fish! Very very good! One pound fish!" is a reference to One Pound Fish Man.
  • The quote "Combination hookah and coffee maker! Also makes julienne fries!" is a reference to Aladdin (1992 Disney film).

See also[edit | edit source]

History[edit | edit source]

  • Desktop 1.2.3.1: The Traveling Merchant can no longer spawn in Lava. Fixed bug where Queen/King Statues didn't teleport the Stylist and Traveling Merchant, respectively.
  • Console 1.0.933.1: Now sells many new items, including yoyos, accessories, and paintings. (Xbox One)
  • Console 1.0.750.0: Now sells many new items, including yoyos, accessories, and paintings. (PS4)
  • Console 1.08: Added Capes (Winter, Mysterious, and Red Capes and Crimson Cloak) and Diamond Ring.
  • Console 1.07: Introduced with vendor items up to Desktop 1.2.4.1, except the Angel Halo, Capes, and Diamond Ring.