Traveling Merchant

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Desktop versionConsole versionOld-gen console versionMobile version Desktop/Console/Old-gen console/Mobile-Only Content: This information applies only to the Desktop, Console, Old-gen console, and Mobile versions of Terraria.
Traveling Merchant
Traveling Merchant.png
Statistics
Type
AI TypePassive AI
Damage10
Max Life250
Defense15
KB Resist50%
Drops
Map Icon Traveling Merchant.png
Map Icon

The Traveling Merchant is a unique NPC vendor who randomly visits the player's town for one day. His inventory is randomized and different every visit, selling 4–10 / 4–11 (average 5.47 / 5.97; see below for details) different items listed below.

In order for the Traveling Merchant to spawn, at least 2 other NPCs must already be present. The Guide counts as one of these, but the Old Man and Skeleton MerchantDesktop VersionConsole VersionMobile Version do not. He will not spawn during events (except Rain, Old One's ArmyDesktop VersionConsole Version and Slime RainDesktop VersionConsole VersionMobile Version). He does not require his own house in order to spawn, and will instead spawn next to NPCs, spending the day walking around them.

Once the criteria are met, the Traveling Merchant has a 22.12% chance of spawning each day, appearing at a random time between 4:30 AM and 12:00 PM. He leaves the same day at 6:00 PM, but can only do so once he is off-screen. He despawns if the world is vacated after that time.

Desktop VersionConsole VersionMobile Version If threatened by enemies, the Traveling Merchant will defend himself with a Revolver. Once Hardmode begins, he upgrades to a Pulse Bow.

Items sold[edit | edit source]

Due to elaborate randomizer functions and dependencies upon several variables, it is nearly impossible to state an exact chance of an item being sold by the Traveling Merchant.[1] However, it is possible to group them in six rarity "slots", ranging from "Common" to "Extraordinarily Rare". Note that these slots do not correspond to the Traveling Merchant's shop inventory slots – it is possible that all sold items are from only one slot. They are only meant to provide a rough, comparative estimate of an item's rarity.

Within the slots, items higher in the list below have a marginally higher chance of being sold, e.g., the Companion CubeDesktop VersionConsole Version is sold slightly more often than the Water Gun (on average), because it is higher in the list.

Common[edit | edit source]

Inventory – Common items (slot 1/6)
Item Cost Availability

StopwatchStopwatchDesktop VersionConsole VersionMobile Version 50000*5 Gold Coin.png
Lifeform AnalyzerLifeform AnalyzerDesktop VersionConsole VersionMobile Version 50000*5 Gold Coin.png
DPS MeterDPS MeterDesktop VersionConsole VersionMobile Version 50000*5 Gold Coin.png
Pink Team BlockPink Team BlockDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Only selling one color
of Team Blocks at maximum
Pink Team PlatformPink Team PlatformDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Always when selling
Pink Team Blocks
Yellow Team BlockYellow Team BlockDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Only selling one color
of Team Blocks at maximum
Yellow Team PlatformYellow Team PlatformDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Always when selling
Yellow Team Blocks
Green Team BlockGreen Team BlockDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Only selling one color
of Team Blocks at maximum
Green Team PlatformGreen Team PlatformDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Always when selling
Green Team Blocks
Blue Team BlockBlue Team BlockDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Only selling one color
of Team Blocks at maximum
Blue Team PlatformBlue Team PlatformDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Always when selling
Blue Team Blocks
Red Team BlockRed Team BlockDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Only selling one color
of Team Blocks at maximum
Red Team PlatformRed Team PlatformDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Always when selling
Red Team Blocks
White Team BlockWhite Team BlockDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Only selling one color
of Team Blocks at maximum
White Team PlatformWhite Team PlatformDesktop VersionConsole Version 100*1 Silver Coin.png
Console version No value
Always when selling
White Team Blocks
Dynasty WoodDynasty WoodDesktop VersionConsole VersionOld-gen console versionMobile Version 50*50 Copper Coin.png
Red Dynasty ShinglesRed Dynasty ShinglesDesktop VersionConsole VersionOld-gen console versionMobile Version 50*50 Copper Coin.png Always when selling
Dynasty Wood
Blue Dynasty ShinglesBlue Dynasty ShinglesDesktop VersionConsole VersionOld-gen console versionMobile Version 50*50 Copper Coin.png Always when selling
Dynasty Wood
Fancy DishesFancy DishesDesktop VersionConsole VersionOld-gen console versionMobile Version 2000*20 Silver Coin.png
ChaliceChaliceDesktop VersionConsole VersionOld-gen console versionMobile Version 5000*50 Silver Coin.png
Zebra SkinZebra SkinDesktop VersionConsole VersionOld-gen console versionMobile Version 10000*1 Gold Coin.png Only selling one type
of animal skin at maximum
Leopard SkinLeopard SkinDesktop VersionConsole VersionOld-gen console versionMobile Version 10000*1 Gold Coin.png Only selling one type
of animal skin at maximum
Tiger SkinTiger SkinDesktop VersionConsole VersionOld-gen console versionMobile Version 10000*1 Gold Coin.png Only selling one type
of animal skin at maximum
PhoPhoDesktop VersionConsole VersionOld-gen console versionMobile Version 3000*30 Silver Coin.png
Pad ThaiPad ThaiDesktop VersionConsole VersionOld-gen console versionMobile Version 2000*20 Silver Coin.png
SakeSakeDesktop VersionConsole VersionOld-gen console versionMobile Version 500*5 Silver Coin.png

Uncommon[edit | edit source]

Inventory – Uncommon items (slot 2/6)
Item Cost Availability

Ultrabright TorchUltrabright TorchDesktop VersionConsole VersionOld-gen console versionMobile Version 300*3 Silver Coin.png
KatanaKatanaDesktop VersionConsole VersionOld-gen console versionMobile Version 40000*4 Gold Coin.png
PresseratorPresseratorDesktop VersionConsole Version 100000*10 Gold Coin.png
Portable Cement MixerPortable Cement MixerDesktop VersionConsole VersionOld-gen console versionMobile Version 100000*10 Gold Coin.png
Paint SprayerPaint SprayerDesktop VersionConsole VersionOld-gen console versionMobile Version 100000*10 Gold Coin.png
Extendo GripExtendo GripDesktop VersionConsole VersionOld-gen console versionMobile Version 100000*10 Gold Coin.png
Brick LayerBrick LayerDesktop VersionConsole VersionOld-gen console versionMobile Version 100000*10 Gold Coin.png

Rare[edit | edit source]

Inventory – Rare items (slot 3/6)
Item Cost Availability

The SeasonThe SeasonDesktop VersionConsole VersionMobile Version 5000*50 Silver Coin.png During Christmas
SnowfellasSnowfellasDesktop VersionConsole VersionMobile Version 5000*50 Silver Coin.png During Christmas
Cold SnapCold SnapDesktop VersionConsole VersionMobile Version 5000*50 Silver Coin.png During Christmas
Cursed SaintCursed SaintDesktop VersionConsole VersionMobile Version 5000*50 Silver Coin.png During Christmas
AcornsAcornsDesktop VersionConsole VersionMobile Version 5000*50 Silver Coin.png During Christmas
The Truth Is Up ThereThe Truth Is Up ThereDesktop VersionConsole VersionMobile Version 20000*2 Gold Coin.png After defeating
Martian Madness
Martia LisaMartia LisaDesktop VersionConsole VersionMobile Version 20000*2 Gold Coin.png After defeating
Martian Madness
Castle MarsbergCastle MarsbergDesktop VersionConsole VersionMobile Version 20000*2 Gold Coin.png After defeating
Martian Madness
Not a Kid, nor a SquidNot a Kid, nor a SquidDesktop VersionConsole VersionMobile Version 30000*3 Gold Coin.png After defeating
Moon Lord
Code 2Code 2Desktop VersionConsole VersionMobile Version 250000*25 Gold Coin.png After defeating
any mechanical boss
Code 1Code 1Desktop VersionConsole VersionMobile Version 50000*5 Gold Coin.png After defeating
the Eye of Cthulhu
GiGiDesktop VersionConsole VersionOld-gen console versionMobile Version 20000*2 Gold Coin.png
Gypsy RobeGypsy RobeDesktop VersionConsole VersionOld-gen console versionMobile Version 35000*3 Gold Coin.png 50 Silver Coin.png Desktop VersionConsole VersionMobile Version
20000*2 Gold Coin.png Old-gen console version3DS Version
Magic HatMagic HatDesktop VersionConsole VersionOld-gen console versionMobile Version 30000*3 Gold Coin.png
FezFezDesktop VersionConsole VersionOld-gen console versionMobile Version 35000*3 Gold Coin.png 50 Silver Coin.png
Ammo BoxAmmo BoxDesktop VersionConsole VersionOld-gen console versionMobile Version 150000*15 Gold Coin.png
RevolverRevolverDesktop VersionConsole VersionOld-gen console versionMobile Version 100000*10 Gold Coin.png After smashing a
Shadow Orb/Crimson Heart

Very Rare[edit | edit source]

Inventory – Very rare items (slot 4/6)
Item Cost Availability

Companion CubeCompanion CubeDesktop VersionConsole Version 5000000*5 Platinum Coin.png
Sitting Duck's Fishing PoleSitting Duck's Fishing PoleDesktop VersionConsole VersionOld-gen console versionMobile Version 350000*35 Gold Coin.png
Winter CapeWinter CapeDesktop VersionConsole VersionOld-gen console versionMobile Version 50000*5 Gold Coin.png
Red CapeRed CapeDesktop VersionConsole VersionOld-gen console versionMobile Version 50000*5 Gold Coin.png
Mysterious CapeMysterious CapeDesktop VersionConsole VersionOld-gen console versionMobile Version 50000*5 Gold Coin.png
Crimson CloakCrimson CloakDesktop VersionConsole VersionOld-gen console versionMobile Version 50000*5 Gold Coin.png
Diamond RingDiamond RingDesktop VersionConsole VersionOld-gen console versionMobile Version 2000000*2 Platinum Coin.png
Celestial MagnetCelestial MagnetDesktop VersionConsole VersionOld-gen console versionMobile Version 150000*15 Gold Coin.png
Water GunWater GunDesktop VersionConsole VersionOld-gen console versionMobile Version 15000*1 Gold Coin.png 50 Silver Coin.png
Pulse BowPulse BowDesktop VersionConsole VersionOld-gen console versionMobile Version 450000*45 Gold Coin.png After
defeating Plantera
Yellow CounterweightYellow CounterweightDesktop VersionConsole VersionMobile Version 50000*5 Gold Coin.png

Extremely Rare[edit | edit source]

Inventory – Extremely rare items (slot 5/6)
Item Cost Availability

Arcane Rune WallArcane Rune WallDesktop VersionConsole VersionOld-gen console versionMobile Version 250*2 Silver Coin.png 50 Copper Coin.png
KimonoKimonoDesktop VersionConsole VersionOld-gen console versionMobile Version 10000*1 Gold Coin.png
GatligatorGatligatorDesktop VersionConsole VersionOld-gen console versionMobile Version 350000*35 Gold Coin.png During Hardmode
Black CounterweightBlack CounterweightDesktop VersionConsole VersionMobile Version 50000*5 Gold Coin.png

Extraordinarily Rare[edit | edit source]

Inventory – Extraordinarily rare items (slot 6/6)
Item Cost Availability

Angel HaloAngel HaloDesktop VersionConsole VersionOld-gen console versionMobile Version 400000*40 Gold Coin.png

Others[edit | edit source]

Inventory – Others
Item Cost Availability

Dragon MaskDragon Mask 500000*50 Gold Coin.png Console version 0.05% chance
Dragon BreastplateDragon Breastplate 1000000*1 Platinum Coin.png Console version When selling Dragon Mask
Dragon GreavesDragon Greaves 750000*75 Gold Coin.png Console version When selling Dragon Mask
Titan HelmetTitan Helmet 500000*50 Gold Coin.png Console version 0.05% chance
Titan MailTitan Mail 1000000*1 Platinum Coin.png Console version When selling Titan Helmet
Titan LeggingsTitan Leggings 750000*75 Gold Coin.png Console version When selling Titan Helmet
Spectral HeadgearSpectral Headgear 500000*50 Gold Coin.png Console version 0.05% chance
Spectral ArmorSpectral Armor 1000000*1 Platinum Coin.png Console version When selling Spectral Headgear
Spectral SubligarSpectral Subligar 750000*75 Gold Coin.png Console version When selling Spectral Headgear

Number of sold items[edit | edit source]

The following tables list the chances of the numbers of items sold by the Traveling Merchant.[1] Only "base" items are counted, i.e., Dynasty Shingles and Team Platforms are excluded from this number, since they are always sold together with their "base" items Dynasty Wood or Team Block, respectively.

Normal mode
Number of
"base" items
Chance
4 19.87% (3255/16384)
5 31.29% (5127/16384)
6 33.22% (16327/49152)
7 13.46% (1103/8192)
8 2.04% (1003/49152)
9 0.12% (19/16384)
10 0.002% (1/49152)
Expert modeDesktop VersionConsole VersionMobile Version
Number of
"base" items
Chance
4 9.93% (3255/32768)
5 25.58% (4191/16384)
6 32.26% (7927/24576)
7 23.34% (22945/98304)
8 7.75% (7621/98304)
9 1.08% (265/24576)
10 0.06% (29/49152)
11 0.001% (1/98304)

These chances reveal that the average number of sold "base" items is 5.47 / 5.97.

Notes[edit | edit source]

  • The actual "roll" to spawn the Traveling Merchant is not performed once-per-day like a Goblin Army or how any other events are determined. Instead, the roll is performed every tick[2].
    • For each tick of the first half of each day (4:30 AM – 12:00 PM = 7.5 hours = 27,000 ticks), there is a 1 in 108,000 chance to spawn the Traveling Merchant. Thus, the Traveling Merchant has a: 1-(1-1/108000)^27000 = 0.2212001339 ≈ 22.12% chance of arriving each day.
    • This means that if a specific item from the Traveling Merchant is desired but he arrived without that particular item and it is before 12:00 PM in-game, he can be killed for a chance of another Traveling Merchant spawning.
  • The Traveling Merchant departs by simply disappearing while off-screen. If the player keeps him on-screen during the time when he would normally depart, he will remain until he is off-screen again. If he is kept on-screen until dawn, he will not depart until he is off-screen after 6:00 PM the following evening. This does not, however, change his inventory.
  • The Traveling Merchant does not leave during events.

Names[edit | edit source]

The Traveling Merchant may have any of the following names:

  • Abraham
  • Aedan
  • Aphraim
  • Bohemas
  • Eladon
  • Gallius
  • Llewellyn
  • Mercer
  • Rawleigh
  • Riley
  • Romeo
  • Shipton
  • Willy

Quotes[edit | edit source]

  • "Hmm, you look like you could use an Angel Statue! They slice, and dice, and make everything nice!"
  • "I don't refund for "buyer's remorse..." Or for any other reason, really."
  • "Buy now and get free shipping!"
  • "I sell wares from places that might not even exist!"
  • "You want two penny farthings!? Make it one and we have a deal."
  • "Combination hookah and coffee maker! Also makes julienne fries!"
  • "Come and have a look! One pound fish! Very, very good! One pound fish!"
  • "If you're looking for junk, you've come to the wrong place."
  • "A thrift shop? No, I am only selling the highest quality items on the market."

When Guide is present:

  • "Meet me behind <name of Guide>'s house in about three hours, I think I have something you will find very appealing."

When Merchant is present:

  • "That <name of Merchant>, he really has no appreciation for a really good deal."

When Clothier is present:

  • "I sell only what I can get. <Name of Clothier> keeps hounding me for exotic clothing."

During a PartyDesktop VersionConsole Version:

  • "Many say that parties give you the richest of memories. So buy something and make this memory rich!"

Trivia[edit | edit source]

  • Many of the things he sells are of Asian origin, often from the Qing dynasty.
    • Many of his wares may be a reference to the East India Company, and to the goods that were brought to Europe during the age of discovery in general.
  • The name Willy is most likely a reference to the 1949 play Death of a Salesman written by American playwright Arthur Miller, where the main character is Willy Loman, a traveling salesman.
  • His quote "Come and have a look! One pound fish! Very, very good! One pound fish!" is a reference to the Pakistani trader and recording artist Muhammad Shahid Nazir, also known as One Pound Fish Man, who found fame as an internet sensation for his viral video "One Pound Fish".
  • The quote "Combination hookah and coffee maker! Also makes julienne fries!" is a reference to the 1992 American animated musical fantasy film Aladdin.
  • His quote "Hmm, you look like you could use an Angel Statue! They slice, and dice, and make everything nice!" is a reference to the moving angel statues in the British science fiction television series Doctor Who.
  • Along with the Cyborg, the Traveling Merchant is the only NPC to sell a new item post-Moon Lord, which is Not a Kid, nor a Squid.

See also[edit | edit source]

History[edit | edit source]

  • Desktop 1.2.3.1: The Traveling Merchant can no longer spawn in lava. Fixed bug where Queen/King Statues did not teleport the Stylist and Traveling Merchant, respectively.
  • Console 1.0.933.1: Now sells many new items, including yoyos, accessories, and paintings. (Xbox One)
  • Console 1.0.750.0: Now sells many new items, including yoyos, accessories, and paintings. (PS4)
  • Console 1.08: Added Capes (Winter, Mysterious, and Red Capes and Crimson Cloak) and Diamond Ring.
  • Console 1.07: Introduced with vendor items up to Desktop 1.2.4.1, except the Angel Halo, Capes, and Diamond Ring.

References[edit | edit source]

  1. 1.0 1.1 Information taken from the Desktop version Desktop 1.3.5.3 source code, function SetupTravelShop() in Terraria.Chest.cs.
  2. A tick is a time unit countable by the software. Most of Terraria's updating logic happens every tick. A tick has the length of 1/60th of a second, hence there are 60 ticks in a second and 3600 ticks in a minute.