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True Night's Edge

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True Night's Edge
  • True Night's Edge item sprite
Stack digit 1.png
Statistics
Type
Damage105 Desktop VersionConsole VersionMobile Version / 95 Old-gen console version3DS VersionMelee
Knockback4.75 (Average)
Critical chance4%
Use time26 Average
Velocity10
Extra updates0
RarityRarity level: 8
Sell100000*10 Gold Coin.png
Projectile created
  • Night Beam
    Night Beam
Animation of the True Night's Edge. Notice its inability to pierce.

The True Night's Edge is a Hardmode sword. It has the highest base damage of any pre-Plantera sword. It is also a stronger version of the Night's Edge, doing more damage and firing a glowing, spinning, green sword projectile called "Night Beam" in the direction of the cursor. Because this ability has a short cooldown, not every swing of the sword launches a Night Beam. The True Night's Edge is one of the ingredients necessary to craft the Terra Blade.

3DS Version Unlike the Night's Edge, the True Night's Edge is capable of autoswing.

Its best modifier is Legendary.

Crafting[edit | edit source]

Recipe[edit | edit source]

Crafting tree[edit | edit source]

ObsidianObsidian
( Water + Lava )
HellstoneHellstone × 3
( Underworld )
Demonite OreDemonite Ore × 3 Desktop VersionConsole VersionMobile Version
4 Old-gen console version3DS Version

( Eye of Cthulhu Eater of Worlds )
Crimtane OreCrimtane Ore × 3 Desktop VersionConsole VersionMobile Version
4 Old-gen console version3DS Version

( Eye of Cthulhu Brain of Cthulhu )
Jungle SporesJungle Spores × 12
( Underground Jungle Jungle Spores )
StingerStinger × 12 Desktop VersionConsole VersionMobile Version
15 Old-gen console version3DS Version

( Hornet Spiked Jungle Slime )
HellforgeFurnaceFurnace
Gold Chest Golden Lock Box
( Golden Key )
Hellstone BarHellstone Bar × 20Demonite BarDemonite Bar × 10Crimtane BarCrimtane Bar × 10
Iron Anvil / Lead AnvilIron Anvil / Lead AnvilIron Anvil / Lead AnvilIron Anvil / Lead Anvil
Blade of GrassBlade of GrassMuramasaMuramasaFiery GreatswordFiery GreatswordLight's BaneLight's BaneorBlood ButchererBlood Butcherer
Broken Hero SwordBroken Hero Sword
( Mothron
Desktop VersionConsole VersionMobile Version
/ Frankenstein Swamp Thing
Old-gen console version3DS Version
)
Demon Altar / Crimson Altar
Night's EdgeNight's Edge
Mythril Anvil / Orichalcum Anvil
True Night's EdgeTrue Night's Edge

Used in[edit | edit source]

Notes[edit | edit source]

  • Due to their similar properties and counterpart characteristics, the True Night's Edge can be compared to the True Excalibur:
    • The True Night's Edge does Desktop VersionConsole VersionMobile Version 59% (Old-gen console version3DS Version 30%) more damage, but is only 63% as fast. The Light Beam, the glowing sword projectile fired by the True Excalibur, can go through one block-wide gaps, both horizontally and vertically, while the Night Beam can pass through solid one block-thick walls if standing directly adjacent. It cannot be fired vertically through ceilings or floors.
    • Because it spins, the Night Beam effectively hits more enemies than the Light Beam. However, the Light Beam can be launched more often and moves at a faster speed.
    • The True Excalibur has a Desktop VersionConsole VersionMobile Version 2% (Old-gen console version3DS Version 20%) higher DPS as it may do less damage but has more speed than the True Night's Edge. Note that DPS is merely a rough estimate and far from being a reliable stat for comparison.

Trivia[edit | edit source]

  • The Night Beam seems to resemble a regular Night's Edge colored green, rather than a True Night's Edge.
  • Unlike most projectile swords, the True Night's Edge fires a spinning projectile instead of a straight one.
  • The True Night's Edge resembles the old sprite for the Night's Edge, with duller shading.

History[edit | edit source]

  • Desktop 1.3.0.1:
    • Damage increased from 78 to 90.
    • Use time increased from 24 to 26.
  • Desktop 1.2.3:
    • Damage increased from 70 to 78.
    • Projectile cooldown decreased from 0.75 to 0.4 seconds.
  • Console 1.0.750.0: (PS4)
    • Damage increased from 78 to 90.
    • Use time increased from 24 to 26.
  • Console 1.06:
    • Damage increased from 70 to 78.
    • Projectile cooldown decreased from 0.75 to 0.4 seconds.
  • Mobile 1.2.11212:
    • Damage increased from 70 to 78.
    • Shoots projectiles more rapidly.