Upcoming features/Archive 1.3.4

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This page is an archive of past versions of the current page. Do not add new comments here or edit this page.


Off - Water as it is right now.
Low - You just get the passive water distortion, and things don't actually interact with it.
Medium - Players and most NPCs create ripples as they pass through water. (Along with other things like the drops of water from the ceiling)
High - Projectiles also create ripples and ripples can bounce off walls.


Dynamic Water Underground.
Dynamic Water in the Jungle.
A portal.[tweets 4]
DD2 Teaser 3.png
Dungeon Defenders 2 / Terraria Crossover Trailer
DD2 Teaser.png
DD2 Teaser 6.gif
An Ogre using its 3 attacks.
An enemy attacking a player.
DD2 Teaser 2.png


Forum Posts




  1. 14:21 11th November 2016
  2. 14:57 11th November 2016
  3. Part 1 11th November 2016
  4. Part 2 11th November 2016
  5. [1] 11th November 2016