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Venom Staff
  • Venom Staff item sprite
Autofire
Stack digit 1
Statistics
Type
Damage44 (Magic)
Knockback7 (Strong)
Mana25
Critical chance4%
Use time30 (Average)
Velocity14
TooltipShoots a venom fang that pierces multiple enemies
RarityRarity level: 7
Sell7
Research1 required
Inflicts Debuff
DebuffAcid VenomAcid Venom
Debuff tooltipLosing life
Chance100%
Duration30 seconds
Projectile created
  • Venom Fang
    Venom Fang
Venom Staff (demo)

The Venom Staff being used. Note the random spread of the fangs.

The Venom Staff is a Hardmode magic weapon which is an upgrade of the Poison Staff. Upon use, it fires 4-7 Venom Fang projectiles which inflict the Acid Venom debuff.

Its best modifier is Mythical.

Crafting[]

Recipes[]

ResultIngredientsCrafting station
Venom StaffVenom Staff
Mythril AnvilMythril Anvil
or
Orichalcum AnvilOrichalcum Anvil

Notes[]

  • The Venom Staff always shoots one projectile directly towards the cursor. This effect can be observed when running quickly along an Asphalt sky bridge, autofiring the Venom Staff without moving the mouse. The projectiles will form a neat line.
  • The Acid Venom Debuff deals large amounts of damage over time, and the Venom staff applies it for 30 seconds. If the debuff is afflicted and runs its full course on an enemy, it will deal a total of 900 damage.
  • If multiple projectiles hit a target, only one projectile will deal damage.
  • All projectiles have a limited range, roughly 1.5 times longer than the Poison Staff, dissipating after traveling 58 tiles.
    • Additionally, every projectile from a shot can damage a single target.
  • There is a 25% damage penalty for every target it pierces. This is based on its current damage, not its base damage. Therefore, the second hit would deal 75% of its base damage, the third would deal (0.75 * 75) 56.25% of its base damage, and so forth.
  • The number of projectiles is determined by taking the base of 4, incrementing it by one with a chance of 1/3, then 1/4, and then 1/5.[1] This results in the following chances:
Number of
projectiles
Chance
4 40*2/5 (40%)
5 43.33*13/30 (43.33%)
6 15*3/20 (15%)
7 1.67*1/60 (1.67%)
The average number of projectiles fired is 4.78.

Trivia[]

  • Although the tooltip says that it shoots one fang, there are actually multiple projectiles.
  • It is one of only four weapons in the game that can inflict Venom without any buffs or bonuses, the others being the Spider Staff, the Pygmy Staff, and the Queen Spider Staff.
  • The spider on the head of the staff appears to be a species of jumping spider from the genus Phidippus, known for their large eyes and “iridescent chelicerae” (the reflective and vibrant color effect of their fanged mouthparts).
    • Despite this, the head actually looks particularly close to the head of soldier ants that belong to a classifying, broad term for varying ant species that have developed high aggression and militaristic-nomad lifestyle, known as “Army Ants.” An example: the Echiton army ant soldier.

History[]

  • Desktop 1.4.1: Range increased slightly, from roughly 45 to 58 blocks.
  • Desktop 1.4.0.1:
    • Implemented a system that allows ALL of the projectiles to hit a target, to improve the shotgun-like functionality.
    • Damage decreased from 63 to 44.
    • Reduced number of enemies that each projectile can hit from 7 to 5.
    • Applies a 25% damage penalty to the next hit for each enemy a projectile pierces.
    • Now has a range before projectiles die, 50% longer than Poison Staff's.
  • Desktop 1.2.3.1: Now inflicts the Venom debuff, instead of the Magnet Sphere.

References[]

  1. Information taken from the PC version PC 1.4.0.5 source code, method ItemCheck_Shoot() in Terraria.Player.cs. There may be inaccuracies, as the current PC version PC version is 1.4.4.9.
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