Venom Staff
Statistics
Type | |
---|---|
Damage | 44 (Magic) |
Knockback | 7 (Strong) |
Mana | 25 |
Critical chance | 4% |
Use time | 30 (Average) |
Velocity | 14 |
Tooltip | Shoots a venom fang that pierces multiple enemies |
Rarity | |
Sell | 7 |
Research | 1 required |
Inflicts Debuff
Debuff | Acid Venom |
---|---|
Debuff tooltip | Losing life |
Chance | 100% |
Duration | 30 seconds |
Projectile created
- Venom Fang
Sounds
Use | |
---|---|
- Internal Item ID: 2188
- Internal Buff ID: 70
- Internal Projectile ID: 355
The Venom Staff is a craftable Hardmode magic weapon which is an upgrade of the Poison Staff. Upon use, it fires 4-7 Venom Fang projectiles which inflict the Venom debuff.
Its best modifier is Mythical.
Crafting
Recipes
Result | Ingredients | Crafting station |
---|---|---|
Venom Staff | Mythril Anvil or Orichalcum Anvil |
Notes
- The Venom Staff always shoots one projectile directly towards the cursor. This effect can be observed when running quickly along an Asphalt sky bridge, autofiring the Venom Staff without moving the mouse. The projectiles will form a neat line.
If multiple projectiles hit a target, only one projectile will deal damage.All projectiles have a limited range, roughly 1.5 times longer than the Poison Staff, dissipating after traveling 58 tiles.- Additionally, every projectile from a shot can damage a single target.
There is a 25% damage penalty for every target it pierces.- The number of projectiles is determined by taking the base of 4, incrementing it by one with a chance of 1/3, then 1/4, and then 1/5.[1] This results in the following chances:
Number of
projectilesChance 4 40*2/5 (40%)5 43.33*13/30 (43.33%)6 15*3/20 (15%)7 1.67*1/60 (1.67%)
- The average number of projectiles fired is 4.78.
Trivia
- Although the tooltip says that it shoots one fang, there are actually multiple projectiles.
- It is one of only four weapons in the game that can inflict Venom without any buffs or bonuses, the others being the Spider Staff, the Pygmy Staff, and the Queen Spider Staff.
History
- Desktop 1.4.1: Range increased slightly, from roughly 45 to 58 blocks.
- Desktop 1.4.0.1:
- Implemented a system that allows ALL of the projectiles to hit a target, to improve the shotgun-like functionality.
- Damage decreased from 63 to 44.
- Reduced number of enemies that each projectile can hit from 7 to 5.
- Applies a 25% damage penalty to the next hit for each enemy a projectile pierces.
- Now has a range before projectiles die, 50% longer than Poison Staff's.
- Desktop 1.2.3.1: Now inflicts the Venom debuff, instead of the Magnet Sphere.
- Desktop 1.2.3: Introduced.
- Console 1.07: Introduced.
- Switch 1.0.711.6: Introduced.
- Mobile 1.2.11212: Introduced.