Ropes are items that primarily provide quick vertical mobility. They can be placed adjacent to blocks in any direction, or in midair where background walls are present. Once placed, Ropes are used by pressing ▲ Up or ▼ Down while moving over them. Streamers and Chains operate identically to Rope, but cannot be crafted into Rope Coils.
All ropes are acquired in different ways:
- Rope can be found randomly in Chests and Pots, as a bonus drop from slimes, or purchased from the Merchant and Skeleton Merchant for
- Vine Rope is acquired by destroying Vines while the Guide to Plant Fiber Cordage is equipped. It is the only rope type that doesn't have a sell value.
- Silk Rope is crafted from one SiIk at the Loom, producing 30 Silk Rope.
- Web Rope is crafted from one Cobweb by hand, producing 3 Web Rope.
Visually, the player appears to move along Rope using a mechanical tool with wheels, as though they were riding a rail. This tool appears automatically when using Rope, does not exist as a separate item, and is available from the beginning of the game.
Vertical movement speed on Rope equals that of a freefall, though moving down via Rope and hitting the ground will not cause fall damage. Horizontal movement is also possible, by placing adjacent Rope horizontally, but is much slower. Rope can be placed atop existing placed Rope, which will extend the total length of the rope downward, without the player actually having to be at the bottom of the Rope column.
Ten Ropes can be crafted into a Rope Coil, which produces the same resulting Rope placement, but cannot be placed directly. It is instead thrown at blocks. On impact, a Rope Coil becomes a placed vertical stack of ten Ropes. If the throw misses blocks, it drops as the Rope Coil item. If it impacts but cannot extend down 10 tiles due to other blocks in the way, the excess Ropes drop as Rope items. Rope Coils cannot be hung in midair from background walls, whereas the ordinary Rope item can.
Types[edit | edit source]
Internal Item ID: 965
Internal Item ID: 2996
Internal Item ID: 3077
Internal Item ID: 3078
Crafting[edit | edit source]
Recipe[edit | edit source]
Used in[edit | edit source]
Notes[edit | edit source]
- The ascent speed on rope is 41 mph, the descent speed is 51 mph, and the horizontal speed is 5 mph (although it is listed as 0 mph in the game, it is 7.55 feet per second).
- All varieties of rope include a "+3 range" attribute that allows the item to be used from further away. This does not affect the usage of placed ropes.
- A glitch in the causes rope to multiply downwards at no extra rope cost if an eighth piece of rope is added to a vertical string of 7 pieces of rope. The multiplication is finite, however, and it will eventually stop. version
Tips[edit | edit source]
- Rope works very well for building Hellevators because players descend at the same speed as free-fall, and ascend fairly quickly as well. It's very easy to obtain and can be placed at the top of the Hellevator over and over again to bring the rope all the way down. Note that placed items like Torches might interrupt the placement.
- The player can also place rope even if the top is not anchored to anything, and even extend it skyward. This can be used to easily access Floating Islands: Build a rope column upwards while climbing skyward. Similarly, rope can be used to quickly ascend to the surface when you are exploring the depths of the Ocean.
- Flying into a rope and continuing to move on the rope will maintain the velocity of flight.
- Making Silk Rope instead of Web Rope is more resource-efficient: While 30 Web Ropes require 10 Cobwebs, 30 Silk Ropes only require 7 Cobwebs (crafted into Silk).
- Convert all ropes into coils when possible. Ten times as much rope can be carried this way and they can be crafted back into normal rope if necessary.
History[edit | edit source]
- Desktop 126.96.36.199:
- Range increased from +2 to +3.
- Introduced new varieties of rope: Web Rope, Silk Rope, and Vine Rope.
- Desktop 1.2: Introduced.
- Console 1.02: Introduced.
- Mobile 1.2.6508: Introduced.
- 3DS-Release: Introduced.