This Friday at 1:00 P. M. PST there is going to be an Official Terraria Twitch Stream to go over the State of the Game Address for Terraria. There are also going to be giveaways of some awesome official and exclusive merchandise not available for sale.

Weapons

From Terraria Wiki
Jump to: navigation, search
For a sortable list of every weapon in the game, see List of weapons. For class setup ideas, see Guide:Class setups.

Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Some weapons can be crafted at a Work Bench or a Pre-Hardmode/Hardmode Anvil, while others can only be found in Chests, as enemy drops, or purchased from NPCs. Terraria has a wide variety of weapons and weapons classes, each suited to particular play styles or specific tasks.

Most tools can also be used as weapons, despite it not being their primary purpose. In the broader sense, traps, self-defending NPCs Desktop VersionConsole VersionMobile Version, and even lava can be used as weapons.

Melee weapons

Swords

Swords are melee weapons which can be divided into 2 basic categories: Shortswords, and Broadswords. Shortswords have a very limited range and attack with a horizontal stabbing motion instead of an arc. Broadswords are swung overhead, which makes it easier to defeat flying and jumping enemies than shortswords.

  1. The Phasesaber can only be crafted in Hardmode on the Desktop version Desktop version, Console version Console version, Old-gen console version Old-gen console version, and Mobile version Mobile version, but can be crafted in pre-Hardmode on the 3DS version 3DS version.

YoyosDesktop VersionConsole VersionMobile Version

Yoyos are melee weapons that are flail-like, and when thrown, seek after the player's cursor.

Spears

Spears are melee weapons that have decent range (somewhat better than swords), but attack using a stabbing motion (like a shortsword, except that spears can be aimed). Spears also have a good chance of hitting targets more than once, especially large enemies.

Boomerangs

Boomerangs are melee weapons that come back to the player after being thrown. Together with Yoyos, they provide the earliest distance attacks that benefit from melee bonuses.

Flails

Flails are melee weapons that consist of an object linked to the player by a chain, which can either be thrown or fired. Thrown flails can be suspended around the player indefinitely, whereas launched flails immediately return to the player.

Other

These are Hardmode melee weapons that possess unique means of attack. Most also launch projectiles.

Ranged weapons

Bows

Bows are ranged weapons that fire arrows as ammunition. Although several Bows deal no knockback, the arrows do (with the exception of the Bone Arrow and Heart Arrow).

Repeaters

Guns

Launchers

Others

Note: The Confetti Gun, Slime Gun, and Water Gun are novelty weapons, causing no damage or knockback. The Confetti Gun is a consumable, and can only be used once. The Slime Gun and Water Gun cause purely aesthetic debuffs and cannot be placed on a Weapon Rack.

Magic weapons

Wands

Magic Guns

Spell Tomes

Others

Summon weapons

Minion Summon weapons

Pre-Hardmode Minion Summon weapons
Hardmode Minion Summon weapons

Sentry Summon weapons

Throwing weapons

Pre-Hardmode Throwing Weapons

Grenades

Other weapons

Placeable Weapons

Pre-Hardmode Placeable Weapons
Hardmode Placeable Weapons

Explosives

Other Weapons

Unimplemented Weapons

Desktop versionConsole version Desktop/Console-Only Content: This section's information applies only to the Desktop and Console versions of Terraria.

Removed Weapons

Desktop version Desktop-Only Content: This section's information applies only to the Desktop version of Terraria.

Notes

  • In total, there are 495 unique weapons (and damaging tools).
  • If an enemy is under the effect of a constant-damaging or piercing attack, it will cause brief invulnerability to it, making blows that hit during this interval fail to inflict damage.
  • Unlike most games, no matter how far an enemy is from the center of the blast radius, they always receive full damage from an AoE attack.
  • While moving backward and auto-swinging a melee weapon, the weapon will seem to be swinging flipped. This is purely visual and does not affect combat in any way. This phenomenon has been observed in the Mobile version Mobile version.